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The Pixelated Splendor of Michael Mann’s ‘Blackhat’ by Bilge Ebiri

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[Last year, Musings paid homage to Produced and Abandoned: The Best Films You’ve Never Seen, a review anthology from the National Society of Film Critics that championed studio orphans from the ‘70s and ‘80s. In the days before the Internet, young cinephiles like myself relied on reference books and anthologies to lead us to films we might not have discovered otherwise. Released in 1990, Produced and Abandoned was a foundational piece of work, introducing me to such wonders as Cutter’s Way, Lost in America, High Tide, Choose Me, Housekeeping, and Fat City. (You can find the full list of entries here.) Our first round of Produced and Abandoned essays included Angelica Jade Bastién on By the Sea, Mike D’Angelo on The Counselor, Judy Berman on Velvet Goldmine, and Keith Phipps on O.C. and Stiggs. Over the next four weeks, Musings will continue with another round of essays about tarnished gems, in the hope they’ll get a second look. Or, more likely, a first. —Scott Tobias, editor.]

One of the most pivotal moments in Michael Mann’s career came in the year 2000, as he and cinematographer Emmanuel Lubezki were location scouting for the director’s long-gestating Muhammad Ali biopic Ali. After shooting digital video (DV) of potential settings at night, as reported in American Cinematographer magazine, both men “began to fall in love” with what they saw in their test footage. “I was stunned by this one quality it had, which was not like moviemaking,” Mann recalled years later, discussing his discovery of DV. “There was a truth-telling style to the visuals, and the emotions were more powerful because it didn’t feel theatrical. I analyzed afterwards what was going on to make me feel this way, and I realized it was because we had subtracted the theatrical lighting… Everybody unconsciously sees it and knows that it’s something crafted, not something that feels real. That subtraction of the theatrical convention of how we light is very powerful.”

From his earliest efforts, Mann had tried to find compelling ways to depict subjective experience—to get behind a character’s eyes and find the emotional context of their actions. And digital photography gave him a tool that at once represented both the freedom and prison of subjectivity. On the one hand, as the director observed, it eliminated some of the artifice that so often mediates what we’re seeing onscreen; the video, especially when shot in low-light and natural conditions, had a jarring immediacy to it. At the same time, however, the pixellation lent everything an abstract quality, as if the images became more unstable the closer they got to reality.

Even as high-definition technology improved and the entire industry started shifting over to all-digital productions, Mann found ways to lean into the electric edge of video, highlighting its more otherworldly qualities—qualities that would come to dominate the filmmaker’s later works. Instead of offering a more fluid, “realistic” experience, each new picture would prove to be even more fragmented, a canvas of competing perspectives, gestures, textures, and tones. This alienated audiences to some degree. Seemingly commercial, star-studded endeavors like Miami Vice (2006) and Public Enemies (2009), while they did have their share of vocal defenders, were relative disappointments at the box office, in part because viewers found the use of video to be awkward, disorienting, ugly.

A similar sense of disappointment greeted Mann’s long-awaited cyber-thriller Blackhat when it was released in January of 2015. If anything, the backlash was even greater. While Miami Vice and Public Enemies had done some modest business, Blackhat proved to be an outright disaster. For Mann’s previous efforts, his studio, Universal, had stood behind him. “The key on looking at the profitability of Michael’s movies is that they’ve got a very long tail, well after the theatrical run,” the company’s then-co-chairman Marc Shmuger said in 2006. “[The films] do fantastically well in video, on all television outlets, overseas.“ But in the case of Blackhat, its expansion into several international territories—including star Chris Hemsworth’s native Australia—was scrapped within a couple of weeks of the domestic release. (Frankly, we’re probably lucky we even got a Blu-ray.) It didn’t fare much better critically. While some high-profile reviewers such as Manohla Dargis and Peter Travers praised the film, most were unimpressed and even annoyed.

A year after Blackhat’s release, at a Brooklyn Academy of Music retrospective of his work, Mann unveiled a director’s cut that switched the order of certain major narrative developments, and brought a bit more focus to other characters besides Hemsworth’s. While this new version was an improvement, it did also delete certain important scenes from the film. Mann suggested at the time that he was still toying with the movie. Don’t be surprised if yet another cut eventually emerges; even he’s not entirely pleased with the picture, it seems.

Blackhat follows the efforts of a group of American and Chinese officials as they attempt to track down a mysterious hacker who has attacked a Chinese nuclear reactor and the Chicago Mercantile Exchange. To help them in this endeavor, the government allows convicted hacker Nicholas Hathaway (Hemsworth) to leave prison in exchange for his cooperation. Working together with an FBI agent (Viola Davis) and his old college roommate (Leehom Wang), now a captain in the Chinese army, Hathaway attempts to uncover not only the hacker’s identity, but also his motives and location.

It’s a conventional crime movie set-up with a dose of ripped-from-the-headlines relevance. The run-up to the film’s release focused on the topicality of its premise, which was bolstered by the notorious Sony Pictures hack that resulted in millions of private emails from the movie studio being made public. Eventually determined to be a North Korean cyber-espionage operation designed to punish the studio for releasing the action-comedy The Interview, the Sony hack led to chaos and embarrassment for many in Hollywood and brought home to the rest of us the vulnerability of our online information. All of this seemed to feed interest in Mann’s latest project.

Don’t worry; I’m not about to suggest that Blackhat flopped with audiences and critics simply because it didn’t meet the undue expectations raised by the Sony calamity. In truth, Mann had once again followed his own curious muse and made a film whose formal ambition exceeded its narrative ones. And the results are marvelous—a vision of a digital world where seismic events happen with casual ease, while physical reality constantly plays catch-up, all shot in a style that brings a dreamy, free-floating unease to every exchange.

When video liberated Mann, it also turned him, in some ways, into a different director, one focused as much on the textural possibilities of cinema as much as its narrative ones. But in other ways, the director did not change: He still sought to explore his characters’ subjective experiences, and he also still remained obsessed with authenticity. The latter factor has often resulted in his de-dramatizing moments that other filmmakers might play for cheap thrills. Mann’s characters, particularly in the later efforts, talk a lot about procedure and protocol, using language that attempts to approximate the way people in these circumstances might behave in real life. One of Blackhat’s biggest plot points involves hacking into a top secret NSA program that allows Hathaway to discover a clandestine server in Jakarta; the scene is surrounded not by a gunfight or a physical stand-off, but a murmured phone call between the FBI agent and the NSA, and a lot of discussions about who should be in the room when the hack occurs. Its initial consequences aren’t gun battles or SWAT teams but more phone calls, with moderately raised voices—bureaucrats talking to other bureaucrats.

In the Director’s Cut of the film, the chaotic effects of the villain’s malicious running-up of soy prices on the Chicago Mercantile Exchange is conveyed through a scene involving a giant cargo ship attempting to dock in the Netherlands. The captain discovers that the spike in soy prices has suddenly increased the value of the ship’s cargo, which means that the vessel—dramatic music, please—no longer carries the appropriate level of insurance required to enter the port. It’s a fascinating scene, but it practically thumbs its nose at the notion of conventional stakes-raising.

There’s very little narrative “release” in Blackhat. Each plot development is effectively a screen, or veil, behind which we find yet another one: An ID card photo leads to security-cam footage, which leads to a tattoo, which leads to a prison database, which leads to a motel visit, which leads to an e-mail, which leads to a Korean restaurant, which leads to more security-cam footage, which leads to a testy messaging exchange, with still no clue in sight as to who the villain is or what he wants to do. Sure, there’s a fight or two along the way, and a body count, but the film’s narrative through-line is one of frustration and obfuscation. Even the bad guy’s ultimate aim is not world domination or revenge—easy motivations to understand—but cornering the market in tin through an almost absurdly circuitous route.

By stringing us along in this manner, and presenting what at times seems like a wild goose chase that spans the whole planet, Mann exposes just how thoroughly technology has infiltrated our lives, and how vulnerable that makes us. There is a slow-burning paranoia throughout Blackhat, amid all these seemingly minor exchanges and hushed-voice conversations. And the director makes sure to include lots of shots of surveillance, both actual and symbolic: When our heroes visit Hong Kong, a giant billboard with a face on it hovers in the street outside their rooms, adding to the unnerving sense that they’re all being watched.

In some ways, Miami Vice, Public Enemies, and Blackhat could be seen as a trilogy: Although they are all ostensibly crime dramas, they’re ultimately the work of someone obsessed with technology. Miami Vice, filled with screens, depicts the fluidity of identity in the modern (or should that be post-modern?) world: Its heroes are constantly pretending to be someone else, and with each new persona they seem to lose sense of who they really are. Public Enemies is all about an old world being taken over by the emerging modern surveillance state. As the old-school bank-robber John Dillinger (Johnny Depp) is pushed away by the newly-technologically-emboldened mob and cornered by a newly-connected federal policing bureau, the very texture of the film changes, and the movie-like images onscreen give way to highly-pixelated, low-light video. It’s a formal analog to the story’s central conceit.

In Blackhat, law enforcement and the criminal element are no longer extending their individual networks; they’ve essentially merged, so that one can enter the other with the click of a button.  While the film is filled with plenty of the kinds of quiet, brooding close-ups of which Mann is so fond, it’s also a movie of wide shots and patterns, of grids both real and imagined. Its visual scope is impossibly broad: The camera dives deep into the circuitry of our digital age, but it also pulls back to reveal the blinking, endless lights of our 21st century cities, drawing an explicit connection between the nano-imagery of the cyber realm and the macro-imagery of the cityscape. The film opens with a depiction of a malicious computer worm entering a network, but the process is presented not as text on a screen but as a surge of lights taking over a dense field of blocks, almost like an invading army of luminescence entering a darkened city. Over and over again, the camera finds images that resemble a motherboard or microchip—a trellised bridge here, a patterned balcony there. One major shootout takes place against a series of ominous structures that look like the surface of an integrated circuit board.

Hathaway may be fluent with technology, but at first he’s a character who is imprisoned in his own mind, who doesn’t fit the patterns of the world around him. Nevertheless, he has to navigate this milieu, not just manipulating the digital landscape around him but also physically trying to locate his quarry: the rogue hacker Sadak (Yorick van Wageningen), wreaking havoc on the planet’s markets and nuclear reactors. As such, the film depicts a process whereby Hathaway moves away from the grid (both conceptually and visually). In the climactic face-off, set amid a traditional Indonesian ceremony, a crowd of dancers and marchers in colorful garb move in unison, while Hathaway locates and then stalks his prey, in slow-motion, trying to blend into his surroundings. The effect is that of watching a virus insinuate itself into an established pattern, and Mann revels in the cinematic splendor of this idea.

In effect, the whole film charts Hathaway’s attempt to get closer and closer to the rogue hacker—to lift all the digital screens until there is only the physical. “It’s not about ones, or zeros, or codes,” Hathaway yells at Sadak in their final face-off, which is a surprisingly visceral scene—he has to subdue the villain not with computers or guns, but by stabbing him repeatedly in close-quarters combat, using tactics learned in prison. And yet, there’s still something bleak and unfulfilling about this final confrontation. Sadak is silent, maybe even perplexed, as if the reality he’s being presented with were somehow foreign to him. “I’m a gamer,” he says at one point. “I hire others to do sub-symbolic stuff.”

Let’s face it: Only Michael Mann would dare have a villain utter the words “sub-symbolic” during a climactic face-off. But that’s the tension at the heart of Blackhat, between real life, with its bureaucrats and its hushed conversations and obsessions with protocol, and the digital sphere, with its split-second armies of light and its ability to change people’s destinies with casual abandon. The film captures the uneasy cadences and beauty of this new reality, and it possesses an uncontainable truth about the way we live today.


Evil in the Mirror: John Carpenter’s Revealing ‘Prince of Darkness’ by Joshua Rothkopf

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[Last year, Musings paid homage to Produced and Abandoned: The Best Films You’ve Never Seen, a review anthology from the National Society of Film Critics that championed studio orphans from the ‘70s and ‘80s. In the days before the Internet, young cinephiles like myself relied on reference books and anthologies to lead us to films we might not have discovered otherwise. Released in 1990, Produced and Abandoned was a foundational piece of work, introducing me to such wonders as Cutter’s Way, Lost in America, High Tide, Choose Me, Housekeeping, and Fat City. (You can find the full list of entries here.) Our first round of Produced and Abandoned essays included Angelica Jade Bastién on By the Sea, Mike D’Angelo on The Counselor, Judy Berman on Velvet Goldmine, and Keith Phipps on O.C. and Stiggs. Over the next four weeks, Musings will continue with another round of essays about tarnished gems, in the hope they’ll get a second look. Or, more likely, a first. —Scott Tobias, editor.]

It’s generally accepted that John Carpenter wasn’t a personal filmmaker—not personal in the way that Martin Scorsese, only five years his senior and Italianamerican from the start, was. Carpenter grew up movie-crazy in the ’50s and ’60s. He wanted to make Westerns exactly at the moment when that became an unrealistic career goal. His heroes were Alfred Hitchcock, Orson Welles and, above all, Howard Hawks. It’s been nourishing to listen to Amy Nicholson’s wonderful eight-part podcast Halloween Unmasked, still in progress, and to hear Carpenter—usually oblique in interviews—open up about his boyhood in the Jim Crow–era South. He mentions visiting an insane asylum during a college psych trip and locking eyes with a prisoner who spooked him. That may be the basis for killer Michael Myers but, by and large, this was a guy who wrote what he dreamed up, not what he knew.

That’s not to suggest Carpenter didn’t develop his own signature style. When he arrived in Los Angeles in 1968 to attend film school at USC, he reinvented himself, transforming from a Max Fischer–like creative wunderkind (he was a rock guitarist and high-school class president) into a laconic, bell-bottomed cowboy who listened more than he spoke. He was too cool for nerdy Dan O’Bannon, who worked with him on Dark Star. He was too cool for Hollywood itself, even after he’d succeeded there, rarely mingling socially and turning down projects like Top Gun and Fatal Attraction.

But the cool act was a bit of smokescreen. I once asked Carpenter about it, and he owned up to a private sense of pain in regard to his work. “I take every failure hard,” he told me in 2008, singling out the audience’s abandonment of The Thing, a remake of his favorite film (one that actually improves on its source). “The movie was hated. Even by science-fiction fans. They thought that I had betrayed some kind of trust, and the piling on was insane. Even the original movie’s director, Christian Nyby, was dissing me.”

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Carpenter would rebound from that 1982 commercial disaster—as well the indignity of getting sacked from Firestarter—by playing the game even better. He directed Jeff Bridges to a Best Actor nomination on Starman (that’s as rare as a unicorn for a sci-fi performance) and, just as things were turning golden, blew all his capital again on 1986’s Big Trouble in Little China, which was rushed and subsequently buried in the massive shadow of Aliens. “You try to make a studio picture your own, but in the end, it’s their film,” Carpenter said in our interview, the Kentucky rascal turned bitter. “And they’re going to get what they want. After that experience, I had to stop playing for the studios for a while and go independent again.”

This is the pivotal moment in Carpenter’s career, the one that fascinates me the most. It should fascinate more people, given what the filmmaker did. Divorced and with a two-year-old son, Carpenter is, at that point, 38 years old. He’s already feeling like a Hollywood burnout, with a decade of ups and downs to prove it. The solution was a pay cut, a big one: Prince of Darkness, financed through “supermensch” Shep Gordon and Alive Films and released in 1987, would be made for a grand total of $3 million, the first title in a multi-picture deal that guaranteed Carpenter complete creative control.

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Scrappy but never chintzy, Prince of Darkness is the most lovable of movies. On the surface, it has all the cool minimalism a JC fan could ask for: elegant anamorphic compositions (Gary Kibbe’s muscular cinematography adds millions more in production value), a seesawing synth score, a one-location “siege” structure akin to the director’s Assault on Precinct 13 and The Thing. The movie also has Alice Cooper killing a grad student with a bicycle. It has a swirling canister of green Satanic goo in a church basement.

Critics, by and large, were unkind. In a representative review from the New York Times, Vincent Canby called it “surprisingly cheesy,” singling out first-time screenwriter Martin Quatermass for particular scorn (he “overloads the dialogue with scientific references and is stingy with the surprises”), not realizing that this was a pseudonym for Carpenter himself. Would it have mattered? Released days before Halloween, Prince got clobbered by the gig Carpenter turned down, Fatal Attraction, still surging in its sixth weekend.

But below the surface—and still a matter for wider appreciation—is the film that Carpenter dug himself out of his psychic hellhole to make: his most personal horror movie, starring a version of himself. Prince of Darkness is about watching and waiting. In a way, it’s a romantic view of the auteur’s own time at school. It’s a movie about the evil that stares out of the mirror (i.e., yourself). Like all of his films, it arrived under the possessive title John Carpenter’s Prince of Darkness. In my mind, that apostrophe is actually a contraction: John Carpenter Is Prince of Darkness. And Prince of Darkness is him.

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First, let’s understand what $3 million means in 1987. To compare it to some other movies of the same period, Blue Velvet’s budget is twice as large. Hannah and Her Sisters, largely shot in Mia Farrow’s apartment, was funded at $6.4 million. When Scorsese decided to go indie and make his audacious The Last Temptation of Christ, he had a $7 million allowance—and that’s for robes and sandals. Carpenter, on the other hand, would be doing practical special effects in camera. He’d be doing a movie with gore and supernatural nuttiness. In a now-quaint New York Times article from April 1987 titled “Independents Making It Big” (“The major studios have abandoned small, serious, risky films, the kind that often win prizes”), Merchant Ivory’s Oscar-winning A Room With A View gets prime positioning with a big photograph; that one has a $3 million budget, roughly. (Not coincidentally, Carpenter’s financiers, Alive Films, are name-checked in the piece as the producers of Alan Rudolph’s Trouble in Mind.)

Coming off Big Trouble in Little China’s estimated $20 million budget (it was probably more), Carpenter would be making a radical shift. But he agreed to Alive’s terms. He’d return to doing things fast and smart, to distilling his vision down to its cleanest, clearest grammar, to getting it done in 30 days (Halloween was shot in 20, over four weeks in May 1978). Even if you disregard the whole of Prince of Darkness’s content—and we won’t be doing that—Carpenter’s desire to work in total artistic freedom is breathtaking. He will do what it takes to move forward.

A little plot: In Prince of Darkness, scientists, theologians and academics plunge into a dilapidated church where they power up their equipment and study a mysterious genie in a bottle: an “anti-god.” The scenario has some of the pseudo-tech fizz of Poltergeist or, in a lighter vein, the Harold Ramis scenes in Ghostbusters. It’s not meant to hold up under scrutiny. Carpenter, who says he was reading books about quantum uncertainty at the time (maybe not the most comforting bedside material given his professional predicament), gives pages of chewy dialogue to the twin father figures of his oeuvre: Donald Pleasence, returning from Halloween and Escape from New York, plays an unnamed, worried priest; and Big Trouble’s wizened Victor Wong appears as an esteemed professor of metaphysical causality.

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If the movie has a conventional hero (it doesn’t), it’s Brian, a student who splits the difference between creepy and generically handsome. He’s played by Jameson Parker, then a TV star on Simon & Simon. Or at least I think it’s Jameson Parker. Unlike his more famous San Diego private detective, Brian sports a robust, porn-star-worthy moustache. It makes him look swarthy, mysterious—a little like the lanky John Carpenter himself, who shoots these early scenes in classrooms and hallways at his alma mater, USC. “I spent many happy years at SC as a film student,” Carpenter says on Shout! Factory’s collector’s Blu-ray. “I really enjoyed myself. I learned everything about how to make movies there.”

Watching Prince of Darkness is as close as we’ll come to seeing the director’s formative years re-enacted, memoir-style. In getting back to basics, Carpenter decided to do it literally. Brian sits in class listening; he has a bit of a Laurie Strode moment looking out the window, distracted. Who is he? He’s a young scientist observing evil, almost flirting with it. He spies on a pretty girl in the courtyard (Lisa Blount). She’s got a boyfriend and it irks him, wordlessly. Later, Brian will woo her to bed and use some hard-core Howard Hawks dialogue on her: “Who was he? The one that gave you such a high opinion of men?” he says, straight out of Lauren Bacall’s playbook in To Have and Have Not. It works. She kisses him.

The movie isn’t all wish-fulfillment. In fact, it’s charming how fully the Carpenter surrogate recedes into the team; Brian isn’t even a factor in the final showdown. Maybe his job is to watch other people vanquish evil. That would make sense, since it’s his creator’s comfort zone. In the meantime, the offscreen Carpenter is building some of his grossest sequences, spraying unsuspecting people in the mouth with streams of ectoplasm (à la Rob Bottin’s landmark FX in The Thing), mounting parallel action and deploying beetles, maggots and ants where necessary.

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Prince of Darkness has one moment that’s proven unforgettable, transcending even the horror genre. It’s an eerie transmission, the voice slowed down and distorted: “This is not a dream…not a dream…” DJ Shadow samples it a few times on his groundbreaking debut, 1996’s Endtroducing. (The voice is actually Carpenter’s, impossible not to notice once you’ve been made aware of it.) He’s supposed to be a future dude reaching backward in time—“from the year one, nine, nine, nine”—maybe to prevent a biblical apocalypse. All we see is a jittery handheld shot of a silhouetted robed figure slowly emerging from the church, the ominous end-of-the-world smoke gathering.

The economy of the shot is beautiful, Carpenter achieving the texture of a half-remembered nightmare using only a capture-video-off-a-TV-screen trick. (It’s very Inland Empire—and come to think of it, that basement cylinder of swirling green evil is a lot like the glass box from the first episode of the rebooted Twin Peaks: The Return.) So in a situation where Carpenter is facing his most prohibitive spending limits, he’s actually expanding his craft. Prince of Darkness signals his own creative rehabilitation after turning his heel on the studios. Or, to quote the film’s poster: “It is evil. It is real. It is awakening.”

What does it mean that Carpenter’s big payoff involves a mirror? These Cocteau-like shots were some of the most dangerous to pull off. One of them involved plunging a prosthetic hand into highly toxic liquid mercury (a substance the crew had to drain from their hydraulic cranes just to make the gag work). Then, to capture the action on the “other side” of the mirror, poor Lisa Blount had to swim submerged in a darkened swimming pool while an underwater camera shot upward at the glimmering surface. I include these technical details not only to express awe at Carpenter’s commitment (along with that of his collaborators), but also to stress the obvious: The mirror climax was really important to him. The movie’s final seconds are the whole of Prince of Darkness’s reflexivity in a single cut: Brian, woken from a double dream, approaches his bedroom mirror. We see from the perspective of the glass. He touches that porn ’stache tentatively, then reaches out. Cut to black.

It’s not easy to touch that mirror—to walk away from everything you’ve labored to achieve over years, to a place where it’s just you and your talent and what you can do. To me, that’s what Prince of Darkness expresses, subtly. Creatively, the experiment worked: It led directly to Carpenter’s 1988 stealth masterpiece They Live, his most confident political statement and a kindred project in its use of real L.A. locations. That film’s critical reputation has already been defended at large. But maybe it’s time to rally behind the moment slightly earlier, when the director had to rediscover who he was, and what he wanted—and when he found a way to turn everything around.

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Elvis, Truelove and the Stolen Boy: The Tragic Machismo of Nick Cassavetes’ ‘Alpha Dog’ by Amy Nicholson

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[Last year, Musings paid homage to Produced and Abandoned: The Best Films You’ve Never Seen, a review anthology from the National Society of Film Critics that championed studio orphans from the ‘70s and ‘80s. In the days before the Internet, young cinephiles like myself relied on reference books and anthologies to lead us to films we might not have discovered otherwise. Released in 1990, Produced and Abandoned was a foundational piece of work, introducing me to such wonders as Cutter’s Way, Lost in America, High Tide, Choose Me, Housekeeping, and Fat City. (You can find the full list of entries here.) Our first round of Produced and Abandoned essays included Angelica Jade Bastién on By the Sea, Mike D’Angelo on The Counselor, Judy Berman on Velvet Goldmine, and Keith Phipps on O.C. and Stiggs. Today, Musings concludes our month-long round of essays about tarnished gems, in the hope they’ll get a second look. Or, more likely, a first. —Scott Tobias, editor.]

A decade before the presidency that elevated insults like “betacuck” and “soyboy” into political discourse, Nick Cassavetes made Alpha Dog, a cautionary tragedy about masculinity that audiences ignored. Time for a reappraisal. Alpha Dog is about a real murder. Over a three-day weekend in August of 2000, 15-year-old Zach Mazursky—in reality, named Nicholas Markowitz—is kidnapped and killed by the posse of 20-year-old San Fernando Valley drug dealer Johnny Truelove (Emile Hirsch) with a grudge against Zach’s older brother. No one thought the boy would die, not his main babysitter Frankie (Justin Timberlake), not the girls invited to party with “Stolen Boy,” and not even the boy himself, played with naive perfection by Anton Yelchin, who played video games and pounded beers assuming that his new captor-friends would eventually take him home.

Cassavetes’ daughter went to the same high school as Nicholas Markowitz. The murderers were neighborhood kids and he wanted to understand how fortunate sons with their whole lives ahead of them wound up in prison. The trigger man, Ryan Hoyt—“Elvis” in the film—had never even gotten a speeding ticket. Prosecutor Ron Zonen hoped the publicity around Alpha Dog would help the public spot the real-life Johnny, named Jesse James Hollywood, who was still on the lam despite being one of America’s Most Wanted. So the lawyers gave Cassavetes access to everything: crime scene photos, trial transcripts, psychological profiles, police reports, and their permission to contact the criminals and their parents. Cassavetes even took his actors to meet their counterparts, driving Justin Timberlake to a maximum security prison to get the vibe of the actual Frankie, and introducing Sharon Stone to Nicholas Markowitz’s mother, a broken woman who attempted suicide a dozen times in the years after her son’s death.

Alpha Dog, pronounced Cassavetes, was “95 percent accurate.” Which was part of why it got buried, thanks to Jesse James Hollywood’s arrest just weeks after the film wrapped. Cassavetes hastily wrote a new ending to the movie, but his problems were just beginning. Hollywood’s lawyers insisted Alpha Dog would prevent their client from getting a fair trial, and used the threat of a mistrial to force Zonen off the case. “I don’t know what Zonen was thinking, handing over the files,” gloated Hollywood’s defense team. “It was stupid.”

The publicity, and the delays, dragged out the pain for Markowitz’s family, especially when they heard Cassavetes had paid Hollywood’s father an, er, consulting fee. “Where is the justice in that?” asked the victim’s brother. “This just goes on and on, and I’m spending my whole life in a courtroom.”

The film, too, was pushed back a year from its Sundance premiere. Despite casting a visionary young ensemble—Alpha Dog was my own introduction to Yelchin, Ben Foster, Olivia Wilde, Amanda Seyfried, Amber Heard, and the realization that Timberlake, that kid from N*SYNC, could actually act—no one noticed when it slid into theaters in January of 2007. It wasn’t just the bad press. It was that audiences couldn’t get past that Cassavetes’ last film was The Notebook. No way could the guy behind the biggest romantic weepy of a generation make something raw and cool.

But he had. Alpha Dog is a stunning movie about machismo and fate, two tag-team traits that destroy lives. Think Oedipus convincing himself he can outwit the oracle of Delphi. But Sophocles’ Oedipus telegraphs its intentions, elbowing the audience to see the end at the beginning. Greeks sitting down in 405 BC knew they were watching a tale that came full circle. Every step Oedipus takes away from his patricidal destiny just moves him closer to it.

If you map Alpha Dog’s script, instead of a loop, it looks like a horizontal line that plummets off a cliff. For most of its running time, Alpha Dog could pass for a coming-of-age flick where a sheltered kid with an over-protective mom (Sharon Stone) taps into his own self-confidence, right up until the scene where he tumbles into his own grave. Audiences who’d missed the news articles about the case weren’t clued into the climax. Cassavetes doesn’t offer any hints or flash-forwards, not even an ominous “based-on-a-true-story.” (The film might have been more successful if he had.) Instead, he lulls you into joining the kegger, watching Zach crack open beer after beer as though he expects to live forever. “There’s a movie sensibility that the film doesn’t conform to,” said Cassavetes. “You don’t watch this film. You endure it.”

As Zach, his eyes red-rimmed from bong rips, not tears, is shuttled between party dens and wealthy homes, he’s given several chances to escape. He’s even revealed to be a Tae Kwan Do blackbelt who can jokingly flip his captor-buddy Frankie (Justin Timberlake) into a bathtub. But Zach stays put—he doesn’t want to get his big brother Jake (Ben Foster) in more trouble, not realizing that Johnny is too busy making nervous phone calls to his lawyer and his aggro father Sonny (Bruce Willis) to get around to asking Jake for the $1200 in ransom money.

Zach’s death is disorienting, almost as if Psycho’s Marion Crane got murdered in the second-to-last reel. In a minivan en route to his execution, he innocently tells Frankie he wants learn to play guitar. “It bugs me that I don’t know how to do anything,” he sighs. Meanwhile Johnny assures his dad that there’s no need to call off the killing. “These guys are such fuck-ups, nothing’s gonna happen,” he shrugs, a rare example of cross-cutting that defuses tension in order to make the shock of the gunfire even worse. Up until the last second—even after Frankie binds him with duct tape—a sobbing Zach still can’t believe Frankie would hurt him, and honestly, Frankie can’t believe it himself. And Yelchin’s own early death makes you ache for him to get a happy ending, which Cassavetes dangles just out of reach.

This is how evil happens, says Cassavetes. Masterminds are rare. Instead, people like Frankie can be basically good, but can also be panicky and passive and selfish. Shoving Zach in Johnny’s van was an idiotic impulse by upper middle-class kids, who flipped out when they realized the snatching could get them a lifetime sentence. There’s no honor or glory in the violence. Johnny, the cowardly ringleader, talks tough, but orders his most craven friend, Elvis (Shawn Hatosy), to pull the trigger while he and his girlfriend Angela (Olivia Wilde) get drunk on margaritas. And after the murder, one side effect is that Johnny can’t get an erection. When Angela tries to get Johnny in the mood in their hideout motel, the walls close in on him, suffocating the mood.  

Away from his boys, Johnny is weak. Surrounded by them, he’s the king. Alpha Dog sets up a culture of animalistic dominance. Johnny’s rental house is basically a primate cage at the zoo, only decorated with weight benches and Scarface posters. All of Johnny’s boys jockey to be his favorite and tear each other down in order to bump up their own rank. Kindness is weakness. When a fellow dealer with the ridiculous nickname Bobby 911 cruises by to negotiate a sale, he snarls at a guy who vouches for him: “You don’t need to tell him I’m good for it, man!”

Elvis, the future shooter, is the lowest member of the pack. He can’t ease into the group without Johnny ordering him to go pick up his pit-bull’s poop in the backyard. Why do they pick on Elvis? He owes Johnny a bit of money, but the source of the scorn is simply group think. No one wants to be nice to the outcast, and Elvis is just too sincere to be taken seriously. When Elvis offers to get Johnny a beer, the guys tease him for being in love with Johnny. When he says sure, he does care about Johnny, they twist words into a gay panic joke. Elvis can’t win—they won’t let him—so he literally kills to prove his worth, and winds up sentenced to death row, where the real boy, just 21 at the time of the shooting, remains today. Another life wasted.

Cassavetes humanizes the killers because he wants us to understand how their micro decisions add up to murder. Not just the gunmen. Everyone’s a little to blame. The kids who got drunk with “Stolen Boy” and didn’t call the police. The girls who told Zach that being kidnapped made him sexy. Even Zach’s older step-brother Jake, an addict with a twitchy temper who escalates his war with Johnny to a fatal breaking point. Neither boy will back down over a $1200 debt, and there’s an awful split screen call when Johnny dials Jake intending to bring Zach home, but Jake is so boiling over with anger, his Bugs Bunny voice shrieking with outrage, that Johnny just hangs up the phone.

The opening credits, a montage of the cast’s own old home videos, underline that these were young and happy children—the kind of kids people point to as examples of the suburban American ideal. Over a treacly cover of “Somewhere Over the Rainbow,” we watch these real life boys being cultured to be brave: riding bikes, falling off dive-boards, running around with toy guns, going through the rituals of young manhood, from bar mitzvahs to karate lessons. Yelchin—recognizably dark-eyed and solemn even as a toddler—grins wearing plastic vampire teeth.

It takes another ten minutes for Yelchin’s character to sneak into the film sideways in a profile shot eating dinner with his parents, played by Sharon Stone and David Thornton. His Zach is barely even visible as brash Jake barges into the scene to beg for money. They say no, Jake stomps out, and Zach finally makes himself seen when he runs after his brother, begging to go anywhere less suffocating. Zach’s mom loves him so much that she watches him sleep. “I’m not fucking eight!” he yelps. He’s 15—practically a man, in his own imagination—and desperate to get away, even if it means mimicking Jake, a Jewish kid who’s so scrambled that he has a Hebrew tattoo on his clavicle and a swastika inked on his back. Jake starts to say that he wishes his own mom cared about him that much, but as soon as he gets vulnerable, he spins the moment into a joke. “Boo for me,” Jake grins, and takes another swig of beer.

“You could say it’s about drugs or guns or disaffected youth, but this whole thing is about parenting,” grunts Bruce Willis’ Sonny Truelove. “It’s about taking care of your children. You take care of yours, I take care of mine.” He’s half-right—his parenting is half to blame. Sonny and his best friend Cosmo (Harry Dean Stanton) taught Johnny to bully his friends. Cosmo, looking haggard and hollow, mocks Johnny for having one girlfriend. “You gotta plow some fucking fields,” he bellows. “Men are not supposed to be monopolous!” Not that “monopolous” is a real word, and not that Cosmo fends off women himself, except in his own big talk.

Cosmo and Sonny’s own posturing gradually emerges as being more dangerous than Johnny’s because it’s more integrated into society. They’re the type of creeps who rewrite the rulebook to suit them, and attack journalists who try to tell the truth. When a fictitious documentarian asks Sonny about his son’s drug connections, the father shrugs, “Did he sell a little weed? Sure.” But when the interviewer presses him further, Sonny snaps, “I’m a taxpayer and I’m a citizen and you are a jerk-off.”

Cassavetes, of course, understands growing up with a father who left a giant footprint to fill. His father, John Cassavetes, the writer-director of Shadows and Faces and A Woman Under the Influence, was one of the major pioneers of independent cinema. He died when Nick was 30, before his son attempted to take up his legacy. “We never really talked film theory,” said Cassavetes. “My experience with my dad was more along the lines of how to be a man, how to be yourself, how to free yourself from what society tells you to do, how to release yourself as an artist.”

It makes sense that Cassavetes would make his own ambitious, and maddeningly singular film. And perhaps it even makes sense to him that fate has yet to give him the reward he’s earned. Alpha Dog deserves to be acknowledged as one of the most incisive examinations of machismo and the banality of evil. But like his fumbling criminals, he knows he’s not really in charge of his life. Admitted Cassavetes, “I’m not smart enough to really have a master plan for my career.”

3D, Part 1: James Cameron and the Broken Promise of the Third Wave by Vadim Rizov

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[Note: This essay is the first in a two-part series on 3D. Part 2, coming soon, will discuss the unexpected peak of 3D as an artistic form. —ed.]

It’s not fair to say that James Cameron ruined projection standards by pushing for a digital changeover—the industry impetus was already under way—but Avatar left less of an impression as a movie than as technological advocacy, resulting in unintended, still-lingering side effects. Cameron dreamed of 3D cinema arriving, finally, at what he viewed as its overdue narrative fruition; he couldn’t have imagined compromising projection standards or undermining film archiving in the process. This is a two-part essay: The first is a grim recap of the Third Wave of 3D, which has unfolded over the last decade. The second will advocate for a secret classic of 3D cinema at its inadvertently experimental peak.

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The not-too-reductive standard narrative goes like this: 3D was popularized contemporaneously with widescreen in the ‘50s as half of a two-pronged initiative to lure audiences away from their TV screens by giving the theatrical experience something unavailable at home. By decade’s end, widescreen was normalized; ’60s and ‘70s one-offs excepted, 3D wasn’t. 1980’s Comin’ at Ya! kicked off its second wave, which had a similarly short lifespan. In both runs, 3D failed to transition from passing gimmick to standard filmmaking option, mostly due to the diminishing thrill of seeing things flying at you, but also due to technological flaws that made the results physically difficult to watch. This history’s a bit of an oversimplification: like sound, color, and widescreen (all of which were experimented with long before they became standard options), 3D had test-run incarnations well before its ‘50s boom. Still, this story is largely accurate. So what makes the third wave different?

Cameron’s ideal 3D would be to create totally immersive worlds, refusing to throw objects at viewers the way the first two 3D waves had done. These effects were presumably cheap grabs for attention, while Cameron was focused more on depth rather than breaking the proscenium. In a (troublesomely unattributed) quote from 2009, a collaborator summed up his approach: “There’s a scene early in [Avatar] where something jumps out of the screen. Jim said, `I just did that so that they would know I know how to do it. But then I stopped doing it because that’s not what 3D is; 3D is bringing the audience completely into the environment of the movie.’” Narrative disruption was not on the agenda; Cameron’s films have always followed conventional dramatic arcs, and Avatar has a particularly unchallenging (“archetypal”) story. This meant yoking 3D to digital projection, which would straighten out the format’s numerous problems once and for all by eliminating both the visual eyestrain and eyeline problems of watching 3D, either polarized (the default standard until digital) or in anaglyph (the infamous red-and-blue glasses format that became a stand-in image for the format, despite being relatively rare) and the double potential for error caused by an incompetent projectionist. Cameron had spent years preparing audiences—and, more importantly, the industry—for a digital conversion. In 2005, he, George Lucas, and Peter Jackson appeared at ShoWest, the trade theater convention to boost for 3D and, by association, digital projection. “I’m giving you guys plenty of warning,” Cameron said. “You’ve got two years to get ready.” His timeline was off, the larger idea was not: In 2009, 16,000 screens worldwide were digital-ready. The next year, that had shot up to 36,000.

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It’s not clear digital projection is the optimal way to see Avatar; the late 3D advocate Ray Zone saw the film five times in multiple formats in its first run, concluding not only that film-based IMAX 3D (with two 70mm projectors running simultaneously) was the correct way to see the film, but that “One hint that IMAX 3-D 15/70mm was the native 3-D format for Avatar was that the new large platters would only hold two hours and forty minutes of 15/70mm film—the exact running time of the film.” Nonetheless, Avatar’s overwhelming success sped up a slow-moving push to digital conversion, which the industry had been inching towards for some time. George Lucas had some digital screenings of Phantom Menace, but locally, I remember digital first rearing its head at the arthouse—specifically Austin’s long-closed four-screen Dobie Theatre, an independent that had by then been bought by Landmark Theatres. The arthouse chain went in early for digital projectors, a bright future ushered in Windows Media Player 9. (From a press release at the time: “The film is a milestone in digital origination — a genuine work of art that takes full advantage of new technology. Windows Media 9 Series will show it in all its glory.”) “We can hear the techies in the crowd oohing and ahhing already,” The Austin Chronicle’s Marc Savlov wrote. “It’ll only be a matter of time before the entire industry goes digital and the notion of scratched and blotchy film and frazzled frame adjustments will seem very quaint indeed. Progress, baby. We live for it.” My first screening in that format was Russian Ark, Alexander Sokruov’s one-take Hermitage film that would have been impossible to realize on celluloid, with its inherent time limits on how long each reel can be. That projection (the Dobie was only one of four US theaters to play it that way in the film’s initial run) made sense: digital in, digital out.

Still, the stakes of first digital conversion were relatively small; Avatar’s success upped digital’s presence significantly while coupling it to 3D. This is the part that’s different: where previous pushes for 3D worked with (extensively) modified versions of existing film hardware, this time the medium’s perfection accelerated the wholesale rethinking of film production and exhibition. Striking and shipping 35mm prints was expensive, as was paying qualified projectionists, and said prints would get beat up; the longer you waited to see a film, odds were the worse it would look. And “qualified” projectionists certainly weren’t the baseline standard by any means: I remember going to see Talk to Her improperly projected in 2002, the frame misaligned so that the bottom of the frame showed as a sliver at the top from start to finish. (Here’s a much more dramatic projection fail story from back in the day; probably everyone has at least one.) As with any new tech rollout, unforeseen problems followed: smaller theaters crowdsourced funds for new projectors or risked going out of business, digital files proved anything but foolproof in practice, a push for digital archiving placed the history of film at risk as new storage formats proved highly unstable relative to well-preserved film. (This last sentence is a heavily compressed version of what David Bordwell tracked at length in his highly recommended “Pandora’s Digital Box” series.) More succinctly, this is the first time 3D introduced a specific ghost in the machine: every time you go to a multiplex to see a movie that looks way too dark, the odds are good someone left the 3D lens on, and no one’s around who can fix it or who would even care to. What started as an attempt to perfect 3D had the inadvertent effect of undoing 2D digital projection standards.

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Again, none of this is directly James Cameron’s fault. He’s just the one who helped push through a change faster than it might have been implemented otherwise. Avatar’s blockbuster breakthrough was followed the next year by Alice in Wonderland, which harvested a billion-plus dollars worldwide, making the case that it didn’t matter whether 3D was native or, as in Tim Burton’s film, post-converted. Not a year later, Jeffrey Katzenberg—another 3D booster—was already worried“the bloom was off the rose” because cynical types “thought they could just deliver a kind of low-end crappy version of it, and people wouldn’t care, or wouldn’t know the difference.” Five years later, Katzenberg was blunter, quoting (intentionally or not) Easy Rider to convey the extent of his disappointment: “we blew it.” 3D’s never had as big a year since 2010: its revenue has declined every year since, and production of 3D films has gone down. The technology stuck, but 3D’s potential as a normative storytelling tool remains once again questionable until further notice.

Setting aside the grim trajectory of 3D’s current wave, which has seen revenue (and audience demand) for the format decrease, it’s worth reflecting on Cameron’s original idea that 3D would add “depth” to the familiar, instead of a better brand of comin-at-ya effects. For years, whenever people would ask which 3D movies I liked, I’d say Yogi Bear. This is (not entirely) a smartass answer: obviously Goodbye to Language would be a better response, but Godard sought to dismantle all 3D’s rules one event shot at a time, and no one will (be able to) follow up on its visual inquiries. Pina made visual sense (the performers are dancing outside, depth is important), Hugo looked neat, and Tron: Legacy was a cool lightshow (though that had more to do with sheer color overload and Daft Punk’s super-loud score as rendered on the biggest speakers theatrically available, and a 3D expert friend swears it has some of the worst use of the medium he’s ever seen); otherwise, my 3D sampling has mostly been review assignments of bad-looking movies. The worst are the post-converted monstrosities. A real low here was the new Pete’s Dragon, which Disney screened in 3D: it looked extremely dark, which was predictable, but worse, a bunch of shots which were clearly shallow-focus, had all been rendered as three to four separate planes of depth, casting blurry background areas in semi-sharp relief, each shot an unintentional diorama. It was sort of possible to tell what the compositional intent was, but impossible to really envision it.

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So Yogi Bear is peak 3D. Why not? At a cost of $80 million, Yogi Bear renders a depth-filled Jellystone Park entirely on par with Pandora, with all of the depth and none of the tacky colors. Both movies tell stories, both benefit from depth to spatially reconstruct a largely external environment: the differences are mostly details. In an interview Google will no longer let me find, but which I swear I remember, Cameron said only 19 shots (or thereabouts, let me hedge) in Avatar featured zero CG. These are, I presume, the shots of Jake Sully back on base; to me, they’re easily the most memorable parts of the movie, capturing the full depth of a set (and its metal walls) in a way that’s way more compelling than a fully rendered fake ecosystem . What if Cameron was wrong and 3D is, fundamentally, not just a way to enhance immersiveness but one which, when deployed in the non-CG constructed world, can recode the nuts and bolts of narrative filmmaking visual language itself? In Part II, I’ll look back at the much-derided second wave of ‘80s 3D to make the case that 1983’s Treasure of the Four Crowns, a little-regarded Raiders of the Lost Ark knock-off, is one of the format’s greatest, most progressive and inadvertently suggestive moments.

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3D, Part 2: How 3D Peaked At Its Valley by Vadim Rizov

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I didn’t expect to spend Thanksgiving Weekend 2018 watching ten 3D movies: marathon viewing is not my favorite experience in general, and I haven’t spent years longing to see, say, Friday the 13th Part III, in 35mm. But a friend was visiting, from Toronto, to take advantage of this opportunity, an impressive level of dedication that seemed like something to emulate, and it’s not like I had anything better to do, so I tagged along. Said friend, Blake Williams, is an experimental filmmaker and 3D expert, a subject to which he’s devoted years of graduate research and the bulk of his movies (see Prototype if it comes to a city near you!); if I was going to choose the arbitrary age of 32 to finally take 3D seriously, I couldn’t have a better Virgil to explain what I was seeing on a technical level. My thanks to him (for getting me out there) and to the Quad Cinema for being my holiday weekend host; it was probably the best possible use of my time.

The 10-movie slate was an abridged encore presentation of this 19-film program, which I now feel like a dink for missing. What’s interesting in both is the curatorial emphasis on films from 3D’s second, theoretically most disreputable wave—‘80s movies with little to zero critical respect or profile. Noel Murray considered a good chunk of these on this site a few years ago, watching the films flat at home, noting that when viewed this way, “the plane-breaking seems all the more superfluous. (It’s also easy to spot when these moments are about to happen, because the overall image gets murkier and blurrier.)” This presumes that if you can perceive the moments where a 3D film expands its depth of field for a comin’-at-ya moment and mentally reconstruct what that would look like, that’s basically the same experience as actually seeing these effects.

Blake’s argument, which I wrestled with all weekend, is that these movies do indeed often look terrible in 2D, but 3D literally makes them better. As it turns out, this is true surprisingly often. Granted, all concerned have to know what they’re doing, otherwise the results will still be indifferent: it turns out that Friday the 13th Part III sucks no matter how you watch it, and 3D’s not a complete cure-all. This was also demonstrated by my first movie, 1995’s barely released Run For Cover, the kind of grade-Z library filler you’d expect to see sometime around 2 am on a syndicated channel. This is, ostensibly, a thriller, in which a TV news cameraman foils a terrorist plot against NYC. It features a lot of talking, scenes of Bondian villains eating Chinese takeout while plotting and/or torturing our ostensible hero, some running (non-Tom Cruise speed levels), and one The Room-caliber sex scene. Anyone who’s spent too much time mindlessly staring at the least promising option on TV has seen many movies like these. The 3D helps a little: an underdressed TV station set takes on heightened diorama qualities, making it interesting to contemplate as an inadvertent installation—the archetypal TV command room, with the bare minimum necessary signifiers in place and zero detail otherwise—rather than simply a bare-bones set. But often the camera is placed nowhere in particular, and the resulting images are negligible; in the absence of dramatic conviction or technical skill, what’s left is never close enough to camp to come back out the other side as inadvertently worthwhile. I’m glad I saw it for the sheer novelty of cameos from Ed Koch, Al Sharpton and Guardian Angels founder Curtis Sliwa—all doing their usual talking points, but in 3D! But it’s the kind of film that’s more fun to tell people about than actually watch.

But infamous punchlines Jaws 3-D and Amityville 3-D have their virtues when viewed in 3D. The former, especially, seems to be the default punching bag whenever someone wants to make the case that 3D has, and always will be, nothing but a limited gimmick upselling worthless movies. It was poorly reviewed when it came out, but the public dug it enough to make it, domestically, the 15th highest-grossing film of 1983 (between Never Say Never Again and Scarface) and justify Jaws: The Revenge. Of course I was skeptical; why wouldn’t I be? But I was sucked in by the opening credits, in which the familiar handheld-underwater-cam-as-shark POV gave way to a severed arm floating before a green “ocean.” Maybe flat it looks simply ludicrous, but the image has a compellingly Lynchian quality, as if the limb were detached from one of Twin Peaks: The Return’s more disgusting corpses, its artifice heightened and literally foregrounded, the equally artificial background setting it into greater relief.

The film’s prominent SeaWorld product placement is, theoretically, ill-advised, especially in the post-Blackfish era; in practice, it’s extremely productive. The opening stretches have a lot of water-skiing; in deep 3D, the water-skiers serve as lines tracing depth towards and away from the camera over a body of water whose horizon line stretches back infinitely, producing a greater awareness of space. It reminded me of the early days of the short-lived super-widescreen format Cinerama, as described by John Belton in his academic history book Widescreen Cinema (recommended). The very first film in the format, This is Cinerama, was a travelogue whose stops included Cypress Gardens, Florida’s first commercial tourist theme park (the site is now a Legoland), which has very similar images of waterskiiers. Cinerama was, per the publicist copy Belton quotes from the period, about an experience, not a story: “Plot is replaced by audience envelopment […] the medium forces you to concentrate on something bigger than people, for it has a range of vision and sound that no other medium offers.” Cinerama promised to immerse viewers, as literalized in this delightful publicity image; Belton argues that “unlike 3-D and CinemaScope, which stressed the dramatic content of their story material and the radical new means of technology employed in production, Cinerama used a saturation advertising campaign in the newspapers and on radio to promote the ‘excitement aspects’ of the new medium.” There’s a connection here with the earliest days of silent cinema, short snippets (“actualities”) of reality, before it was decided that medium’s primary purpose was to tell a story. It didn’t have to be like that; in those opening stretches, Jaws 3-D’s lackadaisical narrative, which might play inertly on TV, recalls the 1890s, when shots of bodies of water were popular subjects. This is something I learned from a recent presentation by silent film scholar Bryony Dixon, and her reasoning makes sense. The way water moves is inherently hypnotic, and for early audiences assimilating their very first moving images, water imagery was a favorite subject. It’s only with a few years under its belt that film started making its drift towards narrative as default; inadvertently or not, Jaws 3-D is very pure in its initial presentation of water as a spectacular, non-narrative event.

If this seems like a lot of cultural and historical weight to bring to bear upon Jaws 3-D, note that it wasn’t even my favorite of the more-scorned offerings I saw that weekend, merely one that makes it easiest for me to articulate what I found compelling about the 3D immersion experience. I haven’t described the plot of Jaws 3-D at all, which is indeed perfunctory (though it was nice to learn where Deep Blue Sea cribbed a bunch of its production design from). I won’t try to rehabilitate Amityville 3-D at similar length: set aside the moronic ending and Tony Roberts’ leading turn as one of cinema’s most annoyingly waspish, unearnedly whiny divorcees, and what’s left is a surprisingly melancholy movie about the frustrations, and constant necessary repairs, of home ownership. There’s very little music and a surprising amount of silence. The most effective moment is simply Roberts going upstairs to the bathroom, where steam is hissing out for no apparent reason and he has to fix the plumbing. The camera’s planted in the hallway, not moving for any kind of emphasis as the back wall moves closer to Roberts; it doesn’t kill him and nothing comes of it, it’s just another problem to deal with (the walls, as it were, are settling), made more effective by awareness of how a space whose rules and boundaries seemed fixed is being altered, pushing air at you.

Watching a bunch of these in sequence, some clear lessons emerge: if you want to generate compelling depth by default, find an alleyway and block off the other half of the frame with a wall to present two different depths, or force protagonists to crawl through ducts or tubes. This is a good chunk of Silent Madness, a reasonably effective slasher film that, within the confines of its cheap sets and functional plotting, keeps the eye moving. It’s an unlikely candidate for a deep-dive New York Times Magazine article from the time period, which is well worth reading in full. It’s mostly about B-movies and the actresses trying to make their way up through them, though it does have this money quote from director Simon Nuchtern about why, for Bs, it’s not worth paying more for a good lead actress: “If I had 10,000 extra dollars, I’d put it into lights. Not one person is going to say, ‘Go see that movie because Lynn Redgrave is in it.’ But if we don’t have enough lights and that 3-D doesn’t pop right out at you, people are going to say, ‘Don’t see that movie because the 3-D stinks.’” Meanwhile, nobody appears to have been thinking that hard while making Friday the 13th: Part III, which contains precisely one striking image: a pan, street morning, as future teen lambs-to-the-slaughter exit their van and walk over to a friend’s house. A lens flare hits frame left, making what’s behind it briefly impossible to see: this portion of the frame is now sealed off under impermeable 2D, in contrast to the rest of the frame’s now far-more-tangible depth. The remainder of the movie makes it easy to imagine watching it on TV and clocking every obvious, poorly framed and blocked 3D effect, from spears being thrown at the camera to the inevitable yo-yo descending at the lens. (This is my least favorite 3D effect because it’s just too obvious and counterproductively makes me think of the Smothers Brothers.)

Friday the 13th was the biggest slog of the 3D weekend, and the one most clearly emulating 1981’s Comin’ at Ya! I am not going to argue for that movie, either, which is generally credited with kicking off the second 3D craze; it’s a sludgy spaghetti western that delivers exactly as its title promises, using a limited number of effects repeatedly before showing them all again in a cut-together montage at the end, lest you missed one in its first iteration. It’s exhausting and oddly joyless, but was successful enough to generate a follow-up from the same creative team. Star Tony Anthony and director Ferdinando Baldi (both veterans of second-tier spaghetti westerns) re-teamed for 1983’s Treasure of the Four Crowns, the movie which (two screenings in) rewired my brain a little and convinced me I should hang around all weekend. This is not a well-respected film, then or now: judging by IMDb user comments, most people who remember seeing it recall it playing endlessly on HBO in the ‘80s, where it did not impress them unless they were very young (and even then, perhaps not). Janet Maslin admitted to walking out on it in her review; then again, she did the same with Dawn of the Dead, and everyone loves that.

An unabashed Indiana Jones copy, Treasure begins strong with a lengthy opening sequence of tomb raider J.T. Striker (Anthony) dropping into a cave, where he’s promptly confronted not only with a bunch of traps but, for a long stretch, a small menagerie’s worth of owls, dogs, and other wildlife. There are a lot of animals, and why not? They’re fun to look at, and having them trotted out, one after another, is another link back to silent cinema; besides water, babies and animals were also popular subjects. The whole sequence ends with Striker running away from the castle above the cave, artifact retrieved, in slow-motion as Ennio Morricone’s score blares. There is, inevitably and nonsensically, a fireball that consumes the set; it unfolds luxuriously in detailed depth, the camera placed on a grassy knoll that gives us a nice angle to contemplate it looking upwards, a nearly abstract testament to the pleasures of gasoline-fueled imagery. Shortly thereafter, Striker is in some European city to sell his wares, and in every shot the camera is placed for maximum depth: in front of a small city park’s mini-waterfall, views of streets boxed in by sidewalks that narrow towards each other, each position calibrated to create a spectacular travelogue out of what’s a fairly mundane location. There’s an expository sequence where Striker and friends drop into a diner to ask about the whereabouts of another member of the crew they need to round up. Here, with the camera on one side of a bar encircling a center counter, there are something like six layers of cleanly articulated space, starting with a plant’s leaves right in front of the lens on the side, proceeding to the counter, center area, back counter, back tables and walls of the establishment. Again, the location is mundane; seeing it filleted in space so neatly is what makes it special.

The climax finally convinced me I was watching forgotten greatness. This is an elaborate heist sequence in which, of course, the floor cannot be touched, necessitating that the team perform all kinds of rappelling foolishness. At this point I thought, “the only way I could respect this movie more is if it spent 10 minutes watching them get from one side of the room to another in real time.” First, the team has to gear up, which basically means untangling a bunch of ropes—clearly not the most exciting activity. The camera is looking up, placed below a team member as they uncoil and then drop a rope towards the lens. This is a better-framed variant of the comin’-at-ya principle, but what made it exciting to me was the leisurely way it was done: no more whizzing spears, but a moment of procedural mundanity as exciting as any ostensible danger. Basic narrative film grammar is being upended here: if a rope being dropped is just as exciting as a big, fake rip-off boulder chasing our hero down the cave, then all the rules about what constitutes narrative are off—narrative and non-narrative elements have the exact same weight, and even the most mundane, A-to-B connective shot is a spectacular event.

This isn’t how narrative cinema is supposed to work, and certainly not what James Cameron’s conception of good 3D proposed. The movie keeps going, building to a bizarrely grim climax involving a lot of face-melting, scored by Morricone’s oddly beatific score, which seems serenely indifferent to the grotesqueness of the images it’s accompanying. (This is a recurring trait in the composer’s ‘80s work; the score for White Dog often seems to bear no relation to the footage it’s accompanying.) That would make the movie oneiric and weirdly compelling even on a flat TV, but everything preceding convinced me: 3D can be great because it’s 3D, not because it serves a story. I’ve spent the last decade getting more angry about the format than anything, but that was a misunderstanding. Treasure of the Four Crowns is, yes, probably very unexceptional seen flat; seen in all three dimensions, it’s a demonstration of how 3D can turn banal connective tissue and routine coverage into an event. The spectacle of 3D might never have been its potential to make elaborate CG landscapes more immersive, something I still haven’t personally been convinced of; as those 19 non-CG shots in Avatar showed (undermining Cameron’s own argument!), 3D’s renderings of the real, material world and objects have yet to be fully explored. 3D’s ability to link film back to its earliest days is refreshing, in the way that any rediscovery of forgotten parts of film language can be, while also encouraging thought about all the things narrative visual language hasn’t yet explored, as if 3D could take us forwards and backwards simultaneously. In any case, I’m now won over—ten years after Avatar, but better late than never.

When Dirty Harry Fought Pauline Kael by Keith Phipps

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“Dirty” Harry Callahan fought many bad guys across five films between the years 1971 and 1988, from a serial killer named Scorpio to violent revolutionaries to a gang of seaside rapists. But one of his most persistent foes lived off screen, which didn’t keep her from becoming a kind of obsession for the film series Harry called home. Directed by Don Siegel, Dirty Harry quickly became the subject of controversy and condemnation — as everyone making it no doubt knew it would, with its casual endorsement of police power and dismissal of accused criminals’ rights. But few were as vocal in their condemnation as Pauline Kael, who pinned on the series, and its star, an f-word both would have a hard time shaking. The “action genre has always had a fascist potential,” wrote Kael in The New Yorker, “and it has finally surfaced.” The review locked Callahan and Kael in a battle that would continue until both retired, leaving no clear winner at its end.

Dirty Harry appeared in the midst of a season of worry over on-screen violence, a season reflected in Kael’s reviews. In the previous issue of the New Yorker, she reviewed A Clockwork Orange, the latest film from Stanley Kubrick, a director to whom she was never especially sympathetic. Kael expressed great concern that it was part of a trend toward desensitizing viewers to violence and preemptively batting away charges of censorship, writing “[S]urely, when night after night atrocities are served up to us as entertainment, it’s worth some anxiety. We become clockwork oranges if we accept all this pop culture without asking what’s in it.” In the issue published after her Dirty Harry pan, she’d run a complex, conflicted review of Straw Dogs, a film by Sam Peckinpah, a director Kael championed in print (and had befriended in person). She praised its filmmaking and even, up to a point, the aesthetics of its infamous rape scene. And though she specifically sets it apart from Dirty Harry, she can’t help but expressing her fear that “Sam Peckinpah, who is an artist, has, with Straw Dogs, made the first American film that is a fascist work of art.”

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But, hey, at least it’s art, right? As for Dirty Harry, Kael had no such measured kindness, apart from admitting it’s a “stunningly well-made genre piece.” Under the headline “Saint Cop,” Kael attempted something between an analysis and a dismantling of the film. After some memories of growing up in San Francisco and being told to avoid the police, she states, “Dirty Harry is not about the actual San Francisco police force; it’s about a right-wing fantasy of that police force as a group helplessly emasculated by unrealistic liberals.” That’s just a build-up to a review that largely pushes the film’s aesthetic qualities to the side to attack what she perceived to be its one-sided morality. Kael took particular objection to the stacked deck narrative of a script (credited to the husband and wife team of Harry Frink and R.M. Frink and Dean Reisner, though John Milius, Terrence Malick, and others also took uncredited passes) that ignores the complicated causes of criminality in favor of a simplistic clash between good and evil that blames irresponsible bleeding heart liberals with their Miranda rights and concerns about unchecked police brutality getting in the way of justice.

In some respects, she’s not wrong. That is the story of Dirty Harry, at least on the surface. It’s the easiest way to read the film and, undoubtedly, the preferred reading of many of its fans. It’s the fantasy of a handsome, straight white guy trying to bring law and order to a city increasingly filled with people who don’t look like him or share his beliefs or sexual preferences. What’s more, the film’s almost laughable in the way it tries to anticipate and deflate concerns about that fantasy. Harry has a Latino partner and, after taking down an African-American bank robber* in the film’s famous “Do you feel lucky?” scene, he’s immediately shown getting stitched up by an African-American doctor established as an old family friend.

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But to be fully on Kael’s side requires focusing on the surface while ignoring what the film is up to elsewhere, and the ways it questions and undermines its central fantasy. Both Siegel and Eastwood are fully aware of the star’s iconic power and frequently use it to morally ambiguous effect. Rewind again to that “Do you feel lucky scene?” It appears just over 10 minutes into the movie, after the dedication to the SFPD officers slain in the line of duty and after the film has introduced the two men who will drive it. We first meet Scorpio (played as a psychopath in hippie garb by Andrew Robinson) targeting and killing a rooftop swimmer using a sniper rifle, establishing San Francisco in the opening moments as a place where evil can strike anywhere and take out anyone. We then see Harry visiting the scene of the crime and looking up to where the shot must have originated. The film has a hero and a villain, but the moments leading up to the film’s most famous line reveals the set-up to be a little more more complicated.

The scene begins simply enough, with Harry trying to get a quick bite at a regular haunt (a hot dog joint conveniently located around the corner from a theater playing Eastwood’s directorial debut, Play Misty for Me). But Harry can’t eat in peace. There’s a tan Ford with its engine running outside a bank and he knows it’s up to no good. So he asks the proprietor to call the police and plans to lay back and relax—until the alarms start blaring. His hand is on his gun before he’s out the door, and it’s no standard-issue pistol, either, as he’ll soon explain, but a .44 Magnum, a gun originally designed for short-range hunting. A gunfight breaks out. Harry takes down one of the robbers as he tries to make it to the getaway car. A second one makes it, but Harry then shoots the driver as he tries to flee, forcing the car to swerve and hit a fire hydrant then flip on its side. More gunfire follows, and Harry kills the passenger-side robber after he escapes from the wreckage. It’s Harry’s first target, the sole survivor, who’ll be on the receiving end of his monologue about what a .44 Magnum can do to a man’s head.

But before the speech, there’s the walk. Harry, still chewing his hot dog, looks down and sees a spot of blood on his pants form a flesh wound. Then, as water shoots in the air and witnesses scream in horror, he strides over to the bank, gun at his side. It’s a gunslinger’s walk, and though Dirty Harry will change that, up to this point Eastwood has been best known as a Western actor. The first of his five collaborations with Siegel, 1968’s Coogan’s Bluff, was as much Western as police thriller, and the pair double down on that imagery here. Only everything about the moment seems wrong. Here’s a lawman administering justice from behind the barrel of a powerful gun, like an old-fashioned Western hero (even if Eastwood rarely played that type of Western hero). But he’s out of place in modern San Francisco, and those screams around him could just as easily be at the horror of what he’s done as the the fear that the criminals will carry the day.

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It’s also the rare scene in which Siegel chooses not to utilize Lalo Schifrin’s score, which he’ll employ to tremendous effect elsewhere, and often to make Harry’s actions seem as horrific as they are heroic. When Harry arrests Scorpio after shooting him in the middle of Kezar Stadium (then recently abandoned by the San Francisco 49ers), he first shoots him in the leg then tortures him by stepping on his wound, demanding he reveal the location of a girl he’s kidnapped while Scorpio pleads for his life and writhes in pain. On the soundtrack, Schifrin’s music sounds like it could just as easily accompany a horror movie. Then, in an extraordinary helicopter shot, the camera pulls back and offer’s a God’s eye view of the fog enshrouded-stadium. From a distance, it’s hard to see who’s the cop and who’s the criminal, only that some horrific bit of abuse is happening. And then both fade from view.

Harry’s right. Because Harry’s always right. Scorpio snivels and whines but the girl dies anyway. And then Scorpio gets away because Harry has mistreated him. “People were angry with a certain erosion of justice, erosion of a sense of the law protecting them,” Milius says in the documentary The Long Shadow of Dirty Harry. The film ultimately feeds into that anger, but in that moment at least, it’s hard not to wonder if justice that’s this ugly is really justice at all.

***

Kael felt otherwise, seeing no ambiguity and writing, “Dirty Harry is not one of those ambivalent, you-can-read-it-either-way jobs, like The French Connection.” Others, like Time’s Jay Cocks, who noted that “both cop and killer are renegades outside society, isolated in combat in their own brutal world,” disagreed. But Kael’s review remained an inextricable part of the discussion around the film, and around Eastwood, for whom she could never spare a kind word. And it seemed to stick in Eastwood’s craw, too. In response to a later swipe in which she called him “the reductio ad absurdum of macho today” he claimed to a Los Angeles Times gossip columnist to have had a psychiatrist analyze Kael’s reviews. The shrink’s discovery: “Kael actually feels 180 degrees the opposite of what she says and that often a man or woman obsessed with preaching great morality is more interested in amorality.” In 1977, he wrote a letter to Village Voice critic (and Kael nemesis Andrew Sarris) thanking him for a sympathetic piece, making a case for the complexity of his politics which Eastwood saw as neither wholly liberal nor conservative, and, again, referencing Kael’s original pan. “Try a change of pace,” Eastwood wrote, “and do a film (Dirty Harry) about concern for the victim instead of the accused and POW!, Kael screams ‘fascism,’ somebody else screams ‘Hitler,’ and several other publications have Don Siegel and myself to the right of Atilla the Hun—hardly compassionate or understanding.”

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Then there’s the phone call. In his 1996 biography Clint Eastwood, critic and Eastwood pal Richard Schickel recounts a conversation Eastwood claims to have had with Kael in which she admitted she was “just a dumpy little movie critic, and I have to do that,” after admitting she wrote things she didn’t really mean. Schickel takes the claim at face value. Eastwood’s erstwhile partner Sondra Locke, on the other hand, claims he made the whole thing up.

Whichever the case (and the latter seems far more plausible than the former), the second Dirty Harry film, scripted by Milius and Michael Cimino and directed by Ted Post, often plays like an answer to Kael. The enemy in 1973’s Magnum Force—in addition to a sadistic pimp and other urban menaces—is a band of actual fascist cops, eerily polite, immaculately groomed, and led by Hal Holbrook, who use deadly, extra-legal force to stop crime in its tracks, much to Harry’s horror. “You want to see fascism?,” the film seems to ask. “Here’s what actual fascism looks like.”

Kael didn’t bite and sensed she was being pandered to. “They are explicit versions of what we accused Harry of being,” she wrote. “They might be the earlier Harry’s disciples.” Rather than unpack the politics further, she instead revived her complaints about the original film, threw barbs at Eastwood’s acting, (“the first truly stoned hero in the history of movies”) and his general presence (“only his hands seem fully alive”), and worried some more about the state of movie violence.

If she found too little complexity in Dirty Harry, however, it’s hard to say the same about Magnum Force, which suffers from the absence of Siegel and the pedestrian direction of TV veteran Post (though Post would later complain that Eastwood’s interference prevented him from making the film he wanted). An unsettling, morally ambiguous Dirty Harry proved far more compelling than one who seemed neutered by criticism. Ditto the Harry of The Enforcer (1976), which benefits from a relationship between Harry and his new female partner (played by Tyne Daly), but otherwise continues the series’ descent, particularly in a scene that plays Harry’s propensity to shoot first and destroy property to comic effect. Harry bounced back considerably with the Eastwood-directed Sudden Impact (1983), which returned the series to its roots, for better and worse, via scenes of queasy-making violence against black criminals and added a layer of sexual psychodrama via a female vigilante (Locke) seeking revenge on the rapists who put her sister in a coma years before. It’s an odd film that mixes De Palma-like luridness with silly moments of comic relief (usually in the form of a farting bulldog), but also the one entry that justifies Eastwood retrieving the badge Harry discards at the end of the original from the San Francisco Bay.

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****

The same can’t be said of 1988’s The Dead Pool, which brings the Harry/Eastwood saga to its conclusion in the stupidest way possible. In the years after Magnum Force, Kael had refrained from writing about the Dirty Harry films beyond dismissive capsule reviews, and she had written dismissively of Eastwood’s directorial efforts. (The Gauntlet: “You look at the screen even though there’s nothing to occupy your mind.” Pale Rider: “a bust” Bird: “When a man who isn’t an artist makes an art film, it’s just what they expect art to be: earnest and lifeless.”) “She considered it a sign,” Brian Kellow writes in his biography Pauline Kael: A Life in the Dark, “of the way movies had gone off track that Martin Scorsese was now (she believed) in decline, and Robert Altman was all but a back number—yet Eastwood’s star remained as potent as ever.” Eastwood had no reason to grow fonder of her, or to keep her from being slain by a serial killer.

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Fictionally, of course. Scripted by Steve Sharon and directed by Eastwood’s former stunt double Buddy Van Horn, The Dead Pool finds Harry tracking a killer who’s somehow related to a new slasher film being filmed in town by loutish, ponytailed horror veteran Peter Swan (Liam Neeson) and starring drugged-out rock star Johnny Squares (Jim Carrey).** Also involved, a “dead pool” game in which the participants predict which celebrity will die next. The list includes both Harry, now a local celebrity, and a San Francisco film critic named Molly Fisher (Ronnie Claire Edwards), who bears more than a passing resemblance to Kael.

First briefly glimpsed joylessly panning a comedy on local television, Fisher exists mostly to look like Kael and to die at the hands of an unseen killer who shows up and menaces her with a knife. “Please,” she gasps. “I have a heart condition.” “A critic with a heart,” he replies. “That’s a laugh.” Asked her honest opinion about Swan’s films, she says, “I… I like them.” In her last moment, she does what Eastwood claimed Kael had told him she did, tailoring her opinion for her audience. The killer calls Fisher a liar and stabs her to death.

It’s the cheapest of shots, but it barely lands in the midst of its dull surroundings. The Dead Pool is an awful movie, one with only a passing resemblance to the film that made Dirty Harry famous and little to set it part from a dozen anonymous ‘80s crime thrillers apart from some alarming low points, like a silly chase between a police cruiser and a remote controlled car. Harry ended his career a shadow of his former self, with everything that once made him seem dangerous or provocative drained away.  

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So who got the last laugh? It’s a tough call. Her Parkinson’s disease worsening, Kael retired in 1991, before she got a chance to comment on Eastwood’s further uptick in respectability in the ‘90s, a shift in opinion that began in earnest with the release of Unforgiven, a 1992 Western that explores violence and its relationship with the character of America, and which won four Academy Awards, including Best Picture and Best Director. But would Eastwood, who had nothing left to prove as a movie star as the ‘80s became the ‘90s, have pushed himself as an artist quite as hard without the doubts of Kael and others echoing in his head? And while Kael’s Dirty Harry review can be read as an example of Kael’s difficulty in engaging with certain types of movies and their stars—in spite of her habit championing disreputable art she uses “genre” in the piece like it’s a dirty word — it also exemplifies the passionate engagement and cutting observations that made her the most influential critic of her era, one who knew that movies mattered and the fantasies they beamed back to us didn’t always reflect well on those watching. The hammer of Harry’s gun clicks on an empty chamber and the punk’s head doesn’t get blown clean off, but would audiences have cheered or revolted if it had? Both the film and its sharpest critic seem united in not knowing the answer, and justifiably fearing it.

* Played by an uncredited Albert Popwell, who’d have major supporting roles as different characters in the first three Dirty Harry sequels.

** Yes, seeing both of those actors in those roles is pretty strange, almost as strange as when Carrey performs a “Squares” song by lip-synching to “Welcome to the Jungle.” A young Patricia Clarkson plays Harry’s love interest, too.

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Paris sans Agnès by Andrew Lapin

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It was morning in Paris when news of Agnès Varda’s death reached the world. On a hunch, I left the apartment I shared with my girlfriend in the city’s 5th arrondissement and walked the 30 minutes, past the hordes of tourists cramming into the skull-stacked Paris Catacombs, to reach Rue Daguerre in the Montparnasse neighborhood, where Varda had lived since 1951.

This is where Varda and her husband, fellow French New Wave filmmaker Jacques Demy, had purchased a derelict pink storefront and turned it into the production house Tamaris Films, later renamed Ciné-Tamaris, so they could produce Varda’s first film La Pointe Courte in 1954. The pair moved into the tucked-away apartment/studio complex and quickly became fixtures of the neighborhood, spreading art, whimsy, and cats around their tiny world (although the building’s exterior remained in poor shape, with paint perpetually peeling and the roof leaking). For the next nearly seven decades, Varda sightings on Rue Daguerre were an everyday occurrence: “the funny little woman in the red-and-white hair,” as one Parisian described her to me. It was fitting that Varda had inherited the spirit of this street from its original namesake Louis Daguerre: inventor of the daguerreotype, the first commercially available form of photographic imagery and the predecessor to the medium that Varda changed forever.

So Ciné-Tamaris seemed like the natural spot for a spontaneous Varda memorial. I arrived around 2:30 and a small crowd was beginning to gather, much of them reporters like myself, prowling the block for grieving soundbites. Flowers and handwritten notes already lined the sidewalk. Occasionally someone, usually a woman, would gingerly approach the display bearing flowers of their own; the person would pace along the length of the building for a few minutes, searching for the ideal spot, and then kneel down to place their offering among the others, so that it was visible but not too ostentatious.

Sometimes a person would reach the entrance of Varda’s sacred place and, instead of leaving flowers, ring the doorbell; immediately a young man or woman would answer the door, size up the greeter to determine if they were a close relation, and then beckon them inside, and you could make out just a glimpse of the entryway, the same one that all the lucky folks who interviewed Varda here over the years love to describe, with the prowling cats and the assorted found objects and the maze of different rooms connected by that entryway.

Others were drawn to the crowd but didn’t know what had brought us all here. “What’s going on?” one man asked me, and I answered that Agnès Varda had died. He gave a blank look; no idea who that was. I tried to explain, with my horrible French, that she was a famous Nouvelle Vague filmmaker, one of the last of her generation, but this too prompted no reaction. So I named the first title that came to my mind, which also seemed the most likely one for a Frenchman unfamiliar with the Nouvelle Vague to have seen – “Visages Villages” (Faces Places), the quirky 2017 documentary she had made with the muralist JR, in which the two had toured the countryside making art installations out of the folks they met in small French towns. It was a surprise worldwide hit, although it divided hardcore cinephiles I knew, some of whom thought the film was too cutesy and JR too posturing. At any rate, the man didn’t recognize the name. But he solemnly nodded all the same, to show he recognized someone monumental had passed, and that seemed enough, and he went on.

JR, as it happened, was presenting a massive new art installation at the Louvre that weekend. He’d covered the entire expanse of the museum’s outdoor Pyramide structure with his trademark screen-printed tarp to create an optical illusion of it rising out of a deep ravine. The effect was short-lived. Within 24 hours the tarp was being ripped up, both intentionally and not, by tourists, reminiscent of the scene in Faces Places where JR pastes a photo of Varda’s friend Guy Bourdin onto the side of a beach bunker and the tide washes it away.

Unlike her very young cohort, who often creates tactile public displays he knows will fade from view in short time, Varda herself was committed to something like the opposite: using her camera to make impermanent things permanent, to capture unusual people and their dissonant dreams on film before they faded away for good.

***

Another passerby, an older woman, was a longtime neighbor of Varda, having lived on Rue Daguerre for decades. She would see the filmmaker around all the time, she said. She most fondly recalled Varda’s 1975 documentary Daguerréotypes, in which she wandered her own street interviewing various shopkeepers and artisans, with a camera and microphone tethered back to her own house. Varda was interested in not only what these folks did for a living, but also what brought them to Paris and what they dreamt about at night. It was the ultimate “good neighbor” act, and also a convenient way for Varda to try to keep up her filmmaking output while raising young children at home.

The artisans of the type Varda profiled 44 years ago—the perfume maker, the magician, the accordion seller—have all but vanished from Rue Daguerre. And though Daguerréotypes never deviates from its pleasantly curious tone to reflect on their vanishing ranks, Varda seemed to be aware even when she was making the film that they were not long for this world. The artisan was a dying, hopelessly outclassed breed in Paris, a city that’s embraced mass-market goods and priced-out real estate like any other. Perhaps, as many critics smarter than I have noted, Varda saw a kinship in her neighbors because she, too, had devoted her life to a craft with no obvious commercial future, one that struck many outside observers as fundamentally useless.

Of all the commerce on the street today, including a comics vendor and a vegan bakery, I honed in on the most Daguerréotypes-like operation: a tiny frame shop with chipped, weathered exteriors, run by an older woman who kept the front door locked even during business hours. She opened the door for me, but when I asked her if she’d ever heard of Agnès Varda, she gave me the same blank look the man on the street had. “No, sorry,” she said, and shut it again.

Yet there was hope that Varda’s impact will be felt on generations of creative people to come. A young Parisian film student named Valentine brought a carton of seven potatoes to her house. Bending down, Valentine took out a Sharpie and scrawled one letter on each vegetable: “A-G-N-È-S.” She drew a heart on a sixth potato and laid it on top of the others, carefully propping up this tableau in the carton against the wall. The seventh potato was already shaped like a heart, and this one she let stand on its own.

Valentine had been sobbing as she did her work, but she soon grew excited to explain what she’d done. The potatoes, she said, were a tribute to Varda’s 2000 documentary The Gleaners and I, which was the first of her films that Valentine had seen and the one that made her want to make her own. In the movie, Varda had befriended various gleaners across the French countryside, communities of people who scoop up the leftover yield of a crop once it’s been abandoned by the commercial harvesters. More gleaners prowl urban centers looking for discarded food, clothes, and other scraps of life.

A rubber boots-clad dumpster diver proclaims people are “stupid” for throwing so much food away, but Varda’s never been the type to shame an audience. She’s content to open herself up to her subjects’ experiences, to glean what she can from their lives as well as her own (when she trains the camera on her own wrinkled hands and ponders the strangeness of having lived in her skin for so long). There’s a scene where Varda, delighted, gleans her own heart-shaped potatoes and holds them up for the camera: objects which no one else wanted, but which she has endowed with new purpose and clarity. After that film, “my little potato” became a common expression among the Varda family.

All three ethnographies came at very different stages of Varda’s life. She made Daguerréotypes at age 46, Gleaners at 71, Faces Places at 88. But they all concerned Varda’s efforts to ingratiate herself among the people of France, to learn more about life in her country outside of film circles. She was certainly an accomplished crafter of narrative films, as well, but it was with this unplanned trilogy that she enriched her deep bond with fans and ensured her own immortality in the French popular imagination. Besides the obvious fact of Varda’s gender, the strength she derived from simply being around other people might be what most distinguished her from Nouvelle Vague contemporaries like Godard and Truffaut, who only care(d) about the outside world inasmuch as it could be related back to their own vision of cinema. (And in Godard’s case, if that final passage of Faces Places is to be believed, the last one of the originals left standing has become impenetrable to even his oldest friends.)

Varda was 90 when she died, and much of her output at least since Gleaners centered in one way or another on her own impending death. Hell, as far back as 1962’s Cléo From 5 to 7, which centers on a pop star who awaits a possible terminal diagnosis, death and its effect on the everyday has been a major theme of her work. Thus, most of the gleaners now gathering at her residence were in agreement that today’s news, though heartbreaking, did not come as a surprise. But it did surprise Valentine. “I just saw her last week,” she said. Varda had attended the Paris premiere of her last feature, the career retrospective Varda par Agnès, and Valentine’s film class had been there to see her. The film had held its world premiere at this year’s Berlinale in February, perhaps because Varda knew even then she wouldn’t have made it all the way to Cannes in May.

How did she seem, I asked. “She looked very… tired,” one of Valentine’s friends volunteered. And now, a week later, she was gone. “I thought she was eternal,” Valentine said, shaking her head as though she knew how ridiculous that sounded. “I just wanted to thank her, I guess.”

***

Montparnasse Cemetery is situated just a few blocks north of Rue Daguerre, the final gathering spot of the French intellectual elite. Charles Baudelaire, Jean-Paul Sartre and Simone de Beauvoir are all buried here. Varda is now here, too, buried alongside Demy, as per her wishes. Their headstone now reads “Famille Demy-Varda.” It’s topped with a collection of sunflowers, another crop of significance to Varda: her 1964 drama Le Bonheur had a sunflower motif, and one of her final art projects was “The Greenhouse of Happiness,” in which she constructed a shack out of 35mm prints of the film and placed fake sunflowers within it.

The gravesite is absolutely choking on flowers, notes, and trinkets. Bouquets hail from the French elite film school La Fémis, cinema giant MK2, various museums, the Paris mayor’s office. Another from the modern tradespeople of Rue Daguerre – today’s daguerreotypes, inspired by her portraits of yesterday’s. The love is so massive it has overflown the cemetery. On a stretch of road just over the wall, the Varda grandchildren had painted every sidewalk post on the block – more than 100 – with her trademark red-and-white bob.

And along the headstone, a ring of potatoes. Varda’s harvest is over. Now it’s time to glean.

The Deepest Cut: The Hidden Emotion of Joel and Ethan Coen’s ‘The Man Who Wasn’t There’ by Mike D’Angelo

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Over the course of their three-decade career, Joel and Ethan Coen have buried a man alive, fed a body into a woodchipper, and shot a grinning Brad Pitt in the face at point-blank range. The most vicious act in their oeuvre, though, involves no physical violence whatsoever. It’s the blunt verdict issued by a famous French piano teacher, Jacques Carcanogues (Adam Alexi-Malle), after hearing a teenage girl’s audition. “Did she make mistakes?” asks the girl’s patron, who considers her a prodigy. “Mistake? No,” Carcanogues replies. “It say E flat, she play E flat. Bing, bing. She play the right note—always.” Nonetheless, he refuses to accept her as a pupil, insisting that her playing, while technically impressive, is emotionally sterile. “The music, monsieur, she come from l'intérieur. From inside. The music, she start here,” he explains, gesturing to his heart. Perhaps she might make a good typist, he suggests. “I cannot teach her to have the soul.”

This exchange occurs late in The Man Who Wasn’t There, the Coens’ black-and-white film noir riff about a taciturn barber, Ed Crane (Billy Bob Thornton), whose spontaneous decision to invest in a dry-cleaning business (without having the necessary funds) leads to tragedy. At the time of the film’s release, in 2001, Carcanogues’ words pointedly echoed the most common criticism of the Coen brothers: that their films are superficially clever but fundamentally empty, little more than self-conscious genre riffs. That complaint doesn’t get lodged as frequently these days, in part because Joel and Ethan finally made an overtly personal movie, 2009’s A Serious Man, that reflects their own suburban Jewish upbringing. But The Man Who Wasn’t There remains their most wrenching cri de coeur, even if its heartfelt aspects are deliberately buried deep.

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The film’s very first line, spoken by Ed in voiceover narration, insists that appearances don’t tell the whole story: “Yeah, I worked in a barber shop, but I never considered myself a barber.” Ed wants us to look past the surface—which is crucial, because the surface, when it comes to Ed, could hardly be more phlegmatic. Early on, he introduces us to his wife, Doris (Frances McDormand), and casually reveals that she’s having an affair with “Big Dave” Brewster (James Gandolfini), her boss at the department store where she works. Given the movie’s noir trappings, one might assume a crime of passion to be forthcoming…but Ed seems untroubled by the knowledge that Doris is stepping out on him, shrugging it off with the words “It’s a free country.” Nor does Ed and Doris’ marriage appear to be an especially happy one. They barely talk to each other—indeed, Ed barely talks at all, except in voiceover—and the relationship seems grounded in mutual tolerance. When Ed anonymously blackmails Big Dave about the affair, he explains the scheme strictly as an effort to get enough money to go into the dry-cleaning business. Passion doesn’t enter into it at all.

Or so the Jacques Carcanogues of the world would have you believe. But while Ed never comes out and states his feelings for Doris—that’s not his style—The Man Who Wasn’t There functions almost entirely as a stealth declaration of his love for her. It’s a film in which the motor driving every action purrs so softly that it’s barely audible. Stoicism, the Coens argue, isn’t necessarily the same thing as indifference, and things that look shallow (or frivolous, in the case of their work) may intentionally conceal hidden depths.

Clues about Ed’s true feelings for Doris are strewn throughout the movie. We see them playing church bingo together, and Ed explains why he’s there: “I wasn’t crazy about the game, but…I dunno. It made her happy.” He says these words (like all other words) in such a dry, flat, uninflected tone that it’s easy to ignore or dismiss their clear implication, which is that Doris’ happiness is important to him. Later, gazing at Doris while she sleeps, he begins to tell the story of how they met and got married, but is interrupted when the phone rings. He then leaves the house, proceeds to kill someone, returns home to find Doris still sleeping, and launches right back into the story of their courtship, as if nothing had happened. Murder is just a distraction from the essential. “She looked at me as I was a dope,” he says of Doris, thinking back on the marriage proposal, “which I never really minded from her.” The guy couldn’t be more smitten. He’s just smitten in a way that’s diametrically opposed to the swoony version to which we’re accustomed, and by a person whose brusque treatment of him makes her seem, to us, unworthy of such pure adoration.

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That’s also the only plausible explanation for The Man Who Wasn’t There’s most peculiar scene: a flashback (presumably) that occurs while Ed is unconscious following a car accident. What’s odd about this memory is how utterly mundane it is. Sitting idly on his front porch, Ed is chatted up by a salesman (Christopher McDonald) pitching the benefits of tar macadam (a.k.a. tarmac) for one’s driveway. Doris arrives home in the middle of the pitch and tells the salesman to get lost. They both go inside, Ed starts to say something, and Doris stops him. That’s it. This brief reverie has no narrative function whatsoever, and doesn’t even seem to directly address any of the psychological elements in play. The Coens clearly put it there for a reason, however, and its apparent irrelevance, paradoxically, positions it as the movie’s secret answer key. (See also Fargo’s seemingly extraneous Mike Yanagita scene, which actually spurs Marge to solve the case.)

The Coens show remarkable, arguably quixotic faith in viewers’ ability to pick up on subtle details and extrapolate an entire mindset from them. At the beginning of the flashback, Ed looks at his watch; the film cuts from his glance to a close-up of the watch face, just to emphasize the point. Why does that matter? We don’t know when this scene occurs, nor do we have any reason to think that the time of day is important. No prior scene instructed Ed to be ready at 3:15pm, or anything like that. He can only be looking at his watch because he’s wondering where Doris is, especially since she pulls up in her car just a couple of minutes later. He’s impatient for her to get home. In the meantime, he’s totally willing to listen to the macadam man’s sales pitch, which Doris treats as the intrusion that it is. Ed would be lost without her, at the mercy of unscrupulous others—which is exactly what happens in the film’s present tense, as the distance inspired by her infidelity leads him to make one disastrous decision after another. Which makes it all the more heartbreaking when, after the salesman leaves, Ed makes what’s almost surely a rare attempt to open up emotionally and gets shut down by an exhausted Doris, who says merely “I’m fine.” There’s potentially an unspoken undercurrent (where was Doris coming from?), but it remains a mystery.

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Still, despite the Coens’ prankish and/or self-protective urge to obfuscate—I’m not even addressing the film’s religious subtext, which is largely conveyed through Ed’s fascination with UFOs—they do ultimately state their intentions quite clearly. Ed winds up in the electric chair, albeit for the wrong murder. A prison official shaves one of Ed’s legs in preparation for attaching an electrode to it, swirling the razor through a bucket of water to clear it of whiskers. It’s no accident that this visually echoes an earlier scene in which Ed shaves Doris’ legs while she’s in the bath, an act that the brothers shoot in a way that makes it looks downright reverential (though at the time that moment is more easily perceived as an act of humiliation tied to his profession). And Ed’s final thoughts before his life is extinguished are both eloquent and plain:

“I don’t know where I’m being taken. I don’t know what I’ll find beyond the earth and sky. But I’m not afraid to go. Maybe the things I don’t understand will be clearer there, like when a fog blows away. Maybe Doris will be there. And maybe there I can tell her all those things they don’t have words for here.”

Ed Crane is a deeply closeted romantic, and The Man Who Wasn’t There is the work of two deeply closeted humanists. Lurking beneath the film’s deceptively nostalgic surface—the stark, monochrome photography; the rueful voiceover narration; the period detail; the familiar genre trappings—is an acute, affecting tale of passion that’s not so much repressed as it is carefully hidden, like an irreplaceable treasure. And lurking beneath that is a message that few, at the time, bothered to decode: We care.

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The Wondrous, Sensuous World of Astralvision by Charles Bramesco

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You don’t find it; it finds you, most likely in the dead of night.

You can’t sleep, you may or may not be on drugs (you don’t have to be, though it’d be a lot cooler, as they say, if you were), and you’re clicking around the weirder back channels of YouTube again. You pinball from ‘80s-era NASA test footage to “36 NEW SHOWS FROM THE HELLISH MID-SEASON TV OF 1979” to the deep catalog of VHS oddities discovered and uploaded by a dedicated corps of obsolescence fetishists. It’s here, among the creepy camcorder detritus and lost video-dating profiles, that “Electric Light Voyage” has been waiting for you.

Independent video distributor Media Home Entertainment Inc. released a tape by that title in 1979, re-christened as such by the label in a likely effort to piggyback on some of the then-ubiquitous Electric Light Orchestra’s popularity. The video nevertheless begins with the original introductory card that dubs the 60-minute compilation “Ascent 1,” after flashing the retro-sleek logo of Astralvision Communications, Inc. The gap between the titles chosen by the distributor and the production house—one flashy and fun, the other chilly and practical—speaks to the dual identities of this unusual, singular work. “Electric Light Voyage” sounds like an N64 game, while “Ascent 1” nods to the project’s roots in science and experimental art. This wondrous, strange nostalgia object effectively splits the difference between those two worlds, a treat for both avant-garde aficionados and people looking for something to stare at.

The conflicting titles make it all the more difficult to ascertain information about this curio, little-seen and widely forgotten as it is. The short-lived Astralvision Communications Inc. seems to have been established for the sole purpose of assembling this collection of shorts; the Astralvision trademark lapsed after it failed to renew in the ‘80s. The end credits clarify this as a joint effort from a loose collective of video artists in the general orbit of University of Illinois at Chicago during the ‘70s. Astralvision acted as a sort of professional extension of the Electronic Visualization Laboratory—the National Lampoon to their Harvard Lampoon, if you please—an on-campus program that incubated the earliest exchanges between art and computer engineering.

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The ELV had been founded by two graduates-turned-researchers, Dan Sandin and Tom DeFanti, who would each go on to fabulous success in the field. DeFanti created GRASS, the programming language that gave us Star Wars’ Death Star sequence, and Sandin invented the Sandin Image Processor, a device that “drew” visual patterns the way a Moog “plays” sound. A young woman named Barbara Sykes learned of their Electronic Visualization Events—brain-expanding live performances of video and audio synthesizing in real time—and started to attend during her time at the university. She would become their most brilliant student and valued collaborator, credited here with “Video Synthesis” on multiple segments. The trio contributed the lion’s share of the work that ultimately made up “Electric Light Voyage”/“Ascent 1,” and in packaging their esoterica for public exhibition, they opened a direct portal from their technological be-ins and the museum galleries they later occupied to after-dark living rooms across America.

So, uh, what is it? Sykes, Sandin, DeFanti, and their cohort may not have been the very first video artists, and they were far from the first experimental filmmakers, but they did pioneer a new form borrowing liberally from both of those traditions. The Sandin Image Processor, the implement of choice on most of the included shorts, brought abstract expressionism into the virtual plane. Twiddling the right knob or turning the right dial on a physical panel sends a signal through a number of filters that can alter the shape, color, and motion of the feedback pattern. The description on the back of the VHS box offers a somewhat snappier explanation:

This 60-minute electronic fantasy featuring computer animation can control and change your moods of elation and tranquility. To change or enhance your mood, simply play a musical selection that accompanies your present feeling – it’s mesmerizing! The abstract colorized computer animated visuals are artfully paced with their complimentary soundtrack. Images explode with color while soothing with flowing shapes and rhythms. Great for parties or individual contemplation.

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In other words, it may not have been a coincidence that DeFanti named his most significant innovation after a slang term for marijuana. A viewer can nearly smell the reek of cannabis wafting out of the psychedelic swirls, begging as they are for the overtaxed descriptor of “trippy.” But there’s more to it than, say, the iTunes Visualizer. Though that program serves a similar function, creating a pleasing computerized light show for anyone looking to zone out, the methods at use in “Ascent 1” are more sophisticated in their deliberateness. The Visualizer employs a code to generate a randomized series of neon-colored portals that shiver along with the beat of whatever song’s being played; each segment of “Ascent 1” encompasses a carefully plotted journey with timed peaks and valleys. (Oh, so that’s why they call it a trip!)

Functionally speaking, it’s much closer to something like Plantasia, precisely due to its nature as a functional artwork. Synthesizer virtuoso Mort Garson composed that 1976 album for the express purpose of accelerating houseplant growth, and the Astralvision house went about their process with a utilitarian bent as well. They believed that visual and aural stimuli could have an immediate, visceral effect on a person’s physical and mental state. Drug users just happen to be particularly susceptible to a phenomenon the creators wanted to share with everyone, in which feelings of anxiety and unease can be dissolved via sensory triggers. The technique is far from airtight—the highly subjective effects of drug use mean one person’s good vibe could be someone else’s hell-abyss—but it’s affective and effective all the same. Sober or no, fully engaging with the images flushes out everything else and casts a therapeutic spell. The tape hiss makes the rest of the world fall silent.

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The ambitious terms of the project’s conception shouldn’t detract from its merit as an artwork for its own sake, however. Each short tests the limits of a medium then in its nascency, somewhere between the first tinkering and complete mastery of such devices as the Image Processor. The engineers conducted wild stylistic experiments playing primal forces against one another: music vs. noise (and within that, organic instruments vs. the synthesizer’s various blips), stillness vs. movement, color vs. shape. Bob Snyder and Michael Sterling’s scores move freely between industrial sound effects, synthetic whalesong, Moog tinkering, and free-form electric piano. Of the many new frontiers charted, most fascinating among them may be the full elimination of editing; images melt into one another, legato light fades and mutating geometric forms taking the place of cuts.

The attempts to induce a sort of artificial synesthesia were not without a textual content, either. Though none of the shorts even comes close to anything that could be charitably called a story, they do occasionally sketch variations on a single theme, not unlike the jazz accompanying some of the segments. Sykes took the lead on the first two segments, “By the Crimson Bands of Cyttorak” and Circle 9 Sunrise,” both compositions originating during the Electronic Visualization Events. Her later work would engage with feminine imagery in a more concrete capacity, focusing on Athena and Amazons and their mythical ilk. Still, look closely and the beginnings of her interest reveal themselves in the curvaceous, vaguely yonic linework. Sandin and DeFanti share credit on “Spiral Ryral,” which contrasts a Warholian silhouette of a humanoid figure with rows of spermatozoa wriggling in the background. Symbolic iconography nudges the wandering brain in this direction or that, and it floats along with the onscreen tide.

Even as they fall under its hypnotic sway, modern audiences cannot help but approach this vintage find from an anthropological remove. Animation ages differently than live-action cinema, and computer animation’s no exception. The Internet’s now full of videos toying with sensation using fractal imagery — there’s an argument to be made that the Astralvision house came up with ASMR decades ahead of schedule — but there’s an engrossing primitivism to “Ascent 1” that can’t be found elsewhere. It’s in league with Carl Theodor Dreyer’s Vampyr, or Pete Drake’s trial runs with the talkbox: a vision of the future now rooted in the past. “Ascent 1” suggests a daring vision of an art form’s possible future that’s all the most intriguing for only getting it right a little. Sykes, DeFanti, and Sandin’s compositions presage the advent of the screensaver, and yet they unmistakably belong to the past of laser Floyd shows and industry-standard cassette use. It’s in the intangible elements: the crackly edges of the robot hymns on the soundtrack, the soft-definition fuzziness that recalls both the filmstrip’s warm grain and the antiseptic sheen of videotape. Not quite analog and not quite digital, crude and wondrous, “Ascent 1” is a window to a time when computer technology was still unsettled territory. In the melodies and murals of machines, we hear the pre-verbal burblings of a medium.

Mirror, Mirror: When Movie Characters Look Back at Themselves by Sheila O’Malley

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“I always feel it behind me. It’s myself. And I follow me. In silence. But I can hear it. Yes, sometimes it’s like I’m chasing myself. I want to escape from myself. But I can’t!” —Peter Lorre as child-murderer, M (1931)

There was a period in the ‘60s and ‘70s when you could barely call yourself a male movie star if you didn’t do a scene where you stared at yourself in the mirror, doing various “private” things. The device shows up before then, too, but the floodgates opened in the ‘60s and ‘70s. Meryl Streep has observed, “Often the scenes that are the most exciting, and most illuminating in film, are the ones with no dialogue…where a character is doing something alone, where the deepest most private self is revealed or explored. Exposed.”

Mirrors have multiple thematic uses (as well as the obvious directorial choice to add visual interest to the frame). But if a character is inarticulate, then seeing him “deal with” his reflection can fill in some gaps. It’s a great storytelling shortcut. If the character has a firm public “mask,” a “mirror scene” can let us see who he is when no one is watching. We all lie, to some degree, out there in the world (or on social media). We construct a “self” and a mirror scene allows the character to strip that away.

Speaking stereotypically (or, in archetypes), what is expected of male characters in terms of public persona is different from the pressures on female characters. Not better or worse, just different. Crying, showing uncertainty, weakness, vulnerability … can be a minefield. This is why the glut of male mirror scenes in the 70s makes a kind of sense: as the women’s movement rose, men began to wonder about their place, as well as buck against some of the gender norms imposed on them (or, in some cases, re-entrench said gender norms, Travis Bickle’s “You talkin’ to me” the most classic example).

Shakespeare’s use of the soliloquy—in particular for Kings and prospective Kings—could be seen as mirror scenes, with the audience as the mirror. A man goes into a private space, showing the audience things he cannot show on the battlefield or in the court. Hamlet, one of the most introverted of Shakespeare’s characters, showing non-gender-norm qualities of uncertainty and sensitivity, has a massive six soliloquies. (“O that this too too solid flesh would melt”, “O what a rogue and peasant slave am I”, “To be or not to be”, “Tis now the very witching time of night”, “Now might I do it pat” and “How all occasions do inform against me.”) It is impossible to imagine the play—or Hamlet—without them. In Richard II, after Richard is forced to surrender his crown, what is the first thing he does? Like a true narcissist, he calls for a mirror. As he stares at himself, he wonders, 

“Was this face the face
That every day under his household roof
Did keep ten thousand men?”
 

and throws the mirror on the ground.

Mirrors are powerful and mysterious symbols. The doubling-up can mean all kinds of things. Alice steps through the looking glass into another world. Goethe’s Faust looks into the witch’s mirror and sees a beautiful woman staring back. Dorian Gray takes a mirror to compare his face with the one in the attic portrait. (Like Richard III, Dorian smashes the mirror.)  A mirror is crucial in Tennyson’s “The Lady of Shalott,” where “The Lady” is cursed to view the world only through a mirror. But then Lancelot rides by and she can’t help it, she has to sneak a peek. Maybe the most famous fictional mirror is the Evil Queen’s in “Snow White,” the one she asks every day, “Mirror, mirror, on the wall, who’s the fairest of them all?” Richard III doesn’t look for a reflection of his beauty. He wonders where his “self” even is, without the crown.

An early male mirror scene—and one of the best—is Peter Lorre’s in Fritz Lang’s M (1931). Our first glimpse of Lorre’s face comes without warning. As a handwriting-analyst theorizes in voiceover about the child-killer’s psychology, we see him, staring at himself in the mirror. He pulls at his face, slowly, manipulating his mouth into a smile, trying it on for size, maybe seeing what it looks like to the children he seduces. He bugs his eyes out, turning this way, that, a maniacal presence, almost like a shark rolling its eyes backwards as it attacks. He has no sense of what human beings feel like, of what he looks like, of how to even make a facial expression. It’s one of the most chilling private moments in cinema.

Speaking of “private moments”: Constantin Stanislavski wrote a lot about how actors needed to feel “solitude in public.” He wrote: ”During a performance, before an audience of thousands, you can always enclose yourself in this circle…You can carry it with you wherever you go.” Lee Strasberg developed his “private moment exercise” to help actors achieve “solitude in public.” There are things you do when you are alone which you would stop doing if someone walked in. Maybe you sing along to the radio. Maybe you talk to yourself. Maybe you pick your nose. Maybe you do all of these things simultaneously. Our “public” selves are drilled into us from a very young age. There are “good manners,” there are “contexts” to be memorized—what flies at home will not fly outside the home. Breaking down the public face, letting an audience see who you are when you are by yourself, is part of the actor’s job. (It’s not a surprise that the ‘70s came to be dominated by private-moment mirror scenes, considering the influence of the Strasberg method on acting styles.)

One of the most important mirror scenes, and a huge influence on Martin Scorsese, is Marlon Brando’s in Reflections in a Golden Eye, directed by John Huston. Brando plays Major Weldon Penderton, a closeted gay man married to a frustrated, luscious Elizabeth Taylor. Late at night, Penderton sits alone, staring at pictures of naked male statues from Greek antiquity. The character lives in an almost totally male world (the military), turned on by young soldiers, and terrified of revealing himself. In one scene, alone downstairs in the house, he walks into the hall and stares at himself in the mirror. After a moment of vacuity, he begins to talk to himself, or, more vulnerably, to an imaginary other person. He pretends to respond to what the other person says, he practices laughing, and he smiles, but the smile is superimposed. He can’t get it to look real. What he says is a kind of murmur, a “pretense” of conversation. This is the kind of vulnerability Brando could achieve like no other. Without this scene, the Major could have been a caricature. All we see is his fuddy-duddy sexless stiff public mask. The mirror scene shows his confusion at how to be a man, how to navigate even a casual conversation.

Alain Delon has a stunning mirror moment in Purple Noon (1960), Rene Clement’s adaptation of Patricia Highsmith’s The Talented Mr. Ripley. Delon plays the sociopath Tom Ripley, in thrall to his casually masculine friend Philippe Greenleaf (Maurice Ronet). Delon’s chilly presence onscreen works to beautiful effect: He doesn’t show us much. But then, he tries on Philippe’s clothes, a sleek pinstripe jacket, fancy shoes. He checks himself out in the mirror. Most actors would leave it at that. But Delon understood the homoerotic implications of the script, not to mention the character’s dangerous narcissism. Delon leans into the mirror and gives himself a rapturous long kiss, slitting his eyes open at one point, to check out what he looks like.

It’s interesting to contrast this with the same scene in the 1999 adaptation, The Talented Mr. Ripley, starring Matt Damon. Director Anthony Minghella makes the subtext practically text, by placing mirrors in almost every scene (the final shot of Ripley is through a mirror). When Ripley tries on his friend’s clothes, he dances around to Bing Crosby’s “May I,” doing a vaudeville burlesque. It’s a different kind of rapture than Delon’s swooning kiss. Damon’s drag-style dance is more for the audience, an explicit display of inner gay-ness, what Ripley is hiding beneath his good-natured submissive public persona. It’s a good scene, although I prefer Delon’s. Delon’s kiss is Stanislavsky’s “public solitude”—and it shows the terrifying void within the character. There is no self. The entire world is a mirror.

In Karel Reisz’s gritty Saturday Night and Sunday Morning, Albert Finney’s Arthur, in a whirl of work, sex, and alcohol, is suddenly caught by his reflection one hungover morning. He was beat up the night before. He plays at being a sniper through his window, targeting local women with pellets. It’s a thin line between playfulness and murderous acting-out. Finney digs into this aspect of the character when he suddenly speaks to his reflection. It is a statement of bravado before descending into confusion: ”I’m me and nobody else. Whatever people say I am that’s what I am not, because they don’t know a bloody thing about me. God knows what I am.”

For the opening sequences of Rocky, we see Rocky Balboa’s normal “day in the life.” We are introduced to him through various public selves. But when he goes home to his dank apartment, feeding his turtles, gentle and quiet, his loneliness is so acute it reverbs off the screen. Childhood photographs of him line the mirror frame, and Rocky stares at them, his big-lug face almost crushed in disappointment. Holding a container of turtle food, he starts to talk to himself. What he’s saying doesn’t sound like anything, just private-moment murmurings, but in the next scene, when he goes to visit the girl in the pet store, it becomes clear. He was practicing a joke to tell her, a joke designed to make her laugh, show her he’s a safe person, he’s nice. Rocky practicing a joke in the mirror is one of Stallone’s most vulnerable moments as an actor (and evidence of his gift as a screenwriter).

John Travolta’s mirror moment in 1977’s Saturday Night Fever is star-making, not just because of Travolta’s almost otherworldly gorgeousness (as well as how he revels in said gorgeousness, behavior considered coded-female). Surrounded by 1970s icons—posters of Rocky, Serpico, and Farrah Fawcett—he blow-dries his hair, places gold chains around his neck, and stands like a superhero in his black speedo briefs, shot from below. Perhaps the most revealing thing about the scene is that when his father barges into the room, Travolta’s Tony Manero does not stop what he is doing. His lack of embarrassment tells us everything we need to know about the character.

Francis Ford Coppola’s epic, Apocalypse Now begins with a hallucinatory sequence showing a PTSD-rattled Martin Sheen, holed up in a hotel room in Saigon, tormented by memories. In one shocking moment, Sheen stands unsteadily, and lurches around in front of the mirror, flailing his arms out in imitation martial-arts moves, an attempt to combat his helplessness and anguish, his impotence. But the gap between reality and fantasy is too great, and he, like Richard III, smashes the mirror.

Richard Gere’s mirror moment in American Gigolo is a distant cousin of John Travolta’s. His Julian has carefully crafted an immaculate persona for his female clients, and part of the movie’s pull is watching it get stripped away. At home, Julian wanders around, practicing Swedish, working out, picking out clothes for his next appointment. He’s vain, but vanity is part of his job. Smokey Robinson’s “The Love I Saw In You Was Just a Mirage,” and it’s perfect because Julian literally is a mirage. To his clients, to himself, even. When he stands in front of the mirror, flexing his muscles, he is more Evil Queen than Richard III, a destabilizing of gender norms around male sexuality (and self-presentation) which is so much a part of the film. (When Julian meets a private detective, it’s at a joint called the Me & Me Coffee Shop. Julian’s hall of mirrors shatters by the end of American Gigolo: in the final scene, he talks to Lauren Hutton through a glass partition in prison. The mirror is no more. He can see through it now to the other person, and, crucially, he can be seen, too, as he really is.)

The most famous mirror moment is, of course, Robert De Niro’s in Taxi Driver. In the insomniac voiceover, his Travis Bickle says, “I think that someone should become a person like other people,” showing the character’s alienation from other humans. You aren’t already a person, to Travis: you have to become one. As Travis descends into psychosis, dreaming of 1. impressing the cool blonde (Cybill Shepherd) who rejected him after he took her to a porn movie on their first date and 2. rescuing the child prostitute Iris (Jodie Foster), he begins to amass a small arsenal, putting together boot holsters and straps to go around his wiry body. In the unforgettable moment when he checks himself out in the mirror, he goes into a zone of macho fantasy. (Schrader’s script said only “Travis speaks to himself in the mirror.” De Niro’s “You talkin’ to me” was his improvisation.) De Niro goes so far into his sense of privacy, it’s almost embarrassing to watch. And yet it’s so human, too. (If you say you’ve never talked to yourself in the mirror, or sung in the shower, you’re lying.)

De Niro’s second mirror moment is Raging Bull’s final scene, when the bloated Jake La Motta recites Marlon Brando’s “I coulda been a contender” monologue from On the Waterfront, before standing up and doing a series of “pumping up” exercises, to get ready to go onstage. (Side note: Mary Elizabeth Winstead closes out Eva Vives’ wonderful 2018 film All About Nina, about a troubled stand-up comic, with a re-creation of the scene from Raging Bull.) What’s fascinating about the Raging Bull scene is that Jake La Motta has no “self” to reveal. It’s almost like there’s no inner life at all. He doesn’t “get it.” He never did, he never will. De Niro blanks himself out in a very unnerving way, opposite to the dangerous vengeful-spirit fantasy he inhabits in Taxi Driver.

Although Walter Hill’s Johnny Handsome descends into a cliched crime movie with paper-thin characters, the opening sequences are dark, cynical, and atmospheric. Mickey Rourke plays Johnny, a man with a deformed head, an “ugly” appearance which has separated him from other humans. Reminiscent of the Joan Crawford film A Woman’s Face, a caring plastic surgeon (Forest Whittaker) offers to operate on Johnny, to give him a chance at a new life. When Rourke unwraps the bandages and sees his new face (i.e. Rourke’s real face), Rourke has a mirror moment like almost no other, a moment worthy to be placed alongside Brando’s and De Niro’s. He touches his face with wonder, bursting into tears. That’s touching enough, but then, as he glances back at Whitaker, Rourke goes deeper. A look of fear, and lifelong anguish floods his eyes, as he says, “I feel like I still have a mask on” and then, after that, Rourke goes even deeper into a maelstrom of emotion: gratitude, bafflement, awe, despair. The scene is Rourke’s finest hour.

Up until recently (with a couple of exceptions), when women stared at themselves in the mirror in the movies, it was obvious what they are doing: touching up their makeup, checking out their mask. Once again, in the 1960s and 70s, women started doing “mirror scenes” equivalent to men’s mirror scenes, where the purpose was not perfecting the public mask, but to - as Sylvia Plath wrote in her poem “Mirror” - search “my reaches for what she really is.” Faye Dunaway has a great one in Jerry Schatzberg’s Puzzle of a Downfall Child. Gena Rowlands has quite a few “mirror scenes” in the movies she did with Cassavetes (there’s a couple of stunners in Opening Night). In my favorite moment in Sofia Coppola’s The Bling Ring, after breaking into Paris Hilton’s house, Katie Chang goes into a daze of mad-woman fantasy, staring at herself in Paris’ mirror. It’s not hard to imagine the character slipping into the Manson family, if a Manson came along. She’s as blank as Jake La Motta. In La Verite’s opening scene, Brigitte Bardot stares at her face in a broken shard of a mirror, right before marching off for her court date. Her “self” is fragmented, broken. Jennifer Jason Leigh has an extraordinary extended “mirror scene” in Georgia. The moment is everything: self-hatred, rage, searching and longing, and bone-deep narcissism.

Men staring at themselves in the mirror let us into their secret worlds, their fantasies and anxieties, uncertainties and vulnerabilities. It’s not about being self-obsessed. It’s trying to find the self, the self that is not allowed free rein, be it a benign self or a malevolent one.

In Caravaggio’s “Narcissus,” Narcissus leans towards his reflection in the water, his posture pulled downwards with a seductive tug. He braces himself by his hands on the ground, and his knee, bulging out beneath his torso, is the only barrier between Narcissus and his reflection (and, perhaps, drowning). In the painting the reflection below is cut off; all we see are the forearms and that gleaming sturdy knee. Even though Narcissus’ body is barely visible, even though he’s hunched over himself, his energy is childlike, soft and open. He gives his reflection a caressing stare, a swooning look. He yields. This is not just vanity. This is something else.

Jonathan Demme’s ‘A Master Builder’ and the Elusive Magic of Bringing Stage to Screen by Tina Hassannia

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Criterion’s three-film box-set of the works of Wallace Shawn and Andre Gregory—My Dinner With Andre, Uncle Vanya, and A Master Builder—features several supplements, including an interview between the theater artists and writer Fran Lebowitz. She makes a frank confession: “I don’t like watching theater.” Gregory, a man who’s spent his entire life in the theater, says he feels the same way.

Lebowitz explains that she loves to be drawn into a good film or novel, but, with the exception of Shawn’s work, she’s never experienced the same with theater. She’s not alone. While theater may not exactly be a dying art form, it was long ago upstaged by cinema and television as our de-facto entertainment, and our appreciation for it has dwindled in kind. Theater requires us to suspend disbelief that we’re watching mere make believe, more forcefully than film, which benefits from a metaphysical distance from the viewer. Why sit through 2-3 hours of physical artifice just to see actors move through the spectrum of human emotion when there are so many easier and supposedly better options?

Those lucky enough to have witnessed really good theater know this a philistine’s line of thinking, but even so, its cultural relevance is tightly bound to its usurper, cinema: film adaptations of plays are usually better known than famous productions. (Consider the populist understanding of A Streetcar Named Desire without Marlon Brando—it doesn’t exist.) But adaptations are in essence, films, not theater. Transmitting the visceral pleasures of actual theater is nigh-impossible. If you’ve ever made the mistake of watching a recorded stage performance, you know you’re missing an essential thing privy to members of the audience. No matter the quality of the performance or camerawork, filming a play cheapens the experience. Theatricality is transmogrified into an over-exaggerated mess onscreen. The chemistry unique to each performer and audience, which gives birth to an atmospheric energy that changes with every performance, is lost.

A Master Builder director Jonathan Demme tries to describe a similar sentiment in another Criterion supplement, an interview between himself, Shawn, Gregory, and critic David Edelstein. Having seen the duo’s final production of A Master Builder —which Demme calls “literally spell-binding” and “very emotionally intense”— the director chronicles in the interview his experience watching Gregory watch the play. Having finished his part as Brovik, Gregory joined the audience, but, according to Demme, appeared to subconsciously direct the performers as if through an “energy field.”

“I remember seeing his face responding to everything that was going on there and feeling the connection,” he says. Edelstein follows up with questions, as what he’s hearing sounds too “woo woo”: Were the performers looking at Gregory? Was he in their peripheral vision? … What, exactly? It’s not Demme’s fault he can’t eloquently explain the phenomenon, because words rarely do the experience of live theatre justice. It’s an inexplicable sensation that can only be experienced to be understood.

Filmmakers sometimes struggle adapting plays for the screen. Those who succeed understand the key differences between the artforms. They preserve the essence of story and drama, the play’s unique blueprint. They subtly reframe the story to be told more visually. And they honor the reality that plays are usually verbose in nature. Results have varied in quality from baffling (August: Osage County) to transcendent (Amadeus). But the outcome is usually more accomplished in the literary appreciation of theatre—say, a modern or unique interpretation of a classic text, like Orson Welles’ Macbeth—than the emulation of that woo-woo theatre magic.

And then there’s Demme. The director took on Shawn and Gregory’s third film collaboration. A Master Builder is dedicated to Louis Malle, who brought to life the actors’ long-form conversation My Dinner With Andre and their modern interpretation of Anton Chekhov’s Uncle Vanya. Demme was a perfect replacement for Malle, as they share a visual intimacy in their work. Demme also benefits from a swirling chain in his aesthetic DNA: an unparalleled gift in recording live performance that sometimes makes you feel like you’re really there, really present, inhaling the performers’ energy.

In his concert films, including the masterpiece Stop Making Sense, Demme captures both spectacle and the musicians’ shamanistic force. In Swimming in Cambodia, a kind of filmed play, for lack of a better term, it feels as if you really are watching Spalding Gray’s affecting one-man show. Demme relies on close-ups to get us as close as possible to the performer, but maintains a respectful distance. Instead of trying to direct the performers to be more naturalistic for the screen, he blends himself into their forcefield. Perhaps this is why Demme is able to transform Shawn and Gregory’s take on Henrik Ibsen’s play into something simultaneously cinematic and theatrical. The humanistic, democratic POV that Demme often brings to his work nearly elides his personal perspective, thus allowing the viewer to virtually breathe in the full depth of the performer’s space and energy.

Shawn plays Master Builder Solness, a narcissistic aging architect who won’t allow his associates Brovik (Gregory) and his younger son Ragnar (Jeff Biehl) to build anything on their own. Tensions in Solness’ personal and professional life are a direct consequence of his tight reign over his company. Suddenly a mysterious nymph-like woman named Hilde (Lisa Joyce) visits the Solness estates, and their past history is one of many contradictions the play teasingly weaves into its narrative. Through the course of their labyrinthine conversation, the viewer understands how Solness views his selfish actions, the traumatizing effect they’ve had on his loved ones, and his deceptively innocent explanation, simply imagining his success into existence.

Ibsen’s original The Master Builder is a difficult play to mount and even more trying to comprehend, full of delightful contradictions that produce different interpretations.  One understanding—supported by Shawn and Gregory’s modern adaptation—is that Hilde is an imaginary figure in Solness’ death fantasy, a chance for him to reckon with his many mistakes. Shawn and Gregory crystallize Ibsen’s ambiguous magical realism into something more obvious, turning the typically physically robust Solness, who self-deprecates about his inner “trolls,” into someone who actually resembles one. (No offense to Mr. Shawn). It’s clearly intentional. He’s on his deathbed but then suddenly dashes into a spry man upon Hilde’s introduction. Their conversations are all a dream, despite seeming real. Occasionally the film interrupts their garrulous chemistry to show a more liminal headspace that very well could be reality: we hear beeping monitors and frantic nurses trying to save the comatose Solness, but all we see are Demme’s signature mobile establishing shots of trees and the architect’s many buildings.  

In A Master Builder, Demme gives the actors sufficient room to block their minimal but lustful action. The beautiful interior architecture provides an elegant and visually interesting complement to what is essentially a chamber drama, that most notoriously difficult kind of story to film. Demme toned down the actors’ acting so that it was suitable for the screen, as film tends to capture every minute facial twitch and shift in body language. But the actors retain a good portion of their theatricality, as it’s the play they’d been rehearsing and performing for many years. This is a rare feat in film adaptation: the preservation of theatre’s intensity and magic that piques curiosity in Ibsen’s strange little play.

The Master Builder thrives or dies on the dynamic between the actors who play Solness and Hilde; their immediate palpable chemistry is imperative to intrigue the viewer. So much of the play focuses on these two strangers oversharing personal details, a conversation that delves deeper and deeper into personal, vulnerable territory. It only makes sense for the viewer to know why these two people seemed “destined” to meet again, why we want to hear them speak at length, and with such intensity. The use of close-ups to capture Hilde’s wild-eyed fascination for her master builder, her hunger evident through body language, all seems outlandish for a long while until she reveals details of their shared history that Solness conveniently forgot. It sounds tedious but the pace is dramatic given the ugliness of their past. Until then, the viewer remains bewildered why a young, ambitious and confident woman would ever be so openly smitten by a troll.

Shawn and Gregory downplay an integral component of the story, however, to suit their “death fantasy” interpretation, for better or worse: in Ibsen’s original, it is pretty obvious Solness physically handled the 12-year-old Hilde in some inappropriate manner (according to her, he, all but a stranger to this child, kissed her on the mouth, called her a princess, and promised to build her a castle in ten years). It’s a conversation that is more grounded in the original and treated more lightly and ambiguously in this version. A practical, psychologically grounded interpretation of the original might conclude Hilde’s pursuit of her abuser is a trauma bond she never recovered from, with the “princess in the castle” fantasy carrying her through adolescence into young adulthood and here we are, ten years to the day, Hilde having found her master builder at last, so he can deliver on his promise.

But the film suggests a different understanding: here, Hilde is not so much a real character with baggage guiding her actions as she is a fantastical figure in Solness’ final reckoning with his id. While Ibsen appears to have written Hilde as something of a wild child (and there is symbolic value pointedly repeated in dialogue about her stay in the Solness residence’s empty “children’s rooms,” her presence also representing Solness’ guilt about his deceased children), Shawn and Gregory’s maximalist interpretation has Hilde literally wearing a childlike outfit. These outlandish aesthetic choices, while more acceptable in theatre, veer into ludicrousness in the subtler frame of the camera, but Demme’s setup elegantly frames it for magical realism—a form that some people have intuited was Ibsen’s real objective with The Master Builder.

One reason why this play remains a lesser produced work by the Norwegian playwright is its baffling complexity. Its many contradictions don’t offer any satisfying interpretation. One way to cut through the bullshit for a theater artist—especially one responsible for bringing it to the masses via film—is to hint heavily at their interpretation without directly spelling it out. That approach works best for two-dimensional, captured film. Otherwise the viewer may find A Master Builder, no matter how refined and well-filmed, an obfuscated maze to walk through. There’s just enough realism to make us question whether or not we are watching reality or a death fantasy. In either case, it’s a fascinating exploration of a narcissistic mind, and a gem of a play granted wider access through the medium of film.

Monster In A Box: What ‘Wonder Boys’ Says About The Writing Process by Daniel Carlson

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“A picture used to be a sum of additions. In my case a picture is a sum of destructions. I do a picture—then I destroy it. In the end though, nothing is lost: the red I took away from one place turns up somewhere else.” — Pablo Picasso

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Writing is boring. Not the act itself—actually doing it can be exhilarating, your head “vibrant with the static of unelaborated thought,” as Philip Roth once described the onset of the creative process. No, it’s watching someone write that’s boring. Next time you see someone in your office crafting an email, look at the way they just kind of stare at nothing for a while, then peck at keys, then shrug and repeat the whole thing before hitting Send and going to the bathroom. It’s always like that. Half of writing is just looking off into space, trying to get ideas to come to you, which is pretty challenging to dramatize on screen. You’re watching someone think, which means you’re trying to watch something invisible.

This is why most movies about writing are actually about typing: a character banging away at a keyboard, usually during a montage, with the finished work appearing as if wished into existence. The actual process of creating—the work of mentally panning through dirt and mud and silt to find jewels worth sharing—is an internal one, which means most films focus on the product, not the process.

Curtis Hanson’s Wonder Boys, though, manages to capture the feeling of the creative process in a way that most movies don’t, and it does so by ingeniously turning that process inside out: instead of a solitary mental experience, it’s an expressive, often public one. Instead of creating silently, we hear people thinking out loud. We get a chance to see people’s creativity fire up because we can actually hear them expressing their thoughts as they come, bouncing from one to another. “Writing” becomes “creating,” and as a result, we’re able to see new things being born, words and ideas breathed into life right in front of us.

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Wonder Boys, directed by Curtis Hanson and released to theaters in February 2000, is based on Michael Chabon’s 1995 novel, which was in turn inspired by the life of novelist Chuck Kinder. Kinder was a professor at the University of Pittsburgh, where Chabon was one of his students, and he was working on a manuscript for a novel that, at one point, stretched to three volumes of 1,000 pages each. That idea—of a writing professor pouring himself into a monster of a book with no end in sight—became the inspiration for Chabon’s character of Grady Tripp, a literature professor who hasn’t published a book in years but who’s working on a massive novel that he can’t seem to corral. Grady, played by Michael Douglas in the film, finds himself at a crossroads as he works on his bloated book, balances his relationship with a married colleague (Frances McDormand), nurtures a pair of students (Tobey Maguire and Katie Holmes), and fends off the predatory capitalistic advances of his agent (Robert Downey Jr.), all while navigating a weekend-long book festival hosted by his university.

Hanson has a few advantages, though, thanks to Chabon’s story and a smart script from Steve Kloves (writer-director of The Fabulous Baker Boys). The movie isn’t about Grady’s work on his novel as much as it is about his shambles of a life, and how his stalled-out art is a reflection of his personal inability to make choices. One brief scene of Grady working on his book, narrated so we can hear his style, is done primarily to stress the length of Grady’s manuscript. (Typing the page number in the corner, he taps three numeric keys, then checks his work and adds a fourth, sighing.)

But the other advantage is that Hanson gets to visually represent the cerebral. The movie is about creative people inspiring each other—Grady, feeling lost and alone, draws on the energy of his gifted student, James Leer (Maguire)—and we get to see that firsthand throughout the film as Grady and other writer characters ponder the inner lives of strangers around them. There’s an outstanding scene early on where Grady is meeting up with his agent, Terry (Downey), and James at a bar, and Grady and Terry get to riffing on the personal history of a man they spy at another booth. The whole clip is worth watching, but the section in question kicks in around the 2:30 mark below:

All that Grady, Terry, and James have to do is see this man in the bar to start imagining whole fictive universes for him: a name, an occupation, a troubled past. This, the movie says, is the creative process, which means that this is what it is to write: you find yourself lit by an energy you cannot name, making reality out of imagination.  

Crucially, too, Hanson doesn’t fawn over Grady or any of the other characters who improvise made-up lives for people. There’s no groveling sense of watching a genius at work; no one ever says to Grady, “You’ve cracked it wide open.” Rather, there’s a sense of joyful chaos, of not quite knowing what idea will come next, that more closely approximates the creative experience. By having the creation be spoken in dialogue, we not only get to hear the ideas come to life, but we get a chance to see how these characters drive, inspire, and relate to each other. When Grady and Terry find themselves at a loss for ideas, only to have James come through with a poetic backstory for the stranger they’ve dubbed “Vernon Hardapple,” it’s not just a representation of the creative process, but a narrative moment that shows James’s skill in comparison with his teacher’s. And it all happens in about sixty seconds.

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If it’s true that creation and destruction are related, though, then any depiction of artistry would have to also honestly reckon with that sense of loss that comes with having missed out on something big. Wonder Boys has that, too. There’s a counterpoint to the bar scene later in the film, after Grady’s suffered a literary and personal tragedy that robs him of the only copy of his manuscript. Asked what the book was about, Grady’s unable to answer anything besides “I don’t know”; when asked why he was writing something he can’t even describe or explain, he simply says, “I couldn’t stop.”

This is where the film digs even deeper into its exploration and understanding of the writing life, and of the creative process in general. It understands the obsession that borders on madness that can drive people to create, and can keep them trapped in a place of chaos out of service to an ideal they think they have to serve. The best thing for Grady would be for this behemoth of a book to be taken away from him, but he can’t see that because he’s too deep into it. He’s enslaved to the idea of the thing instead of the thing itself, so he keeps writing in hopes of finding a way out, not realizing he’s just burying himself in more pages.

His loss of the manuscript is a true blow, and a genuinely jarring and somber moment in a film that until then has mostly flirted with droll dramedy, but this moment of destruction becomes Grady’s moment of creation and renewal. He’s able to let go, to move on, and most importantly, to begin making the choices and commitments in his life that he was refusing to make. His relationships heal, his creativity returns, and life resumes humming merrily along.

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Telling Lies In America 1985-1995: The Joe Eszterhas Era by Jessica Kiang

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“Written by Joe Eszterhas” is a phrase that has not had much of a workout on US cinema screens in over twenty years—and it’s arguable whether the 1997, 19-screen nationwide release of certifiable shitshow Burn Hollywood Burn: An Alan Smithee Film exactly qualifies as “a workout.” But for those of us who had the parental training wheels come off our theatrical filmgoing in the late ‘80s or early ‘90s, there were few individuals more central to our cinematic coming-of-age. And with perhaps the sole exception of Shane Black, a different animal in any case, none of the others—the Spielbergs, Camerons, Tarantinos—were exclusively screenwriters. For over a decade, the Hungarian-born, Hollywood-minted superstar writer of Basic Instinct bestrode the adult-oriented commercial screenwriting mainstream like a smirking colossus in a tight dress wearing no underwear. And given that Hollywood is primarily how the USA, the most loudly, proudly self-created of nations, expresses itself to itself and to the rest of the world, by the man’s own bombastic standards it’s only a slight exaggeration to suggest that America, between the years of 1985 and 1995, was written by Joe Eszterhas.

But for all the dominance he exerted, the rules he rewrote and the sheer money he made, examining Eszterhas’ heyday today feels like an act of paleontology, even for those of us who lived through it. 1992 is not so very distant; in a variety of ways it is still with us. It was the year Quentin Tarantino, whose latest film is in theaters right now, broke out with his first, Reservoir Dogs. It was the year the current loathsome, racist, tinpot President of the United States made a cameo appearance in Home Alone 2: Lost in New York, back when he was merely a loathsome, racist, tinpot property tycoon. It was the year that the number one box office spot was taken by Disney’s animated Aladdin, which felt close enough in time that the live-action remake which—and I’ve checked my notes on this, apparently was a thing that happened to us in 2019—felt entirely too soon.

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But it was also the year of Paul Verhoeven’s Basic Instinct, the sine qua non of Eszterhas-penned films. And if Sharon Stone’s lascivious leg-cross (Verhoeven’s invention, incidentally, not Eszterhas’) provided posterity with the most iconic upskirt of a blonde in a white dress since Marilyn Monroe’s encounter with a subway grate, that is largely all that remains to us of it today. Well, that and the instantly forgotten sequel (sans Eszterhasian involvement) that already seemed wildly anachronistic in 2006. The original film, its writer, the erotic thriller genre it exemplified, the dunderheaded sexual politics it upheld while attempting to subvert, the whole idea of a mainstream screenwriter having a brand at all (even one as loosely defined as “writer of films you don’t tell your parents you snuck into”), all seem like ancient relics. These are the artifacts not only of a bygone age but of an extinct genus, a whole evolutionary branch that was nipped in the bud so comprehensively that even now scientists might argue over how closely the skeletons of certain bird species resemble the bones of Basic Instinct.

This containment, however, is what makes looking back at the Eszterhas era so fascinating. His brief Hollywood hegemony is a microcosmic event in cinematic history, one with a beginning, middle, and an end (barring some late-breaking epilogue, or a post fade-to-black pan down to an ice pick under the bed). And it didn’t start with his first produced screenplay, for the leaden Sylvester Stallone truckers-union drama F.I.S.T. (Norman Jewison, 1978), although the glimmer of future feats of financial alchemy was already present in the reported $400,000 he received for the novelization. Dawn really broke for Eszterhas, as it did for three of the only other people who could legitimately be termed his peers as purveyors of massively popular, high-concept, low-brow ‘80s sensationalism (producers Don Simpson and Jerry Bruckheimer, director Adrian Lyne), with 1983’s Flashdance.

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It was an improbable success, less a film than an aerobics video occasionally interrupted by some awkward sassy banter and Jennifer Beals’ popping-flashbulb smile. Its vanishingly thin story, which Eszterhas co-wrote, is of an 18-year-old welder in a steel mill, who moonlights as an exotic dancer while aspiring to become a ballerina—a logline that sounds like a hoot of derision even as an unadorned description—and is full of Eszterhasian hallmarks. There’s the high degree of preposterousness. There’s the gym scene, during which the ladies of the cast grimace and lift weights in full makeup, and while here the frictionless unreality of Lyne’s TV-commerical aesthetic makes the sequence abstract, the peculiar faith in the erotic potential of a workout would recur in the squash sequence in Jagged Edge (Richard Marqund, 1985) and the ludicrous gym date in Sliver (Phillip Noyce, 1993).

And Flashdance also prefigures almost the entire Eszterhas oeuvre in being a story that centers on a woman’s experience and that laudably—if here laughably—positions her career ambitions as at least equal to her romantic aspirations in the mechanism of the plot. But, as elsewhere, it’s a view of women constructed by a proudly unreconstructed man, directed and photographed by men. (Eszterhas’ hard-drinking, womanizing, hellraising, Hunter S. Thompson-of-the-movies persona is enjoyably self-mythologized in his memoir Hollywood Animal.) If anything, what comes across most strongly in Eszterhas’ conception of a “strong woman” is his bafflement when tasked with imagining what such a woman might have going on inside her brain. His filmography may be full of female-fronted titles, and may contain the most famous mons venus in film history, but most of Eszterhas’ work could not be more male gaze-y f it were written from the point of view of an actual phallus, like the closing chapter of his 2000 book American Rhapsody, which is narrated by Bill Clinton’s penis, Willard (I am not making this up).

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This powerfully eroticized dissociation, this sexualized incomprehension of women as people with interior lives, is the animating idea behind the most Eszterhasian of Eszterhas scripts. But it’s a blank space in which directors, and especially actresses, could sometimes find room to create for themselves. Sharon Stone is genuinely, in-on-the-joke fantastic in Basic Instinct—who else could have delivered “What are you going to do, charge me with smoking?” as if it were an unreturnable Wildean riposte? Costa-Gavras’ Music Box (1989) is by some distance the sturdiest and least dated of Eszterhas movies, a lot due to its comparative sexlessness, but also because of a great, warm, real performance from an Oscar-nominated Jessica Lange. Debra Winger just about wins out in her more thankless role in Costa-Gavras’ first Eszterhas collaboration, Betrayed (1988). And Glenn Close imbues the heroine of the superior thriller Jagged Edge with such shrewdness that it’s almost a liability to the believability of the central deception.

But live by the sword, die by the sword, and when the director/actress combo fails to operate in similar sympathy we get Stone horribly miscast as a… sexy wallflower?… in Sliver, or Linda Fiorentino visibly flailing as a… downtrodden femme fatale?… in Jade, or poor Elizabeth Berkley thrashing wildly about in the neon-lit swimming pool of kitsch that is Showgirls. In these failures, the writer’s almost panicky vision of women as vast, dangerous cognitive black holes is best revealed. But then, mistrust of the opposite sex is only one aspect of the wider mystery that underpins even Eszterhas’ outlier titles: his entire output is preoccupied with how little any of us can ever know anyone.

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In Eszterhas’ semi-autobiographical Telling Lies In America (Guy Ferland, 1997), a teenage Hungarian immigrant (Brad Renfro) is dazzled by Kevin Bacon’s smooth-talking DJ, but blindly unable to work out if he is friend or fiend. Music Box details a lawyer’s dawning disillusionment over her adored father’s murderous past—eerily mirroring Eszterhas’ discovery of his own father’s collaboration with the Hungarian Nazi regime. Betrayed has Winger’s FBI agent falling for Tom Berenger’s farmer only to discover he is, in fact, the neo-Nazi she insisted to her bosses he was not, in similar vein to Jagged Edge, in which Close’s lawyer discovers that the lover she successfully defended actually dunnit after all.

Oftentimes, the credulity-stretching ambivalence of these characters is all that powers the suspense, as in the is-she-gonna-kill-him-or-is-she-just-orgasming moments in Basic Instinct. In the misbegotten Nowhere to Run (Robert Harmon, 1993) Jean-Claude Van Damme plays a ruthless ex-con turned valiant protector, his blockish inertia apparently meant to signal that inner ambiguity. More often, it leads to final-act fake-out twists so unmoored to anything like recognizable motivation that they become weirdly weightless, as in Sliver when Stone’s Carly does not know if she’s killed the right man until the final four seconds of the film, and where, had the coin-flip gone the other way, it would still be equally (un)believable.

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If it’s part of the egotistical remit of the writer to believe they have an insight into human psychology, it’s remarkable how much of Eszterhas’ oeuvre pivots around how fundamentally unknowable people are to one another. And while that schtick, by which you can’t tell if someone cares for you or is simply a talented sociopathic mimic, resonated briefly at the exact moment when the grasping, solipsistic ‘80s were segueing into the untrustworthy, PR-managed ‘90s, it proved not to have much long-game sustain. Critics had always been sniffy about Eszterhas, who clearly mopped up his tears with massive wads of 100 dollar bills. But when audiences started staying away, like in the Showgirls and Jade-blighted annus horribilis of 1995, the inflationary bubble that allowed Eszterhas to command millions for two-page outlines scribbled, one suspects, on the back of strip club napkins, abruptly burst. The idea of screenwriter-as-auteur, or rather as reliable bellwether of commercial success, proved a fallacy, an expensive experiment that began and ended with Joe Eszterhas, its earliest progenitor, luckiest beneficiary, and biggest casualty.

Glossy, vacuous, adult-themed thrillers were not the only thing going on in Hollywood, and Eszterhas was not the only big-name screenwriter. Shane Black, writer of Lethal Weapon, also commanded astronomical sums for his early ‘90s scripts, but the key difference is that Black wrote in the register of the franchise-able action-spectacular blockbuster that would eventually trounce all others as the Hollywood model for the future. Black has gone on to become part of the Marvel machine as a writer and director, while aside from one Hungarian-language period film, Children of Glory (Krisztina Goda, 2006), Eszterhas’ contribution to the pop cultural landscape post-2000 has been in the form of self-aggrandizing memoirs, or highly public fallings-out with celebrities, like Mel Gibson, of a similarly corked vintage.

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The tastemaker point of view has historically been to consider Eszterhas among the worst things that ever happened to Hollywood—so much so that disdain-dripping sarcasm seems to be the fallback for critics summarizing his impact. But while no one is going to make the case for the man’s filmography as some sort of artistic landmark, the Eszterhas era did represent one of the last gasps of a Hollywood that believed, however misguidedly, in personality over product, when the idiosyncrasies, idiocies and ideologies of a single person—a writer at that—could, with studio backing and a 1,500 theater release strategy, influence the cinematic development of an entire generation. That might not have seemed like a good thing but retrospect, like cocaine, is a helluva drug and in 2019, with blandly anonymous, market-tested content churned out by mega-corporations bi-weekly to siphon your hard-earneds away, the kind of salacious tackiness Eszterhas represented feels oddly adorable, even quaint. Now that singular talents—even the obnoxious and objectionable ones—who could make decent returns on mid-budget, adult-oriented mainstream fare, have been steamrollered by infantilizing, monolithic billion-dollar mega-franchises, it’s hard not to be a little nostalgic for the vanished hiccup of time when Hollywood briefly uncrossed its legs for Joe Eszterhas, and Joe Eszterhas told us all what he saw.

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Split Diopter: Looking at Women’s Identities Through a Male and Female Lens by Kristen Yoonsoo Kim

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It’s a common stereotype that men are known to be the more aggressive and competitive of the sexes, and that women are far coyer and subtler at the game. Studies have shown that women enjoy cooperation as much as competition, that they find symbiosis in their struggle for dominance. And it’s this complicated, nuanced relationship among women that has often been mined for great psychological cinema. Male friendships inspire buddy comedies and male competitiveness often manifests on the screen in a more literal way, such as through a sporting event, but with women, their bonding is often explored like a fever dream—as a merging of two identities, or one identity diverging into two. It makes for far more fascinating storytelling, but the end result is more often than not skewed towards the tragic.

The examples are plenty. One of the earliest standouts is Alfred Hitchcock’s Vertigo (1958), in which Kim Novak’s tragic heroine personas Madeleine and Judy send Jimmy Stewart’s Scottie Ferguson into a hypnotic spiral. In Robert Altman’s 3 Women (1977), roommates and coworkers Millie (Shelley Duvall) and Pinky (Sissy Spacek) swap dynamics, and thus dominance, after a climactic incident until they arrive at a new, strange means of co-existence. In Ingmar Bergman’s Persona (1966), the merging of identities between the inexplicably mute actress Elisabet (Liv Ullmann) and her nurse Alma (Bibi Andersson) is illustrated quite literally, with two halves of their faces joined together to form one. It’s nearly impossible to tell whose face is whose at this point, and what scenes are to be taken literally. Then the film burns. These movies can’t help but offer dual realities, too. In Persona and 3 Women, especially, dream sequences blur with real life, and they don’t exactly ask to be distinguished. (For Altman, the idea for the film came to him through a dream.) These movies almost seem to depict dark magic but they aren’t necessarily fantasy films.

The Guardian’s Steve Rose referred to these as “frenemyship movies” while critic Miriam Bale coined the term “persona swap films.” Bale writes in Joan’s Digest:

“These films […] are about the friendship between two people, usually women (often a brunette and blonde, and frequently one eccentric/dominant and the other more conventional) who swap personas. It is usually a story about two women, yet is differentiated in tone and logic from something like Thelma and Louise. That film is deliberately a buddy action flick starring two women; there is no swap of supple personality types and there is no magical merge. The films that belong in this subgenre have a recognizable, nonrealist tone, a dream logic. They’re psychological, supernatural and, at their best, illuminate very specific aspects of relationships between women.”

This theme of female identities—and the swapping, merging, and diverging of them—has been a prevailing theme in women-centric thrillers and dramas alike. Barbet Schroeder’s 1992 erotic thriller Single White Female used a makeover plot point for the identity swap moment, with Jennifer Jason Leigh’s character Hedy getting the same bob and dye job as her aspirational roommate Allie (Bridget Fonda). The film’s title has even become part of our vernacular—when you hear that so-and-so is “single white female-ing” someone, you know exactly what that means. Brian De Palma has dedicated a chunk of his filmography to this subject (see: 1973’s Sisters, 1976’s Obsession, 1984’s Body Double, 2002’s Femme Fatale) as did David Lynch (see: 1997’s Lost Highway, 2001’s Mulholland Dr., 2006’s Inland Empire, and both runs of Twin Peaks). Darren Aronofsky brought the theme to the already cutthroat world of ballet with 2010’s Black Swan—a dynamic that not only emerges between the two leads, Nina (Natalie Portman) and Odile (Mila Kunis), but also between Nina and the principal dancer past her prime, Beth (Winona Ryder), who is being replaced. (Beth is also credited as “The Dying Swan.”) More recently, there’s been Alex Ross Perry’s Queen of Earth (2015), about a diverging friendship that funnels its pent-up frustrations into Repulsion-esque mania, and Olivier Assayas’ The Clouds of Sils Maria (2015), with a subtler version of the Black Swan theme of an older woman being replaced by a younger protégée, both in life and the performance within the performance.

But all these movies have another thing in common: They were all directed by men. Perhaps it’s the notion that women use indirect aggression for romantic attention, that have caused curious frenzy in the minds of male filmmakers, but they continue to create and portray female characters who fall under this umbrella of twisted fate (one woman usually dominates or kills or attempts to kill the other, or they both get in trouble). It must be a frightening concept to men—this idea of women having a special bond, of women containing multitudes—and perhaps that’s why many of these movies carry a tragic tone. In a way, these films could be love letters to women, too. Men, spellbound by the secrets shared between women, can’t help but let their minds wander to the mysteries of their link—and while trying to chip away at it, they end up destroying it in their art.

Only very few women directors have depicted that kind of relationship between two women in such a tragic manner (see Josephine Decker’s 2013 film Butter on the Latch and Sophia Takal’s 2016 film Always Shine, which was an Oscilloscope release). Also rare are male persona swap movies; in Joan’s Digest, Bale gives Nicolas Roeg’s Performance (1970) as an example of such, but adds that “for men to enact the motions of this Persona Swap, they must first be feminized.” In Roeg’s film, they don make-up and a wig.

With the exception of Decker and Takal, women are usually less lethal in their portrayal of female friendships that deal with this persona swap. In research for this piece, I collected a large list of films about women and identity and noticed that as opposed to men, women directors were more inclined to make feel-good films about the joys of friendship, or some sort of comedy of misunderstandings. Examples include Vera Chytilova’s Daisies (1966), Susan Seidelman’s Desperately Seeking Susan (1985), Nancy Meyers’ The Parent Trap (1998), and Melanie Mayron’s TV movie version of Freaky Friday (1995). Two women who start acting like and becoming each other doesn’t have to be something tragic; it’s reminiscent of the dynamic between best friends. Daisies came out the same year as Persona and while it also plays out like a fever dream, too, with two women who seemingly become one, Bergman’s film is a frightening devouring of each other’s autonomies while Chytilova’s is a delightful us-against-the-world type romp. Women aren’t afraid of these close relationships between themselves; they feel stronger in union, life is more fun when together.

There’s truth to both ends of the spectrum, though. (Women, they sure contain multitudes). I’m not here to discredit the films made by men—some even have creative input from its leading actresses. Sure, there’s an inimitable euphoria of watching Daisies with your best girl friend, but ask any woman and they’ll likely find the motif of Persona or 3 Women or Single White Female familiar, too. Bale notes that “one or several of these films is on the list of the favorite films of virtually every woman director or film critic I know,” and that’s certainly true for myself. Takal’s and Decker’s films are especially fascinating because the female perspective is, to some degree, lived (even if Takal’s husband Lawrence Michael Levine wrote the screenplay for Always Shine). Good news is, this subgenre is endlessly fascinating and isn’t going away anytime soon—what I hope to see is more portrayal of women’s relationships on all ends of the spectrum, especially from more female creators.

Unready Player One: Why Movies and Video Games Don’t Mix by Daniel Carlson

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There’s a concept in video game theory called “ludonarrative dissonance.” At its core, it’s about the interaction between a game’s themes (what it wants you to feel) and its mechanics (what it wants you to do), as well as any conflicts that might result when those two things intersect. An example of this would be a game that promotes themes of individuality and freedom while locking the player into a single, uncontrollable plot-line that doesn’t let them choose how the story will unfold. Or, say, a war-themed, combat-heavy game that purports to discuss the value of life while simultaneously tasking you with slaughtering hundreds of digital representatives of a foreign enemy.

The concept isn’t a law or anything, and millennia of tabletop games have proven that superficially contradictory ideas like competition and collegiality can peacefully co-exist, but it’s a helpful way to get the ball rolling when thinking about games as discrete pieces of entertainment media. What’s the goal of the game? What do you have to do when you’re playing it? On a broader level, how does it make you feel? Why do you keep playing it?

And, for the purposes of today’s discussion: Why do so many people keep trying to make movies out of video games, despite decades of evidence that this is a very, very bad idea?

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Many movies—maybe even most of them—aren’t original. They’re adapted from other media. Books, stage plays, short stories, magazine articles, songs, older movies, foreign movies, television shows, you name it: Hollywood does not care. If you think the idea will sell tickets, then provenance is not an issue. Of the most popular American movies ever made (adjusted for inflation), seven of the top ten, and 15 of the top 20, are based on stories that started somewhere else.

It makes sense, then, that Hollywood would want to mine video games for film ideas. It’s easy now to forget that video games were initially dismissed as a fad, and that the industry was almost wiped out in a crash in 1983. By 1990, though, just five years after the Nintendo Entertainment System was released in North America, 30% of U.S. households had an NES; by comparison, all home computers combined had only penetrated 23% of the market by then. It’s been pretty much non-stop ever since. In 2016, while the North American box office grossed $11.3 billion, the U.S. video game industry brought in $30.4 billion. You’d have to be crazy to not want a piece of that.

As a result, since the early 1990s, movies based on games have shown up every year or two. Early adaptations were based on games that had achieved almost total pop-cultural saturation—Super Mario Bros. (1993), Street Fighter (1994), Mortal Kombat (1995)—while more recent entries have been inspired by titles that some viewers might not even recognize as games, like 2014’s Need for Speed or 2016’s Assassin’s Creed. Yet despite that variance, pretty much all movies based on games generate the same reaction: audiences ignore them, critics don’t like them, and studios almost always lose money. For every little windfall, like Mortal Kombatgrossing $70 million domestically (and another $51 million overseas) on a $20 million budget, there are at least a dozen adaptations that struggle to make their money back, either barely breaking even or flat-out failing.

This is where the dissonance comes into play: a tension between what the industry wants (money) and how it acts (makes movies that don’t earn money). A conflict between how something can succeed in one medium (games) while dying in another (film). A tantalizing but apparently unsolvable proposition to turn one kind of visual entertainment into another. People do it all the time with books, or stories, or really anything they can get their hands on. Why should games be any different—and harder?

There are three reasons, and they’re all about the same thing: us.

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Start with the written word. A novel (or short story, or novella; you get the idea) is rooted in psychology. The reader is taken as deep into the characters’ conscious and subconscious feelings as the author wants to take them. Thousands upon thousands of words in a given book don’t have anything to do with “what’s happening,” but are instead just about the emotions, history, and family drama that got us to this point. That psychology then flows outward to trigger action.

Movies, which survive on action, need that psychological background to explain character motivation, so a good adaptation of a book will find a way to condense and explain that psychology through images, acts, and dialogue. Their formats are different, but their goals are the same: to start from a place of character and build outward to see how that character confronts the world.

(Even here, things start to get potentially dicey. In a book, it feels totally natural to move from inner monologue to dialogue to physical action in the space of a paragraph, but because a film needs an image or sound to communicate, the poetic emotional reflections of a novel are often turned into clumsy exposition for the screen. When we talk about a book as “unfilmable,” we’re saying that it relies so much on the invisible emotional connections created by its authors psychological exploration of the characters that there’s no easy to way to transform those moments into concrete, physical actions in the real world.)

Games, though, start with action. As the player, you are immediately in control. Super Mario Bros. doesn’t explain a single thing; it just shoves you into the game world and lets you figure out what’s happening. Even modern games like Grand Theft Auto V, which are built on complicated narrative systems of nested choices that the player can make over the course of dozens of hours, only give you a few seconds of animated storytelling before handing over the reigns. Information about the story is parceled out over time, but it’s done in tandem with action that you are asked to execute. In short: there’s a lot less build-up. There’s nowhere to go because you’re already there, experiencing and creating the action. A film’s story is designed to pull you along and explain the motivations of its characters in a way that you can understand, but a game wants you to insert yourself into the story and determine your own justifications for its existence.

Those are two separate and equally valid ways to make and consume entertainment, but they don’t cross-pollinate. A movie based on a game has to invent all manner of backstory and motivations, so much so that you wind up with something so fundamentally different from the source material that it’s hard to remember why you made it in the first place. (Again, I presentSuper Mario Bros.) The use and structure of a game’s narrative is worlds apart from a book, or a movie. There’s no overlap, and forcing one just makes things worse.

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Crucially, too, movies based on games misunderstand one of the key appeals of the medium: the ability to interact with and manipulate the environment. As the player, you decide how to move through the game’s world. Do you want to spend an hour just walking from one end of the map to the other? Knock yourself out.

That interactive, three-dimensional space becomes something you can mentally reference throughout the game, and even recall after you’re done playing. The spatial reasoning you’re doing while playing games doesn’t just improve your cognition or memory, but actually renders for you a space that you can revisit in your mind’s eye.

Here’s an experiment: Think about your childhood home, or your first office job, or the street where you live. Close your eyes and picture that place. Now imagine your perspective moving through that space, turning from side to side, taking in everything. Even though that place exists in the real world, and a game’s digital environment doesn’t, there’s no difference between the experience of visualizing your navigation through them.

You can probably see the problem here. Movies, for all their spectacle, are flat. You see only and always what the frame is showing you. You have to make sense of the film’s world by processing the shots and building your own mental map, only without the benefit of being able to do so at your own pace. This is why good directing, especially in action films, does everything it can to create a clear, understandable geography of the scene. If you know where the characters are in relation to each other, you’ll be able to follow the story. But if you can’t make sense of it, it will all start to blur together. Films and games are both visual media, but their presentation of those visuals, and the ways you can interact with them, are so completely separate that they’re almost using different languages. A game’s three-dimensional space is rendered flat on-screen, turning from something special into something predictable.

For instance, the open-world adventure games in the Assassin’s Creed series are all built around the idea of giving the player as much control as possible to achieve an objective. You can run up walls, leap from roof to roof, hide in crowds, send others to do your dirty work, and more. The concepts that drove the games proved so popular that they showed up in others, and “playing an Assassin’s Creed game” now means something very specific, mechanically and structurally. The 2016 film version, though, was a lifeless dud that didn’t fare well with critics or audiences and that squandered the reunion of Macbeth star Michael Fassbender and director Justin Kurzel. It was a generic blockbuster designed to look like everything else at the multiplex. There’s no sense of purpose, wonder, or power in the final product. It doesn’t—can’t—have anything that made the source special, and it doesn’t do anything to stand out in its new medium, either. It doesn’t belong anywhere.

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Maybe the biggest obstacle, though, is the dissonance at the center of it all: Games are about control. Movies are about surrender.

In games, you hold the controller (or sit at the keyboard) and dictate the action. You navigate the space. You make the decisions that trigger the events that lead to winning or losing. It’s a personal experience built on direct engagement with the medium. If you stop playing, the game doesn’t continue. It can’t. At the movies (or at home), you sit back, focused on the screen. You don’t control the speed of the story, or the plot decisions, or who says what. You are watching the movie to be told a story, to be wrapped up in a narrative controlled by someone else. Your engagement is based on attention, not decision-making.

There are even different degrees of involvement you can have with them, as anyone who’s ever idly checked Facebook on their phone while “watching a movie” can tell you. Some games aim for a different kind of engagement, though, built solely on repetitive feedback loops instead of complicated or lengthy narratives. When it debuted on smartphones at the end of 2009, Angry Birds was an instant success because it was a focused, incredibly compelling game experience that was ideal for killing time. The Angry Birds Movie, though, released in 2016, was a generic cartoon that was only made as a way to capitalize on the existing brand recognition of the mobile game series. The movie misunderstood what we liked about the game in the first place. We didn’t want a story. We just wanted something fun to do for a few minutes.

Ultimately, we want different things from each medium. The only similarity between the two is that they’re leisure experiences, but the fact that they’re both so often presented on home TV screens has persuaded many stubborn writers, producers, and directors over the years that they’re related. It’s not that one is inherently better or worse than the other; it’s that they occupy different spheres. We go to them for different reasons and different experiences. We don’t like movies based on games because, deep down, they don’t even feel like movies. They’re ungainly, bastardized things that try to please two masters and only disappoint them. Even the words that define the audiences bear this out: you can be a player or a viewer, but not both.


The Deepest Cut: The Hidden Emotion of Joel and Ethan Coen’s ‘The Man Who Wasn’t There’ by Mike D’Angelo

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Over the course of their three-decade career, Joel and Ethan Coen have buried a man alive, fed a body into a woodchipper, and shot a grinning Brad Pitt in the face at point-blank range. The most vicious act in their oeuvre, though, involves no physical violence whatsoever. It’s the blunt verdict issued by a famous French piano teacher, Jacques Carcanogues (Adam Alexi-Malle), after hearing a teenage girl’s audition. “Did she make mistakes?” asks the girl’s patron, who considers her a prodigy. “Mistake? No,” Carcanogues replies. “It say E flat, she play E flat. Bing, bing. She play the right note—always.” Nonetheless, he refuses to accept her as a pupil, insisting that her playing, while technically impressive, is emotionally sterile. “The music, monsieur, she come from l'intérieur. From inside. The music, she start here,” he explains, gesturing to his heart. Perhaps she might make a good typist, he suggests. “I cannot teach her to have the soul.”

This exchange occurs late in The Man Who Wasn’t There, the Coens’ black-and-white film noir riff about a taciturn barber, Ed Crane (Billy Bob Thornton), whose spontaneous decision to invest in a dry-cleaning business (without having the necessary funds) leads to tragedy. At the time of the film’s release, in 2001, Carcanogues’ words pointedly echoed the most common criticism of the Coen brothers: that their films are superficially clever but fundamentally empty, little more than self-conscious genre riffs. That complaint doesn’t get lodged as frequently these days, in part because Joel and Ethan finally made an overtly personal movie, 2009’s A Serious Man, that reflects their own suburban Jewish upbringing. But The Man Who Wasn’t There remains their most wrenching cri de coeur, even if its heartfelt aspects are deliberately buried deep.

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The film’s very first line, spoken by Ed in voiceover narration, insists that appearances don’t tell the whole story: “Yeah, I worked in a barber shop, but I never considered myself a barber.” Ed wants us to look past the surface—which is crucial, because the surface, when it comes to Ed, could hardly be more phlegmatic. Early on, he introduces us to his wife, Doris (Frances McDormand), and casually reveals that she’s having an affair with “Big Dave” Brewster (James Gandolfini), her boss at the department store where she works. Given the movie’s noir trappings, one might assume a crime of passion to be forthcoming…but Ed seems untroubled by the knowledge that Doris is stepping out on him, shrugging it off with the words “It’s a free country.” Nor does Ed and Doris’ marriage appear to be an especially happy one. They barely talk to each other—indeed, Ed barely talks at all, except in voiceover—and the relationship seems grounded in mutual tolerance. When Ed anonymously blackmails Big Dave about the affair, he explains the scheme strictly as an effort to get enough money to go into the dry-cleaning business. Passion doesn’t enter into it at all.

Or so the Jacques Carcanogues of the world would have you believe. But while Ed never comes out and states his feelings for Doris—that’s not his style—The Man Who Wasn’t There functions almost entirely as a stealth declaration of his love for her. It’s a film in which the motor driving every action purrs so softly that it’s barely audible. Stoicism, the Coens argue, isn’t necessarily the same thing as indifference, and things that look shallow (or frivolous, in the case of their work) may intentionally conceal hidden depths.

Clues about Ed’s true feelings for Doris are strewn throughout the movie. We see them playing church bingo together, and Ed explains why he’s there: “I wasn’t crazy about the game, but…I dunno. It made her happy.” He says these words (like all other words) in such a dry, flat, uninflected tone that it’s easy to ignore or dismiss their clear implication, which is that Doris’ happiness is important to him. Later, gazing at Doris while she sleeps, he begins to tell the story of how they met and got married, but is interrupted when the phone rings. He then leaves the house, proceeds to kill someone, returns home to find Doris still sleeping, and launches right back into the story of their courtship, as if nothing had happened. Murder is just a distraction from the essential. “She looked at me as I was a dope,” he says of Doris, thinking back on the marriage proposal, “which I never really minded from her.” The guy couldn’t be more smitten. He’s just smitten in a way that’s diametrically opposed to the swoony version to which we’re accustomed, and by a person whose brusque treatment of him makes her seem, to us, unworthy of such pure adoration.

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That’s also the only plausible explanation for The Man Who Wasn’t There’s most peculiar scene: a flashback (presumably) that occurs while Ed is unconscious following a car accident. What’s odd about this memory is how utterly mundane it is. Sitting idly on his front porch, Ed is chatted up by a salesman (Christopher McDonald) pitching the benefits of tar macadam (a.k.a. tarmac) for one’s driveway. Doris arrives home in the middle of the pitch and tells the salesman to get lost. They both go inside, Ed starts to say something, and Doris stops him. That’s it. This brief reverie has no narrative function whatsoever, and doesn’t even seem to directly address any of the psychological elements in play. The Coens clearly put it there for a reason, however, and its apparent irrelevance, paradoxically, positions it as the movie’s secret answer key. (See also Fargo’s seemingly extraneous Mike Yanagita scene, which actually spurs Marge to solve the case.)

The Coens show remarkable, arguably quixotic faith in viewers’ ability to pick up on subtle details and extrapolate an entire mindset from them. At the beginning of the flashback, Ed looks at his watch; the film cuts from his glance to a close-up of the watch face, just to emphasize the point. Why does that matter? We don’t know when this scene occurs, nor do we have any reason to think that the time of day is important. No prior scene instructed Ed to be ready at 3:15pm, or anything like that. He can only be looking at his watch because he’s wondering where Doris is, especially since she pulls up in her car just a couple of minutes later. He’s impatient for her to get home. In the meantime, he’s totally willing to listen to the macadam man’s sales pitch, which Doris treats as the intrusion that it is. Ed would be lost without her, at the mercy of unscrupulous others—which is exactly what happens in the film’s present tense, as the distance inspired by her infidelity leads him to make one disastrous decision after another. Which makes it all the more heartbreaking when, after the salesman leaves, Ed makes what’s almost surely a rare attempt to open up emotionally and gets shut down by an exhausted Doris, who says merely “I’m fine.” There’s potentially an unspoken undercurrent (where was Doris coming from?), but it remains a mystery.

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Still, despite the Coens’ prankish and/or self-protective urge to obfuscate—I’m not even addressing the film’s religious subtext, which is largely conveyed through Ed’s fascination with UFOs—they do ultimately state their intentions quite clearly. Ed winds up in the electric chair, albeit for the wrong murder. A prison official shaves one of Ed’s legs in preparation for attaching an electrode to it, swirling the razor through a bucket of water to clear it of whiskers. It’s no accident that this visually echoes an earlier scene in which Ed shaves Doris’ legs while she’s in the bath, an act that the brothers shoot in a way that makes it looks downright reverential (though at the time that moment is more easily perceived as an act of humiliation tied to his profession). And Ed’s final thoughts before his life is extinguished are both eloquent and plain:

“I don’t know where I’m being taken. I don’t know what I’ll find beyond the earth and sky. But I’m not afraid to go. Maybe the things I don’t understand will be clearer there, like when a fog blows away. Maybe Doris will be there. And maybe there I can tell her all those things they don’t have words for here.”

Ed Crane is a deeply closeted romantic, and The Man Who Wasn’t There is the work of two deeply closeted humanists. Lurking beneath the film’s deceptively nostalgic surface—the stark, monochrome photography; the rueful voiceover narration; the period detail; the familiar genre trappings—is an acute, affecting tale of passion that’s not so much repressed as it is carefully hidden, like an irreplaceable treasure. And lurking beneath that is a message that few, at the time, bothered to decode: We care.

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The Two Werner Herzogs by John Redding & B. A. Hunt

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Raffi Asdourian/Flickr (CC BY 2.0) | Pepe courtesy Matt Furie/mattfurie.com | Remix by Jason Reed

Werner Herzog, that hypnotic German filmmaker who once tried to murder his leading man, who taunted death atop a soon-to-erupt volcano, and who looking upon the screeching Amazon mused that he saw only pain and misery in the jungle, was on a press tour. He sat beside his producer Jim McNiel, both bundled up in the Park City cold, and listened politely as the Los Angeles Times’ Steve Zeitchik asked about his new film.

It was 2016 at the Sundance Film Festival, and Herzog’s latest documentary, Lo and Behold, Reveries of the Connected World made its debut in the festival’s Doc Premieres section. The film saw Herzog turning his inimitable lens to the ramifications of modern technology, and initial reviews (at least those counted by Rotten Tomatoes) were uniformly positive. One critic for The Young Folkssaid Herzog took “the same adventurous spirit that made him drag a cruise ship across a Peruvian jungle in Fitzcarraldo” and put it toward exploring “the labyrinth of the internet’s history.” Many more remarked on the film’s wondrous, sobering, and truly Herzogian revelations about man’s place in the midst of an unprecedented technological revolution.

Zeitchik asked Herzog directly, why make a film about the internet?

“We should know in which world we are living,” he responded. “As thinking people, we should try to scrutinize our environment and know in which world we live.”

Well, this is the world in which we live:

Lo and Behold is a commercial.

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It was produced by Massachusetts-based network management company NetScout, in conjunction with New York ad agency Pereira & O’Dell; borne not from Herzog’s own passions, but from those of a marketing team seeking to promote a corporation in the midst of a massive rebranding effort. Marketers might bristle at the exact term, “commercial,” preferring instead the term “branded content,” one tool in an industry-wise trend towards nearly-invisible advertising meant to implant a positive perception of a company’s identity.

After Lo and Behold played Sundance, several reviewers mentioned NetScout had provided the funding, but not one writer took that detail further. Critics focused on the film’s structure and Herzog’s larger-than-life persona, and no one stopped to ask just who NetScout was, and why they had made this film. Perhaps it was the promise of Herzog’s integrity and character he had fought and earned for himself throughout his career as cinema’s wild man that kept anyone from asking questions. In what world could the man, who has braved deserts, the antarctic, and war zones in the tireless pursuit of filmmaking, sell out?

Branding Cinema

Historically when one spoke of the cross section of advertising and filmmaking, they spoke of product placement – James Bond drinking Heineken in Skyfall, Tom Cruise wearing Aviators in Top Gun, or E.T.’s beloved Reese’s Pieces. But something different happens when advertising agencies realize that they don’t just have to tag-along on a film, but can influence its very structure.

In the late 1990s, while scripting Cast Away, Tom Hanks and William Broyles Jr. approached FedEx with an unusual offer. They said let us use your company’s likeness, and in exchange you can help produce the film. Hanks and Broyles’ problem was that the inciting event of Cast Away was the gruesomely detailed crash of a plane branded with FedEx’s markings.

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Company representatives recalled to The Chicago Tribune:

“[FedEx spokeswoman Sandra] Munoz said FedEx decided that the script highlighting the company’s humble origins, its global reach and can-do spirit outweighed the aircraft disaster. FedEx provided filming locations at its package sorting hubs in Memphis, Los Angeles and Moscow, as well as airplanes, trucks, uniforms and logistical support. A team of FedEx marketers oversaw production through more than two years of filming.”

This new relationship in which a third party’s marketing team oversaw the production of a high-budget film, foretold a major change in the way companies and cinema interact.

A managing director for FedEx said, “As we stepped back and looked at it, we thought, ‘It’s not product placement, we’re a character in this movie.’ […] It’s not just a product on the screen. It transcends product placement.”

In 2001, a year after Cast Away, BMW pioneered their cinematic ad series “The Hire.” The premise was simple: Clive Owen posed through a series of stylish, high-production value action shorts. “The Hire” played at Cannes and was so successful that – in what must be some kind of a first – the Jason Statham hit The Transporter was based on the ads. The genius of “The Hire” is that they are not films about BMW, but films in which the style and power of the automobile act as the architectural underlay for a compelling narrative.

This is branded content. It is not an attempt to insert a brand into a work of art, but to insert a work of art into the brand. As Naomi Klein once described it: ”the goal [of a corporation] is no longer association, but merger with the culture.”

Branded content is a graffiti artist covertly painting original work for a video game company, or a vodka brand working with a music festival to promote gender equality. At its best, it is The Lego Movie, in which the sensory experience of playing with LEGO blocks is lovingly evoked to tell a story. That film’s careful digital animation stands as not just some of the most impeccably textural filmmaking ever attempted, but as a cruise missile of nostalgia aimed at the viewer. The Lego Movienearly doubled the worth of its parent corporation.

Such a thing has never really existed in film before, but it is very similar to the early years of television, when companies like US Steel, Alcoa, or Kraft would pick up the tab for a show in exchange for the prestige of having their name on it. A great deal of powerful programs were produced in this era of television, but none free from compromises. Rod Serling was just one of many talented writers who found themselves increasingly stymied by his sponsors’ patter of seemly changes. In the introduction to the paperback edition of his great teleplay “Patterns,” Serling cautioned us about mixing corporations and art: “I think it is a basic truth that no dramatic art form should be dictated and controlled by men whose training, interest and instincts are cut of entirely different cloth. The fact remains that these gen­tlemen sell consumer goods, not an art form.”

Censorship eventually drove Serling from writing about contemporary society to The Twilight Zone, where he could explore his stories of intolerance and bigotry in a politically-neutral fantasia.

A NetScout Production

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Founded in 1984, NetScout specializes in network systems, producing both hardware and software. It was an early developer of packet sniffers, the technology that logs data being transferred over networks. Today, according to its own online bio, NetScout has a heavy focus on cybersecurity, anti-DDoS and Advanced Threat Solutions tech. It also provides web service performance platforms, cloud management, and packet brokers, among many other interconnected divisions.

All this to say, the company operates behind the scenes. It is not purchasing Super Bowl ad time to become a household name, rather its financial investments lie in the sustained prominence and upkeep of the internet’s infrastructure.

The seed of Lo and Behold formed in 2015, when NetScout was in the midst of a massive company-wide rebrand led by its then-CMO Jim McNiel, who would later participate next to Herzog in the film’s publicity tour. The company had spent the previous year making major corporate acquisitions, including the communications sector of Danaher Corporation, Arbor Networks, Fluke Networks, Tektronix Communications, and VSS Monitoring. The shopping spree consolidated their share of the communications market and helped the company more than double its revenue to the $1.3 billion it generates today. But NetScout remained a largely unheard of entity outside of the inner circle of the network management industry it had helped pioneer in the 1980’s. The company needed a way to boost its status and reach new clients.

And so, Lo and Behold was born in the walls of Pereira & O’Dell’s New York office, where the agency has serviced clients such as Intel, Fifth Third Bank, and Procter & Gamble.

It was Pereira & O’Dell’s executive creative director Dave Arnold who approached McNiel with a fresh, but risky idea. They would make a feature length documentary celebrating the creation of the internet and the boundless potential of its future. It would engage consumers with a focus on the importance of the technological innovations being made today, and toast the creators and engineers who contract with NetScout for their cybersecurity and hardware needs. The kicker: It would be directed by Werner Herzog.

In a 2016 AdWeek reflection on the film, McNiel wrote that Herzog initially balked at the idea, telling NetScout: “No! I do not do commercials.”

But McNiel managed to convince Herzog the film was not a commercial, but a serious documentary that would explore the world-changing and potentially apocalyptic ramifications of the internet.

Speaking to McNiel this month, he told us there was no second choice for a director. If Herzog couldn’t be won over, the entire project would be scrapped. Why?

“He’s an icon,” McNiel said. “And he’s a meme!”

Herzog the Meme

Popular arthouse directors have long been a favorite target for ad firms. This past year, Herzog’s friend and collaborator Errol Morris directed a series of 56 commercials for Wealthsimple, in which celebrities from all walks, including himself, tell anecdotes about handling their own finances. Wes Anderson has made ads for American Express, Darren Aronofsky has been recruited by Yves Saint Laurent, and Ridley Scott has made advertising history time again with his Hovis, Chanel, and Apple ads.

Many renowned directors from Scott to David Fincher to George Romero got their start making commercials. In Japan, Nobuhiko Obayashi was so good at TV spots he was given free reign by Toho to make his psychedelic freakout cult classic House. Even David Lynch, one of the staunchest opponents of product placement in cinema, has made commercials for Playstation, Gucci, and Clearblue Pregnancy Test. When asked during a Q&A if he finds this hypocritical, he answered bluntly: “I do sometimes [direct] commercials to make money.”

For Lynch, if the ads don’t bleed into the art then there is no reason for purists to hold directors’ advertising works against them; after all Inland Empire probably didn’t pay very many bills. Spike Lee has even opened up his own ad agency, and often blurs the line between his core filmography and his ad work, licensing to Nike and performing as his Mars Blackmon character from She’s Gotta Have It, retroactively making his feature debut something akin to after-the-fact branded content.

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But Herzog was different. He came from the roiling, unfettered New German Cinema of Syberberg and Fassbinder, where they ranted and bled and snorted endless coke for their art. And even among that crowd, he was different. He came from the fringes, growing up in the mountains of Bavaria and making his first films with a camera he stole from a local university. In the 1970s and ‘80s, while his contemporaries in the movement like Volker Schlöndorff and Wim Wenders went mainstream, he kept his distance. His adventures in storytelling have taken him to every continent on the planet, and he has further cemented his legend with tales of being arrested, threatened at gunpoint, forging documents, and picking locks to forbidden zones all in the pursuit of cinema. Alone, the troubled making of Fitzcarraldo has probably done more than anything else to create the idea of Werner Herzog in the mind of western audiences, that of a madman mystic lost in the jungle chasing truth and art while eschewing formulaic Hollywood methods of filmmaking. His explicit anti-commercialism has made him appear incorruptible to his fans, who still at every chance possible put on impersonations of his signature Black Forest accent.

McNiel is right. In the era of the internet, Herzog has become a meme. Many new fans are coming to his works for the first time through YouTube clips from Les Blank’s documentary Burden of Dreams, about the making of Fitzcarraldo. Herzog’s off-the-cuff speech from the documentary about the Amazon jungle representing “the harmony of overwhelming and collective murder” has been uploaded a half a dozen times with tens to hundreds of thousands of hits on each clip, including one by its DVD distributor The Criterion Collection. Comedian Paul F. Tompkins has made Herzog one of his most memorable celebrity impersonations. His more misanthropic quotes have been turned into “Demotivational Posters” by internet users, and Know Your Meme has a full entry dedicated to exploring his presence as a joke online.

Herzog is aware of the online perception of his public persona, and although he has not exactly embraced it he has said it does not bother him and he is content to let parody Twitter accounts exist. As a result, fans who participate in this meme-ification continue to build his mythology. It is through these parodies that the idea of Herzog as a savant, able to pierce through the veil of civilization to reveal humanity’s dark nature, is allowed to flourish. It flourishes because Herzog is authentic, because he is a lawbreaker, an explorer, a true independent.

There is a phrase for the unquestioning devotion to Herzog’s work: Brand loyalty. It is this brand that NetScout sought to tap into it. The hiring of Herzog was as clear-eyed and purposeful as any good corporate acquisition. His prestige (or “brand equity,” as a corporate board of directors might put it) opened doors that NetScout’s opaque public image kept shut. McNiel confirmed this: “We did not really get any flat-out rejections [from interview subjects]. After all, this was Werner calling.”

Designing “The Connected World”

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Since Lo and Behold’s primary purpose was to serve as an innovative business-to-business marketing initiative, it would need to speak to corporate clients by highlighting the world-changing technologies they were pioneering and celebrating the radical social impact their developments have had on the world.

It was McNiel who came up with the film’s 10 chapter structure and the list of interviewees. Prize gets like Bill Gates and Jeff Bezos couldn’t fit Herzog into their schedule, but others like Elon Musk and hacker icon Kevin Mitnick did. According to McNiel, Herzog did conduct his own research and suggested names, and the film came together as a collaboration.

By the end of post-production, McNiel and Herzog had delivered an unique feature that was simultaneously, fascinating, existential, and most importantly a subtle monument of advertising.

But why then did it premiere at the Sundance Film Festival, which still insists it is an independent showcase run by a non-profit?

On social media, branded content is typically flagged with phrases like “Sponsored Content” or “Paid.” But there are no guidelines in place for branded films (indeed no authorities to even issue them). Minor steps are being taken to separate the branded from regular films; Sundance took one such step in 2016 with the debut of their Digital Storytelling showcase specifically for branded content. But that very same year, Lo and Behold played as a traditional documentary instead. Was this another door that the Herzog brand flung open for NetScout?

Each year, thousands of prospective filmmakers, many truly independent, many self-financed and motivated by love of the art and by a desire to have their unique voice amplified, spend $85 for the privilege of having their feature film considered at Sundance – that number goes down to $65 if they’re early and up to a whopping $110 if they’re late. They do the same at Toronto, SXSW, Cannes, Tribeca, Berlin, and the hundreds to thousands of festivals launched nominally in support of independent cinema. Sundance took around 2,000 such submissions last year – likely around $180,000, not including short films. Many filmmakers spend thousands of their own dollars on submissions. There has been remarkably little discussion about the fact that their films will be judged not just against the latest low-budget Hollywood productions indie-laundered through smaller production houses, but now, it seems, also against branded content: the agenda-driven works of telecom giants, car manufacturers, toy empires, and fast food chains.

Advertisers have found a new integrity in iconoclasticism. It is not a long leap from NetScout’s employment of Herzog as a modern-day Rasputin to, say, Wendy’s restaurants’ pugnacious Twitter feed. Each seeks to legitimize their company as an honest and self-aware organism, as idiosyncratic and hip as any of us. They are corporations seeking to become that thing they were asserted to be in the 2012 presidential campaign: People.

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For the advertisers, it is simply work. They are upfront about their goals and tactics and trade publications frequently profile the individuals developing these campaigns. Often, there is an earnestness, talent, and true passion in their efforts.

“There does need to be some connection between what it is you’re trying to communicate, because you need to be passionate about it,” McNiel said. “The only way this stuff gets any kind of lift is if it’s regarded as real cinema.”

So branded content seeks to slide itself into our lives undetected, emulating the form and scope of “real” cinema.

However, the unusual thing about branded content is not that companies outside the film industry are attempting to make money off of films. Rather, it is that they are unconcerned with making money. Even mega-franchise films like The Avengers tend to proceed from the inside out — a college of production and distribution companies attempts to live off a product. The work of art drives the revenue, and success or failure as a company is based off the success or failure of the film.

But branded content is more opaque. Its success is judged not so much by how well the film itself does financially (a modest documentary like Lo and Behold fits snugly within NetScout’s significant marketing budget), but by softer concepts like reach and influence. Jim McNiel was candid on this point, telling us that “the primary benefit to NetScout behind the film is the number of impressions and perceptions about NetScout” (In the year following Lo and Behold’s premiere, NetScout’s annual media impressions jumped from an average 1.5 - 2.5 billion to more than 25 billion). Advertising is a medium designed to make you feel a certain way about a company. Couple this knowledge with cinema’s proven track record at affecting the audiences’ biases and assumptions and one need not be zealously anti-corporate to worry about the potential for future branded content to misrepresent and mislead the audience.

The Two Werner Herzogs

In early 1954, at the height of the housing segregation issue, while Brown vs. Board of Education was still being heard in the Supreme Court, the most infamous example of early television censorship occurred. Reginald Rose, the celebrated writer behind 12 Angry Men, debuted his new standalone episode for the television series Westinghouse Studio One. Called “Thunder on Sycamore Street,” the episode was based on the true story of a black family moving into a white neighborhood, and their neighbors’ slow plummet into racial violence. The Westinghouse people loved the script for its passion and realism, but had one small, insignificant change: the black family must be changed to, well, anything else. There was no way they would air a program about white Americans attacking black Americans. It was simply too hot a topic for mid-fifties audiences. So Rose re-wrote the script, and the episode that aired was about mob violence against a white family with an ex-convict father. The moral meat of the teleplay was pulled out entirely, but Westinghouse simply could not risk people thinking of that when they shopped for appliances.

It is difficult to know the extent to which such decorous censorship happened with Lo and Behold. A large chunk of the film is devoted to the negative impact of the internet – most hauntingly in an interview with the family of a teenager, Nikki Catsouras, whose gory death in a car crash became a shock image meme. When Catsouras’ mother confesses that she thinks the internet is the modern-day face of the Antichrist, it seems for a moment that the film has at last found its bite. Such melanges of trauma and focused mania are hallmarks of Herzog’s best work. Those qualities are explored in the lion’s share of his films, from the surreal Bad Lieutenant: Port of Call New Orleans to the tragic The Enigma of Kaspar Hauser to the fire-breathing Klaus Kinski performances of his most famous work, and, most pointedly, to his 1981 documentary God’s Angry Man, in which he studies a particularly fiery televangelist.

But the section with the Catsouras family is all too brief. They tell the bullet-points of their story and are gone, as we rush to the next location. Whether that was Herzog’s choice or not, it is difficult to know, but the thumbnail structure of Lo and Behold is a new and unique problem for the veteran filmmaker.

Jim McNiel told us that “the challenge with working with Werner is kind of keeping him from going too far down into the shadow of darkness.” However, he believed the dark elements were important to show, as too much praise of the future without conflict would make for a flat story. Focusing on the darker elements, he reasoned, would equally highlight the film’s more positive moments, allowing for the intended good vs. evil narrative to take hold.

Still, McNiel reported having to rein Herzog in when he went too dark, and it is perhaps his inability to submerge the film in those depths that leaves Herzog appearing at times more unsure of his subject than any other documentary he’s made, except perhaps for his ten minute short on the middling rock band The Killers, promoting American Express’ 2012 Unstaged concert series. While we have alternate terminology available for Lo and Behold, and for his road safety PSA From One Second to the Next(made for AT&T), we have no earthly idea what to call The Killers: Unstaged except a commercial.

After Lo and Behold premiered, it seems only New Republic’s Will Leitch worried about this new side of Herzog. He wrote: “It’s probably a fair question to ask at this point: Do Werner Herzog’s movies need quite so much Werner Herzog in them? There has been a growing fear among longtime admirers of Herzog’s films, of which I am certainly one, that Herzog the Public Personality has been starting to sneak in around the edges of Herzog the Director, and to ill effect.”

But Leitch’s distinctions between Herzog the Public Personality and Herzog the Director are miscalibrated, in the wake of his more recent, prosaic films like Queen of the Desert and Salt and Fire, which reviewers seemed to grit their teeth and swallow like medicine. The division between the Herzogs is more acute.

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Until 2005, every Herzog documentary was self-produced by Werner Herzog Filmproduktion and distributed by various high-end channels like Canal+. This changed with Grizzly Man, his 2005 film about the life and death of Timothy Treadwell. That film was co-produced by Discovery Docs, the documentary arm of the Discovery Channel. Grizzly Man is a true masterpiece, one of his best films, and the presence of the Discovery Channel is a natural fit for the material (not least because their 1999 teledoc made Treadwell famous), but for the first time, Herzog made a documentary on someone else’s dime and under the control of a massive corporation. Further, it elevated Herzog to a new level of fame. No longer was he being interviewed by dry cineaste magazines, but on late night talk shows. And his personality was built for internet celerity. Look at the 2007 interview in which someone shoots him in the leg with an air rifle mid-conversation. His unruffled reaction was a minor Internet sensation, and Herzog still tells the anecdote on talk shows, though he often forgets to mention it was an air rifle, not a real rifle, that shot him.

The marriage of Herzog with US media giants was so successful that his next film, Rescue Dawn, was an MGM star-vehicle remake of one of his own, earlier documentaries. By 2012, Herzog was recutting others’ footage, adding narration, and packaging it as his own creation with Happy People: A Year in Taiga. Critics accepted the packaging at face value. There was no secret about Happy People, which Herzog condensed from a Russian television program, but critics were content to discuss “Herzog’s motives,” with hardly a thought for the man who actually went to Siberia and shot it, Dmitry Vasyuko.

In a very real way, Grizzly Man is a line in Werner Herzog’s filmography, marking the moment he became a Hollywood filmmaker. No Herzog documentary before Grizzly Man was produced by a third party; and no Herzog film (fiction or non-) since Grizzly Man has been an independent project. Yet our mode of discussion for the man has not updated since Fitzcarraldo, thirty six years and certainly several million dollars ago.

By and large, Werner Herzog is still spoken of as the young man shooting Aguirre on a mountaintop with a stolen camera and a gun in his waistband. Still remembered as the sad-eyed mystic observing that nature is “overwhelming and collective murder.” But the late Les Blank, who filmed the infamous speech about the jungle for Burden of Dreams, was perplexed by the public’s response to the man. He told Vice: “And the first time I heard it, I thought it was purely tragic. But I soon showed the film to an audience in San Diego where I screened some works in progress, and people started laughing when they heard Herzog’s speech. It never occurred to me that what he said was funny. To me, it was very painful, and I felt sorry for the guy because he was driven to that point of view.”

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Herzog seems to have drifted from the pain Blank saw in him, towards the comic irony the San Diego audience imagined. Married, stable, in LA, he has changed from an uncompromising European artist to a wealthy California-based celebrity who stops in for guest appearances in everything from Jack Reacher to Rick and Morty. He is now a talk-show circuit veteran, host of an online film school, and a regular director of branded content for multinationals.

He has become a brand. And he is content to build that brand. Perhaps he never intended this to happen, but it’s impossible to deny this is where he has arrived.

We are left with the paradox of two Werner Herzogs. Cinephiles simultaneously believe in Herzog the Philosopher who probes at hidden truths and is pathologically immune to the artifice of Hollywood, and in Herzog the Celebrity who is comfortable hamming it up in cartoons and talk shows.

Branding in the end is simply commodification; and the buying and selling of Werner Herzog extends beyond the bounds of his movies. He now runs a “Rogue Film School,” where lucky participants can attend a four day seminar including a one day meet and greet, all for a $25 non-refundable application fee and a $1500 seminar fee (with a $200 cancellation fee, god forbid), not including room or board. There, Herzog will presumably speak on how film is “not for the weak-hearted,” how it is a rarified domain only for those sturdy enough to break rules, pick locks, flaunt police, and, apparently, plunk down $1525 for a meet and greet. Those of us unable to make the cut can watch six hours of his film lessons at masterclass.com for the relatively cut rate price of $90. At MasterClass he teaches virtually alongside that other great outsider artist, Ron Howard.

By all means, there is no rule against artists, even great artists, selling out. Picasso and Orson Welles made a career out of it and their legacies remain intact. But as marketing schools teach that a brand is a promise, so we should ask what is the promise of the Herzog brand?

In 2007, Roger Ebert, to whom Encounters at the End of the World was dedicated, wrote in an open letter:

“Without ever making a movie for solely commercial reasons, without ever having a dependable source of financing, without the attention of the studios and the oligarchies that decide what may be filmed and shown, you have directed at least 55 films or television productions, and we will not count the operas. You have worked all the time, because you have depended on your imagination instead of budgets, stars or publicity campaigns. You have had the visions and made the films and trusted people to find them, and they have. It is safe to say you are as admired and venerated as any filmmaker alive–among those who have heard of you, of course. Those who do not know your work, and the work of your comrades in the independent film world, are missing experiences that might shake and inspire them.”

That is the Werner Herzog that was. An intense, comprehensive honesty, and a legacy of films driven from within, committed to truth.

That is the man the film community has never let go, even as we have another Werner Herzog: a television personality hawking self-improvement courses alongside Gordon Ramsey and Steph Curry.

To Whom Are We Beholden?

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Lo and Behold represents the success of a brand carefully cultivated, marketed, and exploited. But that brand is not NetScout. Herzog’s wandering spirit, his philosophical integrity and aversion to banal civilization were repackaged and sold back to his audience. Just as LL Bean trades on its legacy as workwear for outdoorsmen to sell khakis to yuppies, Werner Herzog trades on his legacy as an Amazonian explorer to sell American Express and AT&T to an adoring film community.

Upton Sinclair once said that all art is propaganda. Likely he was correct. And so we should always be on guard, asking ourselves just what each piece of art we experience is propagandizing, and why.

Werner Herzog has spent his entire career insisting on the difference between fact and truth. “There are deeper strata of truth in cinema,” he wrote in his 1999 Minnesota Declaration, “and there is such a thing as poetic, ecstatic truth.” There also must be an ecstatic lie, in which we are led beautifully and elegantly to a dead end. Herzog also observed in that declaration: “Tourism is a sin.” And here we have Werner Herzog: Tour Guide, helping an internet security company tell us of the importance of internet security.

It is all, in the end, innocuous. NetScout has simply made an impactful film that effectively serves and works beyond its marketing origins. But will the general practice remain innocuous if another great filmmaker makes an invisible propaganda piece for say, a charter school think tank (as graced many festivals in 2009), or a toxin-spewing corporation like Monsanto (whose use of weed killer glysophate is defended by Neil DeGrasse Tyson in another industry-funded documentary), or a weapons manufacturer? What are the ethical limits of a festival like Sundance – both for creating a space for true independent cinema, and for ensuring audiences and critics know just who made their film and why?

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Sundance above all has been cursed by its success. The always-elusive balance between industry access and big-money irrelevance has been especially difficult to find in Park City. A 2010 Time profile has festival founder Robert Redford worrying that “Sundance has been ‘sliding’ of late, blaming ‘ambush marketers’ for taking over storefronts to promote their swag and celebrities who just show up for the paparazzi attention.”

Was Lo and Behold essentially another example of Redford’s dreaded ambush marketing? Certainly yes. Was Werner Herzog just another celebrity showing up for paparazzi attention? Certainly not.

But it is, perhaps, because of the latter, that the film community failed to see the former. If the people who are paid to scrutinize and agonize over films missed this, what hope does any viewer have in the future to know who made the movies they’re seeing and for what purpose?

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Evil in the Mirror: John Carpenter’s Revealing ‘Prince of Darkness’ by Joshua Rothkopf

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[Last year, Musings paid homage to Produced and Abandoned: The Best Films You’ve Never Seen, a review anthology from the National Society of Film Critics that championed studio orphans from the ‘70s and ‘80s. In the days before the Internet, young cinephiles like myself relied on reference books and anthologies to lead us to films we might not have discovered otherwise. Released in 1990, Produced and Abandoned was a foundational piece of work, introducing me to such wonders as Cutter’s Way, Lost in America, High Tide, Choose Me, Housekeeping, and Fat City. (You can find the full list of entries here.) Our first round of Produced and Abandoned essays included Angelica Jade Bastién on By the Sea, Mike D’Angelo on The Counselor, Judy Berman on Velvet Goldmine, and Keith Phipps on O.C. and Stiggs. Over the next four weeks, Musings will continue with another round of essays about tarnished gems, in the hope they’ll get a second look. Or, more likely, a first. —Scott Tobias, editor.]

It’s generally accepted that John Carpenter wasn’t a personal filmmaker—not personal in the way that Martin Scorsese, only five years his senior and Italianamerican from the start, was. Carpenter grew up movie-crazy in the ’50s and ’60s. He wanted to make Westerns exactly at the moment when that became an unrealistic career goal. His heroes were Alfred Hitchcock, Orson Welles and, above all, Howard Hawks. It’s been nourishing to listen to Amy Nicholson’s wonderful eight-part podcast Halloween Unmasked, still in progress, and to hear Carpenter—usually oblique in interviews—open up about his boyhood in the Jim Crow–era South. He mentions visiting an insane asylum during a college psych trip and locking eyes with a prisoner who spooked him. That may be the basis for killer Michael Myers but, by and large, this was a guy who wrote what he dreamed up, not what he knew.

That’s not to suggest Carpenter didn’t develop his own signature style. When he arrived in Los Angeles in 1968 to attend film school at USC, he reinvented himself, transforming from a Max Fischer–like creative wunderkind (he was a rock guitarist and high-school class president) into a laconic, bell-bottomed cowboy who listened more than he spoke. He was too cool for nerdy Dan O’Bannon, who worked with him on Dark Star. He was too cool for Hollywood itself, even after he’d succeeded there, rarely mingling socially and turning down projects like Top Gun and Fatal Attraction.

But the cool act was a bit of smokescreen. I once asked Carpenter about it, and he owned up to a private sense of pain in regard to his work. “I take every failure hard,” he told me in 2008, singling out the audience’s abandonment of The Thing, a remake of his favorite film (one that actually improves on its source). “The movie was hated. Even by science-fiction fans. They thought that I had betrayed some kind of trust, and the piling on was insane. Even the original movie’s director, Christian Nyby, was dissing me.”

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Carpenter would rebound from that 1982 commercial disaster—as well the indignity of getting sacked from Firestarter—by playing the game even better. He directed Jeff Bridges to a Best Actor nomination on Starman (that’s as rare as a unicorn for a sci-fi performance) and, just as things were turning golden, blew all his capital again on 1986’s Big Trouble in Little China, which was rushed and subsequently buried in the massive shadow of Aliens. “You try to make a studio picture your own, but in the end, it’s their film,” Carpenter said in our interview, the Kentucky rascal turned bitter. “And they’re going to get what they want. After that experience, I had to stop playing for the studios for a while and go independent again.”

This is the pivotal moment in Carpenter’s career, the one that fascinates me the most. It should fascinate more people, given what the filmmaker did. Divorced and with a two-year-old son, Carpenter is, at that point, 38 years old. He’s already feeling like a Hollywood burnout, with a decade of ups and downs to prove it. The solution was a pay cut, a big one: Prince of Darkness, financed through “supermensch” Shep Gordon and Alive Films and released in 1987, would be made for a grand total of $3 million, the first title in a multi-picture deal that guaranteed Carpenter complete creative control.

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Scrappy but never chintzy, Prince of Darkness is the most lovable of movies. On the surface, it has all the cool minimalism a JC fan could ask for: elegant anamorphic compositions (Gary Kibbe’s muscular cinematography adds millions more in production value), a seesawing synth score, a one-location “siege” structure akin to the director’s Assault on Precinct 13 and The Thing. The movie also has Alice Cooper killing a grad student with a bicycle. It has a swirling canister of green Satanic goo in a church basement.

Critics, by and large, were unkind. In a representative review from the New York Times, Vincent Canby called it “surprisingly cheesy,” singling out first-time screenwriter Martin Quatermass for particular scorn (he “overloads the dialogue with scientific references and is stingy with the surprises”), not realizing that this was a pseudonym for Carpenter himself. Would it have mattered? Released days before Halloween, Prince got clobbered by the gig Carpenter turned down, Fatal Attraction, still surging in its sixth weekend.

But below the surface—and still a matter for wider appreciation—is the film that Carpenter dug himself out of his psychic hellhole to make: his most personal horror movie, starring a version of himself. Prince of Darkness is about watching and waiting. In a way, it’s a romantic view of the auteur’s own time at school. It’s a movie about the evil that stares out of the mirror (i.e., yourself). Like all of his films, it arrived under the possessive title John Carpenter’s Prince of Darkness. In my mind, that apostrophe is actually a contraction: John Carpenter Is Prince of Darkness. And Prince of Darkness is him.

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First, let’s understand what $3 million means in 1987. To compare it to some other movies of the same period, Blue Velvet’s budget is twice as large. Hannah and Her Sisters, largely shot in Mia Farrow’s apartment, was funded at $6.4 million. When Scorsese decided to go indie and make his audacious The Last Temptation of Christ, he had a $7 million allowance—and that’s for robes and sandals. Carpenter, on the other hand, would be doing practical special effects in camera. He’d be doing a movie with gore and supernatural nuttiness. In a now-quaint New York Times article from April 1987 titled “Independents Making It Big” (“The major studios have abandoned small, serious, risky films, the kind that often win prizes”), Merchant Ivory’s Oscar-winning A Room With A View gets prime positioning with a big photograph; that one has a $3 million budget, roughly. (Not coincidentally, Carpenter’s financiers, Alive Films, are name-checked in the piece as the producers of Alan Rudolph’s Trouble in Mind.)

Coming off Big Trouble in Little China’s estimated $20 million budget (it was probably more), Carpenter would be making a radical shift. But he agreed to Alive’s terms. He’d return to doing things fast and smart, to distilling his vision down to its cleanest, clearest grammar, to getting it done in 30 days (Halloween was shot in 20, over four weeks in May 1978). Even if you disregard the whole of Prince of Darkness’s content—and we won’t be doing that—Carpenter’s desire to work in total artistic freedom is breathtaking. He will do what it takes to move forward.

A little plot: In Prince of Darkness, scientists, theologians and academics plunge into a dilapidated church where they power up their equipment and study a mysterious genie in a bottle: an “anti-god.” The scenario has some of the pseudo-tech fizz of Poltergeist or, in a lighter vein, the Harold Ramis scenes in Ghostbusters. It’s not meant to hold up under scrutiny. Carpenter, who says he was reading books about quantum uncertainty at the time (maybe not the most comforting bedside material given his professional predicament), gives pages of chewy dialogue to the twin father figures of his oeuvre: Donald Pleasence, returning from Halloween and Escape from New York, plays an unnamed, worried priest; and Big Trouble’s wizened Victor Wong appears as an esteemed professor of metaphysical causality.

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If the movie has a conventional hero (it doesn’t), it’s Brian, a student who splits the difference between creepy and generically handsome. He’s played by Jameson Parker, then a TV star on Simon & Simon. Or at least I think it’s Jameson Parker. Unlike his more famous San Diego private detective, Brian sports a robust, porn-star-worthy moustache. It makes him look swarthy, mysterious—a little like the lanky John Carpenter himself, who shoots these early scenes in classrooms and hallways at his alma mater, USC. “I spent many happy years at SC as a film student,” Carpenter says on Shout! Factory’s collector’s Blu-ray. “I really enjoyed myself. I learned everything about how to make movies there.”

Watching Prince of Darkness is as close as we’ll come to seeing the director’s formative years re-enacted, memoir-style. In getting back to basics, Carpenter decided to do it literally. Brian sits in class listening; he has a bit of a Laurie Strode moment looking out the window, distracted. Who is he? He’s a young scientist observing evil, almost flirting with it. He spies on a pretty girl in the courtyard (Lisa Blount). She’s got a boyfriend and it irks him, wordlessly. Later, Brian will woo her to bed and use some hard-core Howard Hawks dialogue on her: “Who was he? The one that gave you such a high opinion of men?” he says, straight out of Lauren Bacall’s playbook in To Have and Have Not. It works. She kisses him.

The movie isn’t all wish-fulfillment. In fact, it’s charming how fully the Carpenter surrogate recedes into the team; Brian isn’t even a factor in the final showdown. Maybe his job is to watch other people vanquish evil. That would make sense, since it’s his creator’s comfort zone. In the meantime, the offscreen Carpenter is building some of his grossest sequences, spraying unsuspecting people in the mouth with streams of ectoplasm (à la Rob Bottin’s landmark FX in The Thing), mounting parallel action and deploying beetles, maggots and ants where necessary.

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Prince of Darkness has one moment that’s proven unforgettable, transcending even the horror genre. It’s an eerie transmission, the voice slowed down and distorted: “This is not a dream…not a dream…” DJ Shadow samples it a few times on his groundbreaking debut, 1996’s Endtroducing. (The voice is actually Carpenter’s, impossible not to notice once you’ve been made aware of it.) He’s supposed to be a future dude reaching backward in time—“from the year one, nine, nine, nine”—maybe to prevent a biblical apocalypse. All we see is a jittery handheld shot of a silhouetted robed figure slowly emerging from the church, the ominous end-of-the-world smoke gathering.

The economy of the shot is beautiful, Carpenter achieving the texture of a half-remembered nightmare using only a capture-video-off-a-TV-screen trick. (It’s very Inland Empire—and come to think of it, that basement cylinder of swirling green evil is a lot like the glass box from the first episode of the rebooted Twin Peaks: The Return.) So in a situation where Carpenter is facing his most prohibitive spending limits, he’s actually expanding his craft. Prince of Darkness signals his own creative rehabilitation after turning his heel on the studios. Or, to quote the film’s poster: “It is evil. It is real. It is awakening.”

What does it mean that Carpenter’s big payoff involves a mirror? These Cocteau-like shots were some of the most dangerous to pull off. One of them involved plunging a prosthetic hand into highly toxic liquid mercury (a substance the crew had to drain from their hydraulic cranes just to make the gag work). Then, to capture the action on the “other side” of the mirror, poor Lisa Blount had to swim submerged in a darkened swimming pool while an underwater camera shot upward at the glimmering surface. I include these technical details not only to express awe at Carpenter’s commitment (along with that of his collaborators), but also to stress the obvious: The mirror climax was really important to him. The movie’s final seconds are the whole of Prince of Darkness’s reflexivity in a single cut: Brian, woken from a double dream, approaches his bedroom mirror. We see from the perspective of the glass. He touches that porn ’stache tentatively, then reaches out. Cut to black.

It’s not easy to touch that mirror—to walk away from everything you’ve labored to achieve over years, to a place where it’s just you and your talent and what you can do. To me, that’s what Prince of Darkness expresses, subtly. Creatively, the experiment worked: It led directly to Carpenter’s 1988 stealth masterpiece They Live, his most confident political statement and a kindred project in its use of real L.A. locations. That film’s critical reputation has already been defended at large. But maybe it’s time to rally behind the moment slightly earlier, when the director had to rediscover who he was, and what he wanted—and when he found a way to turn everything around.

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The Murder Artist: Alfred Hitchcock At The End Of His Rope by Alice Stoehr

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Rope was an interesting technical experiment that I was lucky and happy to be a part of, but I don’t think it was one of Hitchcock’s better films.” So wrote Farley Granger, one of its two stars, in his memoir Include Me Out. The actor was in his early twenties when the Master of Suspense plucked him from Samuel Goldwyn’s roster. He’d star in the first production from the director’s new Transatlantic Pictures as Phillip Morgan, a pianist and co-conspirator in murder. John Dall would play his partner, homicidal mastermind Brandon Shaw. Granger had the stiff pout to Dall’s trembling smirk.

The “interesting technical experiment” was Hitchcock’s decision to shoot the film, adapted from a twenty-year-old English play, as a series of 10-minute shots stitched together into a simulated feature-length take. This allowed him to retain the stage’s spatial and temporal unities while guiding the audience with the camera’s eye. In the process, he’d embed a host of meta-textual and erotic nuances within the sinister mise-en-scène. Screenwriter Arthur Laurents (Granger’s boyfriend, for a time) updated the play’s fictionalized account of Chicagoan thrill killers Leopold and Loeb to a penthouse in late ‘40s Manhattan. There, Phillip strangles the duo’s friend David—his scream behind a curtain opens the film—immediately prior to a dinner party where they’ll serve pâté atop the box that serves as his coffin. It’s a morbid premise for a comedy of manners, and Brandon taunts his guests throughout the evening. (Asked if it’s someone’s birthday, he coyly replies, “It’s, uh, really almost the opposite.”)

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Granger deemed the film lesser Hitchcock due to two limitations. One was the sheer repetition and exact blocking demanded by its formal conceit, the other the Production Code’s blanket ban on “sex perversion,” which meant tiptoeing around the fact that Brandon and Phillip—like their real-life inspirations and, to some degree, Rope’s leading men—were gay. That stringent homophobia forced Hitchcock and Laurents to convey their sexuality through ambiguity and implication; the director would use similar tactics to adapt queer writers like Daphne du Maurier and Patricia Highsmith. (“Hitchcock confessed that he actually enjoyed his negotiations with [Code honcho Joseph] Breen,” notes Thomas Doherty in the book Hollywood’s Censor. “The spirited give-and-take, said Hitchcock, possessed all the thrill of competitive horse trading.”) The nature of the characters’ relationship is hardly subtext: Rope starts with their orgasmic shudder over David’s death, then labored panting after which Brandon pulls out a cigarette and lets in some light. A few minutes later, Brandon strokes the neck of a champagne bottle; Phillip asks how he felt during the act, and he gasps “tremendously exhilarated.”

Like Brandon’s hints about the murder, the homosexuality on display is surprisingly explicit if an audience can decode it. The whole film pivots around their partnership, both criminal and domestic. In an impish bit of conflation, their scheme even stands in for “the love that dare not speak its name,” with David’s body acting as a fetish object in a sexual game no one else can perceive. The guests, as Brandon puts it, are “a dull crew,” “those idiots” who include David’s father and aunt, played by London theater veterans Cedric Hardwicke and Constance Collier. Joan Chandler and Douglas Dick, both a couple years into what would be modest careers, play David’s fiancée Janet and her ex Kenneth. Character actress Edith Evanson appears as housekeeper Mrs. Wilson, a prototype for Thelma Ritter’s Stella in Rear Window, and a top-billed James Stewart is Rupert Cadell, who once mentored the murderers in arcane philosophy.

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This was the first of Stewart’s four collaborations with Hitchcock. It cast the actor against type not as a romantic hero but as an observer and provocateur, his gaze shrewd, his dialogue heavy with irony. The role presaged his work in the ‘50s, with Mann rather than Capra, emphasizing psychology over ideology. Rupert, like L.B. Jeffries or Scottie Ferguson, is rooting out a crime, and in so doing comes to seem more loathsome than the villains themselves. “Murder is—or should be—an art,” he lectures midway through Rope, eyebrow arched, martini glass in hand. “Not one of the seven lively perhaps, but an art nevertheless.” Half an hour in real time later, having seen David’s body, he flies into a moralizing monologue: “You’ve given my words a meaning that I never dreamed of!” It takes up the last several minutes of the film, with Rupert snarling from deep in his righteous indignation, “Did you think you were God, Brandon?”

Stewart was a master of sputtering, impassioned oratory, and his facility for it renders Rupert’s hypocrisy especially stark. He taught these murderers; he can’t just shrug off his culpability. The Code decreed that “the sympathy of the audience shall never be thrown to the side of crime, wrongdoing, or sin.” Every transgression reaps a punishment. The ending of Rope abides by the letter of this law, as Rupert fires several shots into the night, drawing a police siren toward the building. He sits, deflated, while Phillip plays piano and Brandon has one last drink. But none of David’s loved ones get to excoriate his killers. The one man here with no integrity, no moral authority, is the one who gets the final, self-flagellating word.

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The Code forbade throwing sympathy to the side of sin, but if Hitchcock meant any character in Rope as his stand-in, it was Brandon, not Rupert. The top to Phillip’s bottom, he’s the director of the play within a film. He’s storyboarded it to perfection. Janet, realizing he’s toying with her, cries that he’s incapable of just throwing a party. “No, you’d have to add something that appealed to your warped sense of humor!” Hitchcock, who’d built a corpus of corpses, must have gotten a chuckle from that line. Whereas Phillip fears discovery, Brandon puts symbolism above pragmatism, prioritizing what Phillip dubs his “neat little touches.” He needs to have dinner on the chest, the murder weapon tied around antique books, and his surrogate father Rupert in attendance, much as the film’s director needed to shoot in long takes—not because it’s pragmatic, but because it’s beautiful. He went to great lengths for verisimilar beauty here, as Steven Jacobs details in The Wrong House: The Architecture of Alfred Hitchcock. Miniatures in the three-dimensional cyclorama seen through the broad penthouse window were wired and connected to a ‘light organ’ that allowed for the gradual activation of the skyline’s thousands of lights and hundreds of neon signs. Meanwhile, spun-glass clouds were shifted by technicians from right to left during moments when the camera turned away from the window.

Jacobs notes as well that a painting by Fidelio Ponce de León hanging on Brandon and Phillip’s wall actually belonged to the director and had previously hung in his own home. Rope is avant-garde art wrapped in a bourgeois thriller, about avant-garde art wrapped in a dinner party, pushing moral and aesthetic boundaries while collapsing any distinction between the two. In this nested construction, Brandon the murder artist becomes a figure of auto-critique or perhaps apologia. Did you think you were God, Alfred? By 1948, he’d already made dozens of films, often obliquely about sex and violence, across decades and continents. He’d become the world champion sick joke raconteur. Rope is a reckoning with the ethics of his genre.

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By 1948, the world had changed. A few years earlier, Hitchcock’s friend (and Rope co-producer) Sidney Bernstein had asked him to advise on a film about Germany’s newly liberated concentration camps. As Kay Gladstone writes in Holocaust and the Moving Image, Hitchcock worried that “tricky editing” would let skeptics read its footage as fraudulent and asked the editors “to use as far as possible long shots and panning shots with no cuts.” The director took his own counsel to heart.

Rope was also his first color film, the start of his fascination with dull palettes. (A quarter-century later he’d limn Frenzy’s London with every shade of beige.) Genteel browns and grays dominate the penthouse, the hues of men’s suits. Only after nightfall does the apartment glow with, in Jacobs’ phrasing, “the expressive possibilities of urban neon light.” The dinner party takes place at the crest of postwar modernity, a world away from the camps. Here, among the East Coast intelligentsia, murder’s merely a thought experiment. When David’s father mentions Hitler, Brandon dismisses him as “a paranoiac savage.” Yet even in polite society, the evening can begin with a secret killing and end with that iniquity brought to light. “Perhaps what is called civilization is hypocrisy,” says Brandon. “Perhaps,” David’s father concedes.

In 1948, the world was changing. That year saw the publication of Gore Vidal’s landmark gay novel The City and the Pillar and the first of the Kinsey Reports. Antonioni was a documentarian about to make his first feature; Truffaut was a delinquent catching Hitchcock movies at the Cinémathèque. Rope’s amorality and pitch-black humor augur a world and a cinema that were yet to come. It’s thorny gay art through a straight auteur. The film’s last thirty seconds show Rupert’s back to the camera while Brandon sips his cocktail and Phillip plays a tune, the trio lit by flashing neon. In this denouement lie decadence and damnation, art and death, the Code-closeted past and a disaffected future.

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Unbroken Windows: How New York Gentrified Itself On Screen by Jason Bailey

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It was 1972, and Lewis Rudin had a problem—specifically, a Johnny Carson problem. Rudin, a real estate developer and committed New Yorker, had founded the Association for a Better New York (ABNY), an organization dedicated to cleaning up the city’s image (and thus, its attractiveness to corporate clients) via aggressive campaigning and spit-shine marketing; the organization was, for example, instrumental in the development of the iconic I ❤ NY campaign.

But all the good work ABNY was doing, Rudin fumed to the organization’s executive director Mary Holloway, felt like pushing Sisyphus’ boulder when he switched on NBC late at night: “How can we change the image of New York when Johnny Carson’s opening monologue every night is about people getting mugged in Central Park?”

As reported by Miriam Greenberg in her book Branding New York: How a City in Crisis Was Sold to the World, Rudin went to the trouble of meeting with network heads, imploring them to pressure personalities like Carson to lighten up on the “New York City is a crime-ridden cesspool” jokes. In 1973, Mayor John Lindsay himself called network executives and even some comedians to a City Hall meeting where he made a similar plea. This was in stark contrast to the usual modus operandi of the Mayor’s Office of Film, Theatre, and Broadcasting, which prided itself on avoiding censorship or editorial interference in the making of motion pictures in the city—indeed, several of the grimmest, grimiest portraits of life in New York (Death Wish, Panic in Needle Park, Little Murders, The French Connection) were borne of this period. But people had to go out to see those. Johnny Carson came into their living room every night to tell them what a shithole New York was.

Rudin and Lindsay’s efforts were ultimately unsuccessful. Johnny Carson continued to roast the city—especially after escaping it when The Tonight Show relocated to Burbank, California in 1972—and prime-time comedies like All in the Family, Taxi, and Welcome Back, Kotter mined similar veins of urban unrest. Meanwhile, gritty crime series from Kojak to Cagney & Lacey to The Equalizer presented a similar picture of the city—dirty, grimy, and dangerous—to that of films like Taxi Driver, The Taking of Pelham One Two Three, The Warriors, and Fort Apache, The Bronx.

But in the 1990s, that all changed. And there’s a compelling case to be made that the change began with Jerry Seinfeld.

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If we talk about Jerry Seinfeld, of course, we have to talk about Woody Allen, and not just their obvious similarities (roots in stand-up comedy, neurotic Jewish New Yorker persona, tabloid mainstay). In the 1970s and 1980s, while most New York movies were dwelling in the horrors and shortcomings of the city, Allen insulated himself in his upper-class Upper East Side neighborhood and made movies about people who were mostly untouched by crime, homelessness, and graffiti. In films like Annie Hall, Manhattan, Hannah and Her Sisters, and Crimes and Misdemeanors, Allen’s characters sip wine and trade hard truths and pointed witticisms at the city’s finest restaurants, parties, and apartments as the city burns around them; in Manhattan (which, by its own opening monologue admission, romances the city “all out of proportion”) he even edited out a joke about muggings from a Central Park carriage ride sequence, so as not to spoil the delicate mood. Allen’s New York was “not another world,” Martin Scorsese once said. “It’s another planet.”

That vision of New York—upper-crust, erudite, sophisticated—wasn’t entirely absent from the big and small screen in the ‘70s and ‘80s, thanks to films like An Unmarried Woman and Kramer Vs. Kramer, and such TV shows as Diff’rent Strokes and The Cosby Show. But Allen’s films, and even more so Rob Reiner and Nora Ephron’s Allen-esque When Harry Met Sally (a far bigger commercial success than any of Woody’s work), created a vision of comfortable, upscale, wise-cracking New York living that would reach a mass audience via Seinfeld, which debuted in 1989.

The first two brief seasons of Seinfeld (or, as it was originally titled, The Seinfeld Chronicles) struggled in the ratings, but it slowly built an audience and climbed in the Nielsens, and by season five (1993-1994) it was one of the top five shows on the air, anchoring NBC’s “Must See TV” line-up of Thursday night sitcoms. In September 1994, it was joined on Thursdays by another comedy, in which urbane New York pals joked, dated, and shared the horrors of city living. Friends, however, was a rating smash right away, and not only because of its killer schedule placement. It sanded away the rougher edges of Seinfeld; its characters were more likable (or, at least, intended to be), and its humor was less spiky. It ran even longer than Seinfeld, ten seasons, every one of them in the top ten, all but one in the top five.

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Even as these New York comedies—and others that followed, like Mad About You, Caroline in the City, and The Single Guy—were topping the ratings, the face of the city was changing. “Don’t forget to in the late ’80s, you came off of a couple of financial crises, some bad times,” explains agent Chris Fry, of Elegran Real Estate. ”It was a little bit more affordable, things were dropping. And I think the shows that you’re talking about definitely had a positive effect on what people perceived New York City to be.”

Crime was on the decline across the country, but especially in New York City, a drop that began under Mayor David Dinkins and continued under Rudy Giuliani. The latter, in coordination with NYPD commissioner William Bratton, instituted an aggressive policy of enforcing so-called “quality of life” crimes like graffiti, turnstile-jumping, and panhandling; this philosophy, modeled on James Q. Wilson and George L. Kelling’s controversial “broken windows” theory, held that if these comparatively minor yet highly visible crimes were eradicated, the city would look clean and controlled, and thus psychologically discourage a lawlessness that would result in fewer serious offenses like murder, rape, and theft.

This vision of the city was certainly reflected in NBC’s Thursday night lineup. The early ‘90s comedies found fodder in the minor inconveniences of city life, but rarely trod into the seediness and crime that defined such earlier sitcoms as Night Court and Barney Miller. Paul and Jamie Buchman’s apartment wasn’t burglarized; none of the Friends were mugged in Central Park. When a blackout hit New York City in the summer of 1977, there were over one thousand fires, over 1500 damaged and/or looted stores, and nearly four thousand arrests. When a blackout hit NBC’s Thursday night New York City in the fall of 1994, Chandler Bing got trapped in an ATM vestibule with a supermodel.

If these sitcoms were the television reflection of the “broken windows” theory, their creators had a much easier time cleaning up New York City—in part because they weren’t shooting in it. Much like the films set in New York City before Mayor Lindsay established the Mayor’s Office of Film, Theatre, and Broadcasting, all of these series were shot on soundstages and backlots in California, with the exception of the occasional second-unit exterior establishing shot. So they took place in New York City, but the version of New York City they presented was highly fictionalized. Just as Paul and Jamie, Jerry and the gang, and the Central Perk crew were funnier and sharper than real New Yorkers (and lived in apartments far beyond their means), the New York they lived in was squeakier and clearer.

“I love Friends,” says Sire Leo Lamar-Becker, who was inspired by the shows of the ‘90s to leave California and move to New York, where he currently works in the fashion industry. “But Friends was so sterile. It didn’t feel real. And what Sex and the City offered was, I felt, a more nuanced portrayal of the city.”

Like the New York movies from the late 1960s onward, Sex and the City had the advantage of authenticity: It was shot entirely in New York, the exteriors and the sets (constructed and filmed at Silvercup Studios) and everything in between. “If you’re familiar with this series, and the movies, the city is integral to it,” explains tour guide Lou Matthews. “They’ve called it, like the fifth girl is the city. It’s really crucial.” As a guide for the “Sex and the City Hotspots Tour,” which On Location Tours has conducted since 2001, Matthews has seen, firsthand, the psychological effect of that particular show.

“I’ve definitely met girls in their twenties, or maybe they’re still in college, on the tour who are saying, ‘Yeah, I fell in love with Sex in the City and New York City because of Sex in the City. And like, I’m already trying to figure out how I can get a job here.’ And then I’ve definitely met a few where the reason they moved here was because of Sex in the City, like they wanted the life that Carrie has. And here they are.”

The life they found was, in most cases, not exactly what these shows promised. “As someone who has lived here for 10 years,” laughs Lamar-Becker, “sure, there are some things that are unrealistic—like, Carrie being able to afford all her shoes. That’s unrealistic. But the feeling of the city is always captured well.”


And that indefinable but unmistakable quality, that feeling of the city, is what’s shifted most over the past quarter-century or so – through Seinfeld and Friends and Sex and the City into 30 Rock and Gossip Girl and Girls, through When Harry Met Sally and You’ve Got Mail to The Devil Wears Prada, Trainwreck, and even The Avengers. Some of that shift in public perception is merely a reflection of reality, of filmmakers and show-runners pointing their cameras at the city and capturing the gentrified, yuppified, Disney-fied mutation it’s become.

But some of that is also life imitating art. Every day, Lou Matthews’s tour bus is filled with people like Sire Leo Lamar-Becker, members of a generation of viewers whose impressions of New York were formed not by Taxi Driver and Kojak, but by the Sex and the City films and Netflix binges of Friends. They watched those shows and memorized those movies, and then migrated to New York City like so many immigrants before them. Their predecessors flocked to Ellis Island, lured by promises of a new world. These settlers came to the Magnolia Bakery, seeking not so much a new world as a better one, full of enviable careers, witty friends, and all the cosmos they could drink.

Lewis Rudin would have been proud.

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